Gehenna_CA

Gehenna_CA

Joined Member # 631699
0 Posts 0 Replies 27 Reputation

That's evil giving money to good and has nothing to do with the situation I presented. The good AIs are paying off evil AIs when the evil empires are weaker. The good AIs seem to give in too easily and this sometimes unbalance the game. The Evil AIs can go from last to first in a couple of turns. Its not a smart move on the part of the good AIs but they do it all the time.

6 Replies 430 Views

Has anyone else noticed that the good A.I. seem to cave at the first sign of agression by the evil empires? I've been playing with the Torians, Altarians and Arceans set to pure or chaotic good, the Yor and Drengin set to evil and myself playing neutral. In several games so far the good AIs and all minor empires are handing over all of their money to the Yor and Drengin to the point of bankruptcy. Every turn the Drengin and Yor rake in 1000s of credits and dump it into ships and technology to th

6 Replies 430 Views

Originally posted by Dehumanizer: I loved this one, from the MOO3 forums: As a famous Russian comedian once said, "In MOO3 you don't play game, game plays you!" ________________________________________________________ He, he, he. That's one of my gems, Dehumanizer. I'm glad to see you got a chuckle out of it. I've spent some time there defending GalCiv from the people spreading crap about it.

106 Replies 7,440 Views

I didn't bother to read this whole thread but just in case it isn't mentioned in here somewhere, Infogrames published Galactic Civilizations too. If you bought the retail version take a look at your box. Although I think IG has published some crap games, they've had a few good ones too, like the independence war series and NWN not to mention GalCiv. I usually don't like much interference from a publisher but in the case of Moo3 IG had the right to be angry and cut their funding. QS was WAY past

106 Replies 7,440 Views

Metal usually. Strapping Young Lad, Slayer, etc. Lighter stuff sometimes too, such as the Star Wars evil empire theme, the Conan and Excalibur soundtracks, The Gathering (the "how to measure a planet" album is often fitting), classical, etc. But mostly metal. Anotehr great game soundtrack is the Total Annihilation soundtrack.

19 Replies 525 Views

The only reason people want tactical combat is because there is always some way to trick the ai and almost always win, no matter the odds. Sometimes its so bad its almost like a cheat. I've already fallen prey to the "one-more-turn" syndrome with GalCiv and tactically fighting every battle would only slow down the game's pacing and risk blowing the OMT syndrome. The biggest map i've played so far is a medium with only ocassional colonizable planets and there are tons of battles going o

114 Replies 3,522 Views

I see what you mean about the tax rate but that doesn't explain why the whole economy just ground to a halt over a period of time. I wasn't paying outrageous upkeeps, my costs were low. I had 40 billion people in the empire but they weren't generating any revenue. I'm sure I didn't miss the screens that said the recession was over.

2 Replies 149 Views

Ok, I was playing along on a medium galaxy and was doing ok. All of a sudden I got the recession event. No biggie, I tought, it will go away in a while. I never got the screen where it went away. Ever. I played for a few more hours and went through two economic booms which lasted a few turns then I got the screen that says everything is back to normal. But it wasn't since my original recession had never ended. Then I got a second recession event which had my once powerful economy at an

2 Replies 149 Views

Leto, you are still missing the point. The game is designed to simulate running an empire from the top down. I don't care if you as a player can run hundreds of battles per turn. As a galactic emperor, you wouldn't and you couldn't. You give the basic commands: this fleet attacks here, that fleet attacks here, etc. It's GRAND STRATEGY not individual unit combat. Is Bush making personal command decisions on where to send every individual tank in Iraq? Tactical combat is meaningless in a game that

114 Replies 3,522 Views

It doesn't make any sense for a game that is supposed to be based around top-down decision making to have TACTICAL combat. That's why it has no place in a game like this or especially moo3 which (incorrectly) hails itself as the gamer's saviour from micromanagement. Tactical combat IS micromanagement.

114 Replies 3,522 Views

Many in the Moo3 forum are just waiting for GalCiv to fail. They don't want to be seen as picking the losing side. I've seen it remarked that they can't wait to see this forum get raped worse than the Moo3 forum because they think this game is incredibly bad.

36 Replies 825 Views

The Ed! has been doing this same thing at the Moo3 forum. Obviously a rabid moo3 fan. Anytime GalCiv gets mentioned over there it gets attacked. I've tried to defend it a couple times but the hardcore mooers just don't want to hear it. Apparently, not liking other games besides the "masterpiece" that is moo3 is "in fashion" this time of year. Most of the shots taken at GalCiv are WAY off or completely untrue and they are usually trying to swing people towards moo3 who are just trying to find out

36 Replies 825 Views