I've had this same problem. I think I opened a new screen (planet view) or whatever, maybe research.. and it came back after I switched back to the main screen. YMMV.
Sessile1
Seems like per-planet tax overrides would also be good, just because some planets naturally get a much higher approval rating, and obviously you'd want to tax them more. Ever been to Florida? I don't mean to be rude, but is somebody on the dev team a MOO3 fan? There is such a thing as dumbing a game down too much, and this is it.
I looked at a lot of posts before deciding to make a new thread. There is some kind of 50 page long, 711 reply "easy tweaks" thread.. that's real efficient guys. I'm sure the developers spend all day looking at it too. Let's have a focused suggestion thread on the production mess. If you have some kind of idea for how the BC->"Production Points"->Mil/Social stuff should work, put it in here. Who knows, if we
And, fix search in general. How come when you search for "Sessile" only 1 message comes up? I've posted a bunch of times, generally always signing it "Sessile". Not being able to find my posts and see if there were interesting replies sucks. Sessile. Sessile. Sessile!!!!!!
From another thread that's on its way to oblivion... Somebody up the thread might have already said this, but I just had a thought. I love the ground combat. Let me say it again. I loooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooove the ground combat. It's the -only- realistic ground combat out there. Why? because in real life you probably would drop asteroids prior to landing. Unless of course you wanted the real estate intact. This is t
Somebody up the thread might have already said this, but I just had a thought. I love the ground combat. Let me say it again. I loooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooove the ground combat. It's the -only- realistic ground combat out there. Why? because in real life you probably would drop asteroids prior to landing. Unless of course you wanted the real estate intact. This is the first game that really gives you decent and realistic attack opt
Make the search line take wildcards (*) etc (regular expressions would really be nice). That way I can navigate this horrid linear forum format a bit easier.
Suggestion: Early in the game, find something interesting to do with all those uninhabitable planets. Because really, there has got to be some way to make them up your gdp. Mine them, build power stations on them, put them on the street turning tricks-- I don't really care. But something. I also never really feel involved with a planet.. it's just a picture and a number. It's too bad there's no cheap way to look at your planet from a "Here's all the stuff I built on it" isometric 3
Stardock guys: your prompt response and presence on the forums is completely unbelievable and very cool. I only wish other studios could (or would) do the same. I also thank the gods I work on console games and so don't ever have to think about tech support ;)
Suppose you could funnel enough cash back to the empire by not building in your core, such that you really could build a dreadnought on some frontier world. Is that so bad? So unrealistic? You mean, an interstellar empire with a whole bunch of heavily developed worlds couldn't assemble one or two ships offsite if it wanted to? Come on. It's not even an exploit. It's just realistic application of available resources. We do it all the time right here on planet earth.. factories in Ohio and Ke
One point in favor of the current system: if you've balanced your research, colonization and military situation you ought not have too much trouble with empty queues. I rarely see a social slot open, since I keep the research slider high enough to supply me with interesting things to build. It does happen. I -never- have an empty military slider, since I can always use more starbases. Also building colonizers so I can throw my excess population away takes up military queue time. That's an o
Yes. Thank you. Thank yooooooo.... I didn't know you could build starbases anywhere. Reading the pdf manual is a waste of eyestrain.. maybe it says so in there. They should have picked a better font. Again, thx. --Sessile