Distronium

Distronium

Joined Last seen Member # 6865223
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Hi My game is stuck and hanging on AI enemy turn. This has happened multiple times. Each time I go back a few saves and try and continue but now it is hanging too frequently. This seems to be something that has been in the game since its launch as i have faced this quite a few times on different machines. Is there not a way to bypass the hanging as hours are spent playing a game that then cannot be completed. Thanks

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I have this bug in Supernova where ships do not travel through subspace gate - they go into a loop and travel in the middle of nowhere (not along the gate) and then go back to the sector they started from. Now it said the sector was out of range but there was a small piece that was in range. It should be traveling along the green line by the subspace gate in picture attached. But it seems to travel along the red line and then jumps back to where it started by yellow circle. and just s

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[quote who="laws2150" reply="8" id="3701966"] Quoting Distronium, reply 6 Do I make copy of ImprovementDefs.xml and drop it into \Documents\My Games\GalCiv3\Mods and make the change there? or \Documents\My Games\GalCiv3\Mods\ <br

11 Replies 30,966 Views

Only played up to incredible difficulty so far, so not sure if this works on godlike, but i never worry about defense on ships. Go kinetic cause their mass is small. My ships have high moves 55+ (esp on huge hulls).. Kinetic range extension module. Kinetic damage increase modules and the rest is kinetic weapons. With logistics maxed out my fleets have over 1000 damage and that seems to do the trick for me.Never bothered with carriers. A blunt hammer is my approach ;)

13 Replies 49,223 Views