[quote] The Xbox version was overrun with Halo kids. I don't think any of us want to play with that crowd. [/quote] Oh, absolutely. The point I was trying to make was that SupCom2 being on the Xbox 360 shouldn't be enough to turn one off of the sequel alone, considering the original was also (technically) cross-platform.
goodgimp
[quote] Meh, I didn't have high hopes for it when it was announced as a multiplatform release. Now I can safely ignore it forever as I will not use Steam. Looks like Blizzard still wins my money for 2010 RTS of choice. [/quote] This is not a rhetorical question, but you do realize that the original SupCom was released on the Xbox 360 as well?
Geez, people, you act like Steam stumbled into your house drunk one night and molested your cat. For the record, I vastly prefer Impulse over Steam. I can see the objections to SteamWorks requiring the Steam client to be installed, especially from a competitor's (Frogboy's) point of view. But Steam is still a great service. Sure, it might be #2 in my book, but Steam does a lot of things very well, things that Impluse can't do (Yet!!). My objections to SupCom2
Absolutely, Tormy, MP will rock. I'm having to set up space for the 6+ people I know wanting to play this on my LAN at home.
TBS: Civ4 | Fall From Heaven 2 mod.
For PC Games, I read www.rockpapershotgun.com. Gamespot is a joke and has been for a long time. I really don't know why anyone bothers reading that site.
I think we all understand it, RoadRat. I enjoy those 15 minute games sometimes too, especially when I don't have much time. I think what people are trying to say, to butcher a phrase, is you're barking up the wrong genre. I understand fully what a car is and what a waffle iron is, and I enjoy both, but I don't expect my car to make me breakfast.
Depends, Tater. If you're talking random online matchups, I completely agree. If you have friends that you play with it's very reasonable, you just can't do it in one sitting :D
[quote] And to me that generally spells terrible because, i'd rather not sit around all day on a match that was supossed to last 10-15mins. [/quote] I'm not sure where the disconnect is occurring, whether it's on my end or you're unaware of what type of game Elemental is, but I can't imagine any TBS 4X game taking 10-15 minutes to complete. Did you mean days perhaps instead of minutes? Or by a match do you mean a turn? I'm just a little confused.
Armored Princess is, indeed, a terrific game :) To answer your question, yes, I would imagine that complex, in depth strategy games are difficult to make. I think a great part of the difficulty comes from the design aspects, though. Buggy games can be patched, fixed, and tweaked, but gameplay and the "soul" of the game.. that's either there or it's not. The trouble is, what's "fun"? I don't know. Why do I like the Civ4 mod Fall From Heaven 2</e
Are you sure there's no LAN? The Beta schedule, the way I read it anyway, seems to point otherwise: Initial build provides basic multiplayer (player hosted – client/server) Beta 2A: Persistent stat tracking Beta 2B: Stardock hosted option. Notice #1 is "player hosted client/server". That says to me you're running your own show, not going through Stardock ala the Beta 2B option.
[quote who="Darksxx" reply="4" id="2471853"]Umm, how can you all say no that this doesent fit the theme of Sins when Sins is NOT just about being diplomatic. Its still a war game and many people like myself will still want to fight it out to the end. Super Capships are needed. I like the idea and they should be limited to one. This could be the main fleets flagship. To say no is utter crap. [/quote] Okay, while I'm breaking my cardinal rule of "Don't b
The reason I like having elemental damage types is that it's intuitive. If I'm fighting a Fire Elemental, I'm going to know that my flaming swords aren't doing a whole lot. But hey, if I'm fighting a giant tree creature I sure bet it'll be effective!
I can't speak for them, but Ironclad previously has said they don't like the idea of superpowerful units in Sins. Unless they've changed their minds, I doubt you'll see these added... and as has been mentioned, it doesn't fit with what they're trying to do with Diplomacy. Of course, there's always mods for this kind of thing :)
Here, here! I'm still rather annoyed that Microsoft even released a 32-bit version of Windows 7. I mean if they're after the Netbook market, then have 64-bit Windows and a special Windows Netbook SKU.
Bellack, I think it's safe to say that if you're a fan of AOW:SM you're going to like Elemental a lot. In the meantime, I might recommend the Fall From Heaven II mod for Civ4. While it does not have tactical combat, it might hold your interest for a while until Elemental is released. I've been playing it for a long while now and I'm still having a blast with it.
Given the GFWL "experience" thus far, I'd rather have a rabid badger shampoo my crotch than buy a game off of the service.
Mmmm, let me see if I can find the details for you.... here we go: - New Ogre playable faction - New Goblin playable faction - New Dragon playable faction - 24 new Hero avatars - Ships added for each race - New terrain mini pack - Four new Campaign locations on the world map - New Event conditions - New Hero classes: Tyrant, Horde Master, Dwarf Master, Wizard - New Magic Spheres: Time Magic, Goblin Magic, Light Magic, Dwarf M
I would agree with you, Rish, except that Gamestop's track record for breaking release dates on games [b]published[/b] by digital distributor's is shocking. The distribution deal with GameStop states that Matrix Games cannot release the game for digital sale until it is "widely available" in retail, so that digital sales don't hurt them too bad. Unfortunately, if Matrix wants to get their game carried in retail, that's the kind of crap they have to sign to. Then Gam
Oh no. Not here too... stop, evil threads, stop! Let me sum up the situation for you since I'm unfortunately far too familiar with it than is healthy for my mental well-being. (TLDR version: Customer was issued a refund before contacting Consumerist, Stardock has since fixed the problem.) 1. The developers of Warlords put in tricky code to make all random numbers result in 0 if the copy protection was removed from the game. 2. Enlight, the
YES Holy cow next week is going to be a strategy game orgy. Sins beta, Armada 2526, and Solium Infernum ! Gimme gimme gimme
nammafia: Originally it was "end of November" but I read a forum post from the Dev somewhere that it'd most likely be sometime in December, but he didn't have a precise date.
Battles in AoW are turn-based tactical. If you haven't tried the game before, I'd recommend trying to pick up Age of Wonders: Shadow Magic. It's an expandalone to AoW2. The game holds up very well even today, IMO.
I'm not sure if I understand what you mean by "a threat". Neither are subscription based games, they were released a couple years apart... there's no reason not to buy both. Whoever wanted Sins more likely than not has it by now.
Yes, I'm quite interested in this title. I was watching the videos thinking that it looked similar to Sword of the Stars (which I love), but then I saw ground troops battling it out on a planet surface while suffering orbital bombardment. That pretty much moved it into "must buy" category.