DANMAN3712 DANMAN3712

[MOD] 7 DEADLY SINS : by DANMAN GAMES (DANMAN3712) ver 2.5 FINAL AVAILABLE to the PUBLIC!

[MOD] 7 DEADLY SINS : by DANMAN GAMES (DANMAN3712) ver 2.5 FINAL AVAILABLE to the PUBLIC!

The Ultimate Combo mod - featured in PC GAMER

http://www.danmangames.com

Welcome to the 7 DEADLY SINS mod, as featured in PC GAMER by DANMAN .

 

Welcome to 7 Deadly Sins 2.5 FINAL for the latest version of Sins Entrenchment 1.053.
7DS can only be played at HIGH maximum settings. DO NOT USE VERY HIGH settings. This will cause a minidump. Also, there is an issue with Win7 64 bit. You will get crashes, load errors, or the game will not even play, with or without warning. Just keep reloading the game and trying until you actually get into the game and play. This is a Windows problem, not a problem with Sins or 7DS.

 

7 Deadly Sins is:

The ultimate combo mod, the "unoffical" expansion of Sins of a Solar Empire, or so it has been dubbed by the mod community.
The work of many individual modders working together under my leadership (DANMAN3712).
Nearly 4 years old and downloaded in various forms over 100k times worldwide and in 5 languages.

Together, we form the 7DS Mod Team and the backbone of DANMAN GAMES www.danmangames.com

 

7 Deadly Sins is the combination of original 7DS Team content and other mods including:

Sins Plus - By Uzii
Solar Sins - By DANMAN
Sins Enhanced - By Krissem
Bailknights Graphical Mod 1.3 - By Bailknight
WLD Graphical MOD - By Lost WLD
Volumetric Explosions 0.85 - By Mansh00ter
Star Wars (Empire only) - By EvilJedi
Metal Storm - By SpardaSon21
HammerSun Pirate Mod - By HammerSun
UFO Mod - By i Nert
Kreyson's Battlewagons Mod - Kreyson
Sins Sounds - Gurkoz
Sins Music (unreleased) - Gurkoz
Ancient Ones, Atlantians (unreleased) - DANMAN
Star Control / Master of Orion Mod (unreleased) - DANMAN
NPC Starbases -Thanks Distant Stars for the help
HD Player loadscreen pictures of Arilou, KohrAh and Kzerza by Damon Czanik who is making "UrQuan Masters: Project 6014" dczanik.deviantart.com
Custom HUD displays for all races. Thanks Rick Hughes or Rick's Galaxy http://ricksgalaxy.homestead.com/index.html

 

So, now I know what you want...a list of what YOU, the player, is actaully getting with this mod. Well, here is a non-inclusive list:

11 brand new colonizable planet types
Colonizable Gas Giants, with new types of Gas Giants
5 Colonizable Stars - you colonize the moons that orbit them

Over 80 brand new planetary bonuses, including negative ones -even one that can completely sterilize the world for the remainder of the game.

1 New Star - White Star

1 Modified Star - Green is now a Neutron Star

1 New Super Massive Black Hole - at the center of some solar systems
2 Black Holes - will destroy your ships
3 Nebuleas - complete with baby stars
3 Different Moons, orbiting various planets and Stars

Galactic Rescaling by Makon to improve performance
Rescaled Planets and Gravity Wells by Danman for greater visual appeal

* Completely new soundtrack, provided by Chris Payne (DMG Composer), Gurkoz, Makon, Lucas Arts (Indiana Jones and the Fate of Atlantis Game) & (Star Wars), Frank Klpacki (Universe at War Soundtrack), and Toys for Bob, the developers of Star Control 1 & 2.
* Completely new sound effects, provided by Gurkoz, Toys for Bob, and Lucas Arts.
* New star color variants with matching skyboxes, provided by the Sins Enhanced mod.
* All new weapons, engines, abilities, and explosion effects, provided by Bailknight's Graphical mod, WLD Graphical mod, Volumetric Explosions, and DANMAN.
* Hundreds of custom researches, including those created by DANMAN, HammerSun, and Uzii.
* More individualized research for each race instead of shared research giving each race their own unique feel.
* Altered Artifacts, the 7 DEADLY SINS of Lust, Gluttony, Greed, Sloth, Wrath, Envy, and Pride.
* Dozens of custom ship models, including those from HammerSun, i Nert, EvilJedi, Kiedjor, DANMAN, and the X3: Reunion development team.
* Dozens of new maps, provided by SamazRalan and the 7DS Mod Team.
* New opening video and logos, video by SamazRalan, logos by DANMAN.
* New loadscreens, menu colors, and characters, provided by Uzii, Gihren, and DANMAN.
* New particles for magnetic storms, plasma clouds, wormholes and doomsday weapons by SamazRalan.
* Many more features too numerous to name here and always more in development.

 

New classes of ships:
Frigate -light armor
Destroyers -medium armor
Cruisers -heavy armor
Battlecruisers -very heavy armor, 2 to 3 weapon banks for anti-cruiser, destroyer and frigate duty
Capitalships -capital armor
Dreadnought -capital armor, incredible firepower and durability
Titan -capital armor like Dreadnoughts, possess doomsday weapons

 

New Area Affect Doomsday Weapons
TCA Beta Kol Graviton Doomsday
Imperial Executor SSD Shield Overload
Atlantian Avatar Stellar Converter (beam with damage to all in path)
Triad of Creation -Lapis Blackhole Generator and Spatial Compressor Wormhole Weapon

 

New Special Abilities
Rogue "Assault Pods", The Machine "Assimilation" for capturing capitalships, TCA armor plating unlocked by research for greater tanking, TOU "Oppression Aura" that reduces enemy firepower, Arilou Obliterator "Ion Cannon" disabling Starbases, Arilou "Mxyzptlk Array" with time disrupting "Quasi-Bomb", Triad of Creation "Nosferatu" and "Ghoul" energy siphons that do damage, and More!

 

New classes of strikecraft squadrons and Capitalships/Dreadnoughts/Titans with fixed number of Squadrons
Cruiser Squads of 3 strikecraft
Capital Squadrons of 6 strikecraft; largely used by Hangars
Titan Wings of 9 strikecraft; also used by Starbases

 

Mobile Starbases -all races possess starbases that can move about the gravity well to interdict enemy forces -assault carefully.

 

12 Playable Races with their own traits that make them more unique, from being a total offensive race, to a highly researching race. Each race now has its own unique tactics of gameplay.

Trader Emergency Coalition- solely based on trade and swarming, with little military might
Corpo-Nations that have rebelled against the Trade Order. Their military might stripped, they have turned to allying themselves with various factions and hiring mercs for protection.
TEC has new Battlecruisers, mercenary contracts, and EMP shells that bypass shields to a small degree.
Trade Coalition Armada- the military arm of the Trade Order
Once the development arm of the Trade Order, they are now the last hope for the Trade Order and humanity. Their ships are bricks with extreme range railguns.

TCA has state of the art weapons on traditional capitalships plus the Dresden and Athena Dreadnought and Beta Kol Titan.
The Orion Unity- modified Orion and Advent Combine
Some Orion split with the Atlantian-Orion Combine to guide the Advent towards their ultimate evolutionary stage. TOU ships are stronger, faster and deadlier; They can even travel between worlds using the Phase Stabilizer technology of the Tempest Titan.
Ship research boosts weapon performance.

DARK FLEET- modified Vasari
The Dark Fleet is all that remains of the Vasari. Where the weak Exodus ran often and fought rarely, the Dark Fleet seeks total dominion through force of arms. Their 5 Titan ships roam looking for prey.
Play style is familiar with greater armor, firepower and destructive potential.

Imperial Armada- from Star Wars
Guided by a clone of General Thrawn, the wasteland armadas of the Imperial Armada can employ powerful Force Alchemical Technology and even unleash the power of the Executor Super Star Destroyer.
Can unlock Jedi and/or Sith Holocrons for performance boost to defenses or offenses respectively -and at the expense of the other.

Rogue Cadre- Playable, custom pirates
Rob, pilfer, and steal your way to greatness. The Rogue Cadre is a melting pot of human cultures, Advent refugees and what remains of the Vasari. They have gathered against the TCA, TOU, Atlantian-Orion Combine and TOC to free humanity from tyranny, mysticism and slavery.
Posess the Precursor Titan and The Machine -the latter capable of capturing capitalships

Arilou Vanguard- UFO race from the Star Control Games
Not being of this dimension, the Arilou do not rely on money and normal means of transport or construction. They simply spawn ships from their "motherships", and travel through Quasispace, which propels them at near instant speeds from planet to planet.

Ur-quan KohrAh Third Doctrinal Fleet- Death race from the Star Control games
Totally aggressive, the Korh-Ah are built for battle. They are all offense, and barely any defense. They focus on exterminating every race and every planet they find, and almost every ship is capable of boming from orbit. Their goal is to "cleanse" the universe of all other sentient life, anything that is not an Ur-Quan.

Ur-Quan KzerZa Third Doctrinal Fleet- Slaving race from the Star Control games
Unlike their Kor-Ah cousins, the Kzer-Za believe in a diplomatic approach, let alone old habits of enslaving entire races into their Hierarchy. They have grown from their 10,000 year old ways, and are more good than bad now.

Atlantian-Orion Combine- the ultimate race, the seeders of life (the gods)
The Combine are part of the original Creator Alliance and responsible for seeding galaxies with genetic data. The Orion are the protectors and defenders until the Atlantian vessels can be fielded. Their greatest strength is their technology, but the loss of labs remove bonuses gained from research.

Taalo Horde- Ancient Rock race, from the Star Control games
As if the universe itself groaned for a protector, the Taalo have awakened from a million year slumber only to find old allies -the Atlantians and Arilou stripping the galaxy of semi-sentient flo-metal. They are the ultimate enviromental defender with a naive sense of justice. They have incorporated alien technology into their asteroid bodies with great results.

Triad of Creation- Ancient Destroyers of Worlds, Galactic Enslavers
The Triad of Creation, the Dnyarri, Antaran and Lapis, seek to eradicate all life in the universe. They nearly destroyed the Atlantian-Orion Combine in the Ori galaxy by turning their creation -the Vasari- against them. They emerged from within the Rogue Cadre taking a sizeable portion of their population into slavery. Their fleets struck the Taalo and Dark Fleet with vessels designed for infiltration nearly crippling the two factions.

 

To get the mod, go to the official website: http://www.danmangames.com

Click on MEMBERSHIP or DOWNLOADS , then register. Registering for the forums does not make you a member. Once you sign up for either a FREE or PREMIUM membership, the DOWNLOAD area will open up, you can get this, and other mods that we develop.

 

Again, we hope you enjoy 7 Deadly Sins Final for Entrenchment 1.053.

"7 Deadly Sins 2.5 Beta 6 Manual (old)" is included in the root directory of the mod folder or found at http://www.deviantart.com/download/288707982/7_deadly_sins_beta_6_manual_by_samazralan-d4rw0i6.pdf

*TOC is not included, investigate them, enjoy them, take over the galaxy!

"In the Beginning", Atlantian Lore can be found here http://www.deviantart.com/download/288708883/in_the_beginning_by_samazralan-d4rw177.pdf

 

Outside Sites

Check http://forums.danmangames.comfor forums, technical help, complaints, praise, and fun.

http://danmangames.com/forums/index.php?topic=5269.0 for Bug Reports for Beta 6

http://danmangames.com/forums/index.php?topic=5270.0 for Feedback and Discussion

Many Thanks,

 

DANMAN

 

7 Deadly Sins, a Danman Games Production/Mod for Sins of a Solar Empire by IronClad/StarDock.

12,481,283 views 4,959 replies
Reply #1001 Top
@ Danman,

Dude, you were never on! Me, Arakcheev, and Splinter were waiting for over 30min. for ya! Arakcheev's os kept on crashing for him, he's going to try and format. Hopefully things will work tomorrow. But we missed you! I'm in Ohio, so we have the same time zone, i'm pretty sure the other guys do as well.
Reply #1002 Top
Thank you very much for the rogue nerf I hadn't complained as I thought I just lacked skill but I guess I'm not crazy. It had stopped me from putting rogues as A.I because I would just get pwned.
Reply #1003 Top
Seems my graphics drivers were slightly outdated. I just installed the latest official nvidia drivers. I'm hoping perhaps now my dumping will stop.

Would be nice if ironclad would release tools to be able to read these dumps.

Also, I still haven't received a reply to my friend invite that I sent to you in xfire, so it should be impossible to message me, which is why we're having issues I believe.
Reply #1004 Top
Syr for aking as people have asked before but I rlly don/t feel like sifting through the forums but whats that link on the post of hot to use galaxy forge with sins?
Reply #1005 Top
I'm sitting in the lobby right now if you want to game it up, danman (sorry for the double post, can't edit last one)
Reply #1006 Top
Syr for aking as people have asked before but I rlly don/t feel like sifting through the forums but whats that link on the post of hot to use galaxy forge with sins?


It's in the first post.

http://files.filefront.com/Deadly+Forge+v13zip/;10479324;/fileinfo.html

Also, Danman, I'm West coast. But I'll be available to play all night if you get a chance to show. I've been wanting to take on the mod author. My roommate says I'm going to get my ass handed to me.
+1 Loading…
Reply #1010 Top
I Think someone shud make an official poster u know the one on top looks a lil kiddish..
Reply #1011 Top
does anyone know anything about the existance of a Warhammer 40,000 mod? i think that stuff would be totally awesome in this game
Reply #1012 Top
There's the Battlefleet Gothic mod going on. As far as I've heard, the Battlefleet Gothic game takes place during the Warhammer 40k universe. There's your best bet.
Reply #1013 Top
yeah sorry i meant BFG. i got so used to DoW, that i just blanket the lot as Warhammer now
Reply #1014 Top
I Think someone shud make an official poster u know the one on top looks a lil kiddish..


Kiddish and.... Lack of any kind of art education or sense of taste :P
Reply #1015 Top
I Think someone shud make an official poster u know the one on top looks a lil kiddish..Kiddish and.... Lack of any kind of art education or sense of taste


everybody's a critic. ;p
Reply #1016 Top
yeah sorry i meant BFG. i got so used to DoW, that i just blanket the lot as Warhammer now


Yeah same here. Not with Warhammer but with other stuff. One thing gets really well known and overshadows everything else.

Reply #1017 Top
somethingsup with the forums. I can't log in...
Reply #1018 Top
I Think someone shud make an official poster u know the one on top looks a lil kiddish..Kiddish and.... Lack of any kind of art education or sense of taste



I could go into how kids like to take grammatical shortcuts in spelling, but I won't. Instead I'll just ask you if you planned on taking your own suggestion and doing it yourself, since apparently, you MUST have a abundance of art skills. It would be a shame for someone who has such a great eye for art to just sit around and not do anything except put down the people who actually are doing something.
Reply #1019 Top
Actually i do have an abundance of art skills. And if your grammatical comment was supposed to be an insult, consider that most people in the world has English as their second, third or fourth language. Thank you.

But i dont see why i should make a new one myself, in order to have the right to say what i think? Then we might as well just praise everyone for "actually doing something" regardless of the result, and bathe in a world of mediocrity :)

Im sorry but i just dont understand the reason behind comments like that..
And it wasnt ME who said someone else should do a poster, that was the guy i commented ;)
Reply #1020 Top
I'm sitting in the lobby right now if you want to game it up, danman (sorry for the double post, can't edit last one)


It was AWESOME playing with you, even if you owned me. I underestimated you...I won't make that mistake next time!

Syr for aking as people have asked before but I rlly don/t feel like sifting through the forums but whats that link on the post of hot to use galaxy forge with sins?It's in the first post.http://files.filefront.com/Deadly+Forge+v13zip/;10479324;/fileinfo.htmlAlso, Danman, I'm West coast. But I'll be available to play all night if you get a chance to show. I've been wanting to take on the mod author. My roommate says I'm going to get my ass handed to me.


Thanks for taking care of that.

There's the Battlefleet Gothic mod going on. As far as I've heard, the Battlefleet Gothic game takes place during the Warhammer 40k universe. There's your best bet.


Maybe once that mod is done, it can find it's way here.

TO ALL:
About the forum graphic, I've been getting a lot a flak for it. Personally, I don't have the time to make up something great right now, so another modder made this for me. My partner FourAcesII made the graphic, and he is very graphically inclined. He made the Black Hole, as well as other things within the game. I used the graphic because he made it, and put time into it, but after seeing all the negative comments here, I will change it up soon. Hopefully that will clear out the negativity and get some creative juices flowing again...

DANMAN
Reply #1021 Top
updated the banner, for now...

DANMAN
Reply #1022 Top
I can get splinter to make you something if you'd like.


Also, we must play again...

We still have the game saved before splinter dropped if you want to resume... knowing what I've got behind me now... or we can always start a new one.

The game was incredible though. Thanks for taking the time to play with us (even if I did exploit the hell out of the capture ability)
Reply #1023 Top
I can get splinter to make you something if you'd like.Also, we must play again... We still have the game saved before splinter dropped if you want to resume... knowing what I've got behind me now... or we can always start a new one.The game was incredible though. Thanks for taking the time to play with us (even if I did exploit the hell out of the capture ability)


awwwwww, i hate time zones.

I'll be available from now (4:38pm) till 9pm, (bed time, cuz i'm taking gym over the summer)
Reply #1025 Top
What time zone?


I'm in ohio, so that would be EST (right?, i'm not good with time zones)