Which Demigod is overpowered?

Maybe none?  When I first started playing this game it seemed like Regulas was horribly overpowered.  Then I saw the Dog and I was like, wow, the Dog is overpowered.  Now things have changed again and it seems like Sedna is ridciulously overpowered.  But then I play against a Rook and Queen in a 2v2 and they steamroll us while we're playing vamp and Dog by ignoring/not engaging our heroes and just clearing towers to our citadel...leading me to believe all heroes have a winning path.

So it seems like this game may just be balanced and there isn't any horribly overpowered hero. 

However, it seems like Sedna's 1k damage spell plus the powerful heal, plus the movement speed buff, plus the healing aura might be just a bit overpowered.  I mean her level 1 ability starts off doing 400 damage compared to TB doing 300 damage...this seems like a serious issue.  She is the best tank in the game right now early game

The speed on Dog is ridiculous and the cooldown on his spit or damage on his spit needs to be reduced.

Regulas seems balanced mostly, probably should have less hp though.

 

19,543 views 69 replies
Reply #1 Top

It depends on the circumstances, but the two who make me QQ most often are Beast and Reg.  Both of them can become wickedly overpowered with artifacts, recently I saw a hard AI Reg go to town with an attack delay of less than half a second, 400 dmg per shot vs me, a high armored Rook, and movement speed faster than the reinforcement angels.  He also had an insane hp/second and around 8600 hp.

Reply #2 Top

TB's 300 fireball damage makes up for itself because it's ranged vs. Sedna's melee 400, maybe bump up his fireball to 350 and his lvl 2 fireball from 525 to 575 at the begining but later on he's doing more fireball damage than :meow: Sedna's Kitty Pounce:meow:  

Reply #3 Top

I don't think any particular Demigod is overpowered, but I do think there are some overpowered abilities.

 

I think Regulus' mines need to be adjusted so that they aren't holy hand grenades of Antioch.

While I've never experienced it, I've seen evidence that Unclean Beast could use some adjustments as well.

 

Sedna and QoT seem fine. Sure, they can be unkillable when played properly, but they clearly aren't overpowered. If they'd be a bit more popular. I've played the QoT a lot, and I can say that the shield is awesome early on, but at late game it's really just a support ability for your teammates. Bramble Shield doesn't scale very well, and it just ends up being a small hp buffer near end game. If anything QoT and Sedna need some adjustments.

 

Torch Bearer and Rook seem to be well balanced.

Oak and Erebus... I'm on the fence about these two; I'm leaning towards them being balanced though.

 

All in all, I think we'll see minor adjustments here and there, but nothing drastic.

Reply #5 Top

ub

oak

vamp

rest are okay for now.

Reply #6 Top

I think things are suprisingly well balanced.

One thing that makes some seem stronger is that their counters are more obscure so that you don't just stumble on doing the right things so easy.

 

Reply #7 Top

If I had to pick one I would say Unclean Beast, because of Foul Grasp. Foul Grasp not triggering stun immunity puts him a cut above the rest in my eyes.

Reply #10 Top

Not to complain but I find Erebus to be OP.

He can stun, do good damage with bite which brings down movement speed and armor AND gives him 1000 more health, mist, and use bats to ensure he survives most battles. I can see if he was in the assassins catergory but it doesn't seem like he has a defined role. Okay he's supposed to be fast so bats is good but I think stun or bite need a slight nerf to better define his role.

Reply #11 Top

Not really. Bite's his only consistant damage and healing tool, and once you disable that move, be it through mana denial, stun, or silence, you've crippled him. Plenty of characters can outdamage and outheal him. The only thing that sets him apart is he does it at the same time. Characters like Oak and QoT can tear Erebus apart, or give their allies the ability to do so, very easily.

 

Sedna can tank him

Oak can deny him his bite

QoT can deny him his bite

UB can outdamage him

Regulus can wittle him down as he approaches, or force him to commit if he uses bats

Rook will annihilate him once he gets some momentum

 

Most Demigods have great counters for Erebus.

Reply #12 Top

Erebus is versatile. He doesn't have even close to the damage output of Beast or Regs though. lacking passive damage boosting skills is really noticeable here. Erebus has to rely on minions to get his sustained DPS up to high levels, and we all know what the issues with minions are. still, a coven of 10 Nightwalkers is nothing to sneeze at. 

 

what Erebus does extremely well is stay in the fight. he drains health, he teleports around, and he can turn to mist to dodge attacks and deal some AoE damage. Erebus has immense staying power and mobility which can make him a real menace. but he'll never get kills as quickly as Beast. 

 

 

Reply #13 Top

The only character I've seen that makes me think it might need balancing is Unclean Beast.  When it gets to end game, and UB has all the attack speed and move speed items -- forget about it.  Massive out of hand DPS.  DPS so insane that it can remove buildings faster than the rook or qot.  Which is just wrong.

Reply #14 Top

Quoting transitive, reply 12
Erebus is versatile. He doesn't have even close to the damage output of Beast or Regs though. lacking passive damage boosting skills is really noticeable here. Erebus has to rely on minions to get his sustained DPS up to high levels, and we all know what the issues with minions are. still, a coven of 10 Nightwalkers is nothing to sneeze at. 

 

what Erebus does extremely well is stay in the fight. he drains health, he teleports around, and he can turn to mist to dodge attacks and deal some AoE damage. Erebus has immense staying power and mobility which can make him a real menace. but he'll never get kills as quickly as Beast. 

 

 
End of transitive's quote

Oh god. Really, do play against an elite erebus played the assassin style. I totally assure you they can actually get 'more' kills than ub.

Reply #15 Top

Hm.. so far literally every encounter with an Unclean Beast as Rook resulted in death for me. Even at the beginning of the game. I obviously do not know how to counter him as Rook :(.

Reply #16 Top

Oak and Sedna are best late game.  Erebus is close 3rd.  But for the most part the balance is very good.

Reply #17 Top

Personnaly I think the game is fairly well balanced.

Balanace complaints tend to appear because we can't seem to find a solution to a particular Hero that killed us. The problem is mainly that your hero cannot have ALL his skills. If your opponent has the build that demolishes yours, you can't do much. Your best course of action at this point is to flee and fight the other Demigods and hope for one of your teammates to have a build able to take on that ennemy hero.

Individual hero balancing is really well done, it's just the teams that are often imbalanced. However, diversity creates a metagame and that is good in the long run. There is no single combo that's impossible to overcome with another for now, at least I didn't see one yet.

Let's take Regulus vs Oak as an easy exemple. In most scenarios, Regulus will own Oak because most go for HP + regen and the like. However, should you as Oak go for high armor and pick up penitence + shield, you will soon realise Regulus is a piece of cake, however by doing so you become extremly vulnerable to a spellcaster like TB.

You can't cover all areas with one hero and that's the beauty of this game or any other with a metagme like Guild Wars and Battleforge.

Reply #18 Top

I agree with you. But some skill tress does not synergize well (atm no time for writing text wall). I think erebus may have some tweak. When more players learn to handle and counter heroes we can talk about real balancing ;).

Reply #19 Top

Quoting TheGuildfordStrangler, reply 11
Not really. Bite's his only consistant damage and healing tool, and once you disable that move, be it through mana denial, stun, or silence, you've crippled him. Plenty of characters can outdamage and outheal him. The only thing that sets him apart is he does it at the same time. Characters like Oak and QoT can tear Erebus apart, or give their allies the ability to do so, very easily.

Sedna can tank him
Oak can deny him his bite
QoT can deny him his bite
UB can outdamage him
Regulus can wittle him down as he approaches, or force him to commit if he uses bats
Rook will annihilate him once he gets some momentum

Most Demigods have great counters for Erebus.
End of TheGuildfordStrangler's quote

If this is the case then Erebus is UNDERpwered for not being able to handle any other demigod, but it's not.  Regulus close range is dead against Erebus due to squishiness.  QoT has no way of denying him Bite, which is very much in need of being tweaked down.  I can see Oak being a hard fight for Erebus, but he's hard for anyone and likely needs some tweak downs.

Has anyone ever fought UCB with life steal items?  It's infuriating.  Life steal items need to be tweaked down as high sustained damage characters can give themselves effectively a several thousand HP bonus from life steal when battling with other melee characters.

Reply #21 Top

Regulus' mines do way too much damage--they do more damage than TB's fireballs, and have ambush-setting utility. I feel that if you were to add a 3 second delay after being planted before they can explode and do damage then it would probably be a balanced ability.

Erebus' bite should be scaled back 50 damage or so per rank.

TB needs a buff. Taking points in an aura to also give a passive bonus effect (slowing, increased damage, the ability to be stacked with deep freeze) to his autoattack would be a nice start. Or allowing +damage items to stack with his spell damage. The ability to increase or decrease the size of his AoEs with the mousewheel to deal more concentrated damage or less damage over a bigger area would be a good buff as well, fitting into his master of AoE theme. Or just a simple cooldown time reduction.

Reply #22 Top

Everyone DG is overpowered and underpowered depending on who you ask. 

Reply #23 Top

Quoting Dayteed, reply 14


Oh god. Really, do play against an elite erebus played the assassin style. I totally assure you they can actually get 'more' kills than ub.
End of Dayteed's quote

 

i believe you. i've played against several excellent Erebus players. a skilled player can rack up alot of kills with basically any DG, and Erebus is no slouch.

 

however, thats not even the point i was trying to make. Erebus really doesn't have the same kind of sustained auto-attack based DPS that a DG like Unclean Beast or Regulus or Oak can get up to. just never gonna happen.

Reply #24 Top

Quoting liq3, reply 22
Everyone DG is overpowered and underpowered depending on who you ask. 
End of liq3's quote


Yeah, the game is incredibly well balanced for release.

Reply #25 Top

Quoting tanis75, reply 24


Yeah, the game is incredibly well balanced for release.

End of tanis75's quote

I agree 100%.

I just think Artifacts are too powerful. Won't call nerf yet, but I think they just add toooo much. Makes comebacks rather hard when your backed int oa corner and the opposing team is able to fill their inventory with everything from the Mageslayer to the All Father's Ring.