kyogre12 kyogre12

Battlestar Galactica - Sins of the 13th Tribe v0.96 Released 2/13/10

Battlestar Galactica - Sins of the 13th Tribe v0.96 Released 2/13/10

A mod for Entrenchment v1.05

This is the official thread for the Sins of the 13th Tribe mod.

Please note that it only works for Entrenchment v1.05

This is a total conversion mod, so the TEC, Advent, and Vasari are no longer playable

The Colonials and Cylons are now playable races

Download Sins of the 13th Tribe v0.96:

MegaUpload: http://www.megaupload.com/?d=ABORTM4L

Original Sins Version by Larkis:

MegaUpload: http://www.megaupload.com/?d=N0DA2GR0

*Note* I am not responsible for the OS version. Direct all comments, questions, concerns, etc, at Larkis.

Credits:

Coding by: kyogre12

Models by: Kreeargh, Coxxon, Unknown Warrior, Dnkids, Major A Pain, Koobalt, Larkis, and the members of Cloak & Dagger Studios.

Textures by: Kreeargh, Coxxon, Fallen Warrior, File'o'soft Koobalt, larkis, and others

Special Thanks to ManshOOter, Bailknight, Tenhunter, rjhughes, Danman, the Distant Stars Team, and the sins of Alethia Team. 
 
Distant Stars: Nacey, Skyling, Uzii, Gurkoz, Boshimi336, Solitaire, Titan, Nataku, -Ue_Carbon, Ryat, & Madeiner

 

Known Bugs:

  • Some ships do not have names or are improperly named
  • Colonials still glow occasionally

If you have any ideas for abilities, or want to report a bug, please post here. I will try to keep you up to date on progress.

v0.96 Changes

  • Entrenchment v1.05 compatability
  • Fixed String not found errors for the Galactica's colonize ability and the Worldstar's extra squadrons ability
  • Temporarily removed the custom static defense structures, so there will not be any more bug reports about the meshes reverting to the unmodded forms
  • The Cloud 9 is now correctly called the Cloud 9
  • New weapon sound effects for the Galactica+Mercury

Please, if you play this, report back here any balancing problems, particullarly in terms of research.

Additional Forums: http://danmangames.com/forums/index.php

Wallpapers: Click the thumbnail to view the full size (all are 1024x768)

                         

    

         

More Wallpapers, thanks to Unikraken:

    

3,368,479 views 1,489 replies
Reply #1327 Top

Quoting kyogre12, reply 1324

At the moment, no. Lack of models is the biggest problem. I don't really like most of the new colonial ones anyway, although there are a couple interesting looking Cylons ones.

This is probably a stupid question, but have you requested any help in the various BSG fan forums where people are posting ship models?

A quick search pulled up:

http://www.colonialfleets.com/forums/forumdisplay.php?s=2ea0b3d255f6557d6106f150a7841a00&f=110

http://www.scifi-meshes.com/forums/forumdisplay.php?6-3D-WIPs

Which seems to still be alive. I'm sure there are other places as well.

http://numerotreize.deviantart.com/

Reply #1328 Top

Quoting Unikraken, reply 1325



Quoting kyogre12,
reply 1324

When the Valkyrie is all textured and whatnot I'll post screenshots. Screenshots of techtrees are far less interesting.


Is that the only ship that has been added since the last release? Have the other ships been textured? Have there been icons added for the various ships? Have there been any changes to the UI since the last update? Has there been any texture updates for the previously textured ships?

Are frigates and cruisers still set to fly like strike craft?

No, it's not the only ship. I posted a pic or two of the Boomer a couple pages back, Colonials will have a new cruiser, and the Thor will be in once I find time to hardpoint it.

No, I'm having trouble finding people willing to texture an already made ship, especially when I don't have the original UV-mapped model.

Yes, there will be icons, yes, there will be a change to the UI, and yes, they still fly like strike craft. Capital ships will not, because it looks incredibly stupid when your battlestar flies through a basestar.

Quoting Unikraken, reply 1327



Quoting kyogre12,
reply 1324

At the moment, no. Lack of models is the biggest problem. I don't really like most of the new colonial ones anyway, although there are a couple interesting looking Cylons ones.



This is probably a stupid question, but have you requested any help in the various BSG fan forums where people are posting ship models?

A quick search pulled up:

http://www.colonialfleets.com/forums/forumdisplay.php?s=2ea0b3d255f6557d6106f150a7841a00&f=110

http://www.scifi-meshes.com/forums/forumdisplay.php?6-3D-WIPs

Which seems to still be alive. I'm sure there are other places as well.

http://numerotreize.deviantart.com/

I haven't asked any of the forums you specifically listed, but I have asked other BSG mods. Some have been... unhelpful, while others would require far too much work to get their models into Sins, to the point where it would be easier to just make the model from scratch.

The problem with places like Scifi-meshes is that the people there tend to make very high poly models. They prefer to model all the small details, rather than texture them. Don't get me wrong, they are excellent models, but most of them cannot work with Sins.

Reply #1329 Top

No, it's not the only ship. I posted a pic or two of the Boomer a couple pages back, Colonials will have a new cruiser, and the Thor will be in once I find time to hardpoint it.

Let me know if you need help on this or more icons.

 

 

Reply #1330 Top

Quoting kyogre12, reply 1328


No, it's not the only ship. I posted a pic or two of the Boomer a couple pages back, Colonials will have a new cruiser, and the Thor will be in once I find time to hardpoint it.

What about the Guardian Basestar? The current model is waaay off and one of the team members previously said they'll correct it. Was that done?

Also, I came across a forum post full of colonial ships, images, renders, as well as the names of the artists doing the rendering. It was so delicious I had to share it with someone, so might as well be you guys, maybe it will inspire some stuff out the people working on this project.

Most of the models shown are too high poly, others are not. Also, if you are looking for more ships, one of these guys might be willing to chunk out a lower poly of their ships for the promotional angle. Them getting their name out on projects could help them out in the long run.

http://www.mediablvd.com/forums/lofiversion/index.php/t46309.html

Reply #1331 Top

Quoting kyogre12, reply 1328



No, it's not the only ship. I posted a pic or two of the Boomer a couple pages back, Colonials will have a new cruiser, and the Thor will be in once I find time to hardpoint it.



What about the Guardian Basestar? The current model is waaay off and one of the team members previously said they'll correct it. Was that done?

Forgot to mention that one:P There will be a newer version of the Guardian, although it won't be the one that was in Razor. There aren't very many good reference shots of the "real" Guardian.

Reply #1332 Top

Kyogre12... Did you take up ZombiesRus5 on his great offer? This may speed things up a bit so hopefully the mod will be finished by the time the final diplomacy patch is released... which shouldn't be too far off now..

Reply #1333 Top

Quoting Stevo1982, reply 1332
Kyogre12... Did you take up ZombiesRus5 on his great offer? This may speed things up a bit so hopefully the mod will be finished by the time the final diplomacy patch is released... which shouldn't be too far off now..

To be fair, my assistance will probably not help speed up the mod much. I've done quite a few icons for the mod and some weapon points already to help out and take some of the load of Kyogre12. I just wanted to let him know I could still help out if needed.

Reply #1335 Top

Well, the Loyalist/Rebel system sounds nice, and could make sense in BSG thanks to the Cylon Civil War they have going on.  The Colonial Rebels could be some nutjobs who think the Cylons are right and mankind needs to die.

Reply #1336 Top

Quoting SpardaSon21, reply 1335
Well, the Loyalist/Rebel system sounds nice, and could make sense in BSG thanks to the Cylon Civil War they have going on.  The Colonial Rebels could be some nutjobs who think the Cylons are right and mankind needs to die.

The demand Peace Movement? Hell they could bring back the STO from Caprica

Reply #1337 Top

I'm sorry, I've forgotten from when I last asked, so please don't shoot me, but, is it compatible with the current version?

Reply #1338 Top

Quoting Yanxa, reply 1337
I'm sorry, I've forgotten from when I last asked, so please don't shoot me, but, is it compatible with the current version?
from op line 2
Please note that it only works for Entrenchment v1.05

and as the latest entrenchment is 1.051 which was exe differences from 1.05 it should be fine

harpo

 

Reply #1339 Top

Quoting harpo99999, reply 1338



Quoting Yanxa,
reply 1337
I'm sorry, I've forgotten from when I last asked, so please don't shoot me, but, is it compatible with the current version?from op line 2
Please note that it only works for Entrenchment v1.05


and as the latest entrenchment is 1.051 which was exe differences from 1.05 it should be fine

harpo

 

So that's a 'yes'?

Reply #1340 Top

a 'should be(yes)', but I have not tested it myself, so can not give a definiative answer.

harpo

Reply #1341 Top

Quoting harpo99999, reply 1340
a 'should be(yes)', but I have not tested it myself, so can not give a definiative answer.

harpo

Ah, fair enough :-)

Also, is there a GalaxyForge with this mod's planet set up? If so, I'll whip up a map of the twelve colonies for you.

Edit: Also, I'd like to volunteer to make some simplistic, yet necessary and vastly improving string edits. Simple things that make a big difference - like the changing of research titles, militia's, etc.

Reply #1342 Top

Kyogre12... haven't heard from you in a while.... any updates, news etc?

Reply #1343 Top

Quoting Yanxa, reply 1341



Quoting harpo99999,
reply 1340
a 'should be(yes)', but I have not tested it myself, so can not give a definiative answer.

harpo



Ah, fair enough

Also, is there a GalaxyForge with this mod's planet set up? If so, I'll whip up a map of the twelve colonies for you.

Edit: Also, I'd like to volunteer to make some simplistic, yet necessary and vastly improving string edits. Simple things that make a big difference - like the changing of research titles, militia's, etc.

Would've replied earlier, but edits don't show up under "My replies" as a new reply. If you want to change the strings, by all means, go ahead. Just please provide me a list of which strings you changed, to make it easier for me to add them into my current version.

There is no GalaxyForge for it. Maybe the Distant Stars one would work with it, but I have no idea.

Quoting Stevo1982, reply 1342
Kyogre12... haven't heard from you in a while.... any updates, news etc?

Pokemon Black and White came out on Sunday:P I've also had a couple tests to study for, projects to work on, and essays to write.

Reply #1344 Top

Distant stars galaxyforge works with it.

Reply #1345 Top

[quote who="kyogre12" reply="1343" id="2903229"]

Quoting Stevo1982,
reply 1342
Kyogre12... haven't heard from you in a while.... any updates, news etc?



Pokemon Black and White came out on Sunday I've also had a couple tests to study for, projects to work on, and essays to write.
[/quote

Thanks for the update. When will it be released? Will you be ready when the final version of the Diplomacy patch is released by Stardock? It's just a real shame, there was sooo much enthusiasm for this project, but it seems to have dropped off alot because die-hard fans have given up.. There are quite a few people who have offered their help recently... have you taken them up on their offers to speed things up?? It's been such a long wait, and it just seems like we are still so far off and are never going to get there!!

Reply #1346 Top

Quoting Stevo1982, reply 1345
[quote who="kyogre12" reply="1343" id="2903229"]

Quoting Stevo1982,
reply 1342
Kyogre12... haven't heard from you in a while.... any updates, news etc?



Pokemon Black and White came out on Sunday I've also had a couple tests to study for, projects to work on, and essays to write.
[/quote

Thanks for the update. When will it be released? Will you be ready when the final version of the Diplomacy patch is released by Stardock? It's just a real shame, there was sooo much enthusiasm for this project, but it seems to have dropped off alot because die-hard fans have given up.. There are quite a few people who have offered their help recently... have you taken them up on their offers to speed things up?? It's been such a long wait, and it just seems like we are still so far off and are never going to get there!!

I refuse to give even a rough estimate of release any more. It has worked out sooo well in the past:P

Reply #1347 Top

Ok. Don't get me wrong man... it looks great and you've put alot of work in... I'm just really keen to actually play it!!

Reply #1348 Top

Ok, I've completed the map. The only thing left to do is to sort out a picture for it, and to get it uploaded.

Reply #1349 Top

Right - I have the map (which you'll need to add to the galaxy list), a picture that needs to be place in texture so that the map has an 'icon' and a few suggestions on changes to the string file (the suggestions are in no particular order, and I can clarify if needed.)

http://www.mediafire.com/?2pc3yoyt01tj5oz

Also, I forgot to mention that, in the map, the players start on the following worlds in this order:

  • Player 1 - Caprica
  • Player 2 - Canceron
  • Player 3 - Libran
  • Player 4 - Leonis
  • Player 5 - Tauron (be aware that this is in the same system as Caprica)

I might do a second version, one that allows for a larger number of players (assign them to start on colonies within the same system, much like Player 1 and Player 5 are in the same system.)

Reply #1350 Top

Quoting kyogre12, reply 1346
[quote who="Stevo1982" reply="1345" id="2904970"]


Quoting kyogre12,
reply 1343


Quoting Stevo1982,
reply 1342
Kyogre12... haven't heard from you in a while.... any updates, news etc?



Pokemon Black and White came out on Sunday I've also had a couple tests to study for, projects to work on, and essays to write.
[/quote

Thanks for the update. When will it be released? Will you be ready when the final version of the Diplomacy patch is released by Stardock? It's just a real shame, there was sooo much enthusiasm for this project, but it seems to have dropped off alot because die-hard fans have given up.. There are quite a few people who have offered their help recently... have you taken them up on their offers to speed things up?? It's been such a long wait, and it just seems like we are still so far off and are never going to get there!!



I refuse to give even a rough estimate of release any more. It has worked out sooo well in the past

What do you have left to do on it now?? Why don't you just release what you have done? I think everyone has waited long enough Kyogre12!