Patch 1.20 has been released!

Demigod v1.20 (1.20.143 on Impulse)
--------------------------------

- Added host options to manually control experience and gold rewards given for killing AI players. Default amount reduced slightly.
- Added mod manager (everyone must have the same mods extracted to \bindata\mods folder).
- Added options to enable additional Demigods as the update rolls out
- Fixes a serious desync that could potentially resolve a number of problem cases in MP.
- Fixed TB’s ability to attack while moving in Fire Mode.
- Additional optimizations for MP on "laggy" connections. Please note that ping isn't
a measure of whether your machine or other machines on your network are taking bandwidth.

Citadel Upgrades
- Graveyard Citadel Upgrade: Increased bonus from 10/20/40% to 15/30/50%

Favor Items
- Samm-El's Cloak: Buffed cap from 25% to 15%
- Dark Crimson Vial: Reduced cast time from 2 to 1 seconds
- Staff of the Warmage: Increased mana from 700 to 800
- Magical Coin Pouch: Buffed cost reduction from 10% to 15%
- Horn of Battle: Increased health regen from 10 to 25

Items
- Hex Scroll: Reduced cost from 500 to 250
- Capture Lock: Increased cast time from 1 to 2 seconds
- Duelist Cuirass: Reduced cost from 3000 to 2500. Crit chance increased from 5 to 10%.
- Gladiator Gloves: Reduced cost from 750 to 450
- Theurgist's Cap: Reduced cost from 3000 to 2000
- Hungarling's Crown: Reduced cost from 6500 to 5500
- Ironwalkers: Reduced cost from 3750 to 2750
- Desperate Treads: Reduced cost from 5000 to 4000
- Gauntlet's of Despair: Increased mana drain from 200 to 300
- Doomspite Grips: Increased weapon damage from 30 to 40
- Forest Band: Increased minion armor from 200 to 300
- Warlord's Punisher: Unchanged
- Ring of the Ancients: Reduced cost from 3500 to 2500
- Parasite Egg: Reduced cost from 4000 to 3000
- Horn of Battle: Changed to give minions 50 health for 20 seconds.

Game Mechanics
- Dodge Cap increased from 30% to 40%
- Interrupts will no longer overwrite stuns
- Crit damage calculations fixes
- Item cost modifiers will now affect citidel upgrades properly. Previously, a citidel upgrade would charge a player the modified cost, but would not allow you to buy it until you had the full cost gold available.
- Improved shamblers to be a bit more capable of pursuit.
- Heroes will re-engage their attack target after performing an ability
- Fix for all of TB's Rings of Fire going away after the oldest ones time out.
- Fixes for demigods chasing after old targets at inappropriate times.
- Dark Valor flag now included in Fortress mode on Zikurat
- Added support for ignoring players in-game. Supported commands: /ignore /squelch

Queen of Thorns
- Summon Shambler: Summon Shambler now increases health and damage of Shamblers as you gain new ranks. The values are 5/10/15 damage and 125/250/375 health.
- Entourage: Shamber buff decreased to compensate for Summon Shambler's boost. Damage reduced from 10/20/30 to 6/12/18 damage and 250/500/750 health to 165/330/495.

 

Still no new demigods? :s

 

discuss! :ninja:

42,805 views 93 replies
Reply #1 Top

Still no new demigods?
The new Demigods are in the game and you will be able to play against them. You just can't select them, until they are released to the public.

Reply #3 Top

you guys are funny (i mean SD) .... claimed the precvious patch notes being only a part seem to ahve been more or less complete.

what happend to QOT? you basically changed nothing. the buff to the summon shambler skill gets compensated by an not needed nerf to entourage. this sucks.

 

so where are the big promisses?

Reply #5 Top

Quoting CelMare, reply 3
you guys are funny (i mean SD) .... claimed the precvious patch notes being only a part seem to ahve been more or less complete.

what happend to QOT? you basically changed nothing. the buff to the summon shambler skill gets compensated by an not needed nerf to entourage. this sucks.

 

so where are the big promisses?

i agree with this. i dont think that was a buff for qot at all.

- her vase stats need an increase (just noticed a melee char has more starting max mana than her, whats up with that?!?)
- uproot threads were everywhere saying "CHANGE IT!"
- that shambler buff.... not rlly a big imrpovement.
- bramble shield threads also have been quite common to change later level functionality.

none of these aspects were adressed and until they are she will not be a viable character to play (no matter what anyone says).

other than that, everything that was changed are all good and appreciated. However, some thing i feel were missed...
Buffs to...
- bejewelled goggles
- brilliant bauble
- charm of life
etc... a good and to the point thread of suggestions is,  Re-balancing Favor Items.

Reply #7 Top

so where are the big promisses?

1. look on the select dg screen there are 2 new buttons

2. We stopped them from releasing favor items

3.de-sync fixed

4. tweaks to favor thats already there

5. yet ANOTHER net code addition since release

6. They are looking at qot buffs for uproot 

"The other QoT buff we're looking into is giving her the ability to repair friendly towers."

funny i remember this being on several of the BUFF QOT ZOMG threads?

 

The new Demigods are in the game and you will be able to play against them. You just can't select them, until they are released to the public.

 

I thought certain people would be allowed to play them? R2P or what?

Reply #8 Top

I wonder if the bug on the Sludge Slinger item is fixed??

Reply #9 Top

I was wondering where the hell everyone went too

Reply #10 Top

- Heroes will re-engage their attack target after performing an ability

- Fixes for demigods chasing after old targets at inappropriate times.

 

If this was all that was in the patch i would be supremely happy UB and Oaks around the world rejoice :P.

Reply #11 Top

btw. as i just heared from two guys testing it, the Fire TB fix does not work. he still does not fire while chasing. i didn't tested it yet myself but to friends i was chatting right now.

Reply #12 Top

Quoting CelMare, reply 11
btw. as i just heared from two guys testing it, the Fire TB fix does not work. he still does not fire while chasing. i didn't tested it yet myself but to friends i was chatting right now.

 

Attacking while moving in fire mode has not been fixed.

 

Reply #13 Top

i thought it was but he just doesnt attack... i think he just doesnt fall behind after each attack now... not sure

 

stilll gotta test it

 

Reply #14 Top

Yup no fire on the move with TB, how disappointing.

Reply #15 Top

I did't see it in game after this update.

 

- Fixed TB’s ability to attack while moving in Fire Mode. 

Reply #16 Top

Yea I'm through playing; you did nothing that really helped QoT. A Buff that really isn't great plus a nerf to the most useless skill in the game.

Reply #17 Top

I heard the TB fire/move fix wasn't a full fix. They didn't get a chance to make a new animation, but possibly attacking is faster so he can sort attack and move. Maybe not though.

Reply #18 Top

- Heroes will re-engage their attack target after performing an ability
- Fixes for demigods chasing after old targets at inappropriate times.

If this was all that was in the patch i would be supremely happy UB and Oaks around the world rejoice .

it works!!!!! But I saw a strange behavior with Oak that I can't explain !!

Reply #19 Top

Quoting Izuz, reply 18

- Heroes will re-engage their attack target after performing an ability
- Fixes for demigods chasing after old targets at inappropriate times.

If this was all that was in the patch i would be supremely happy UB and Oaks around the world rejoice .
it works!!!!! But I saw a strange behavior with Oak that I can't explain !!

Oh, well give use more details on it.

Reply #20 Top

Holy crud. I just haphazardly got the update and noticed new unlockable characters which I can't figure out how to unlock. For some reason the game doesn't show all of the achievements I used to have. Something must've happened to my profile in a patch or something.

Reply #21 Top

Quoting Saturn2888, reply 20
Holy crud. I just haphazardly got the update and noticed new unlockable characters!
My bullshit meter is going off.

Reply #22 Top

I'll wait till you take that back.

Reply #23 Top

Quoting heavenlysynn, reply 21



Quoting Saturn2888,
reply 20
Holy crud. I just haphazardly got the update and noticed new unlockable characters!My bullshit meter is going off.

They aren't unlockable only SD employees can use them for now they need to test against players online.

Reply #24 Top

Are you simply refering to Demon Assassin and Oculus?  You can't unlock them until they are properly released for public use.

Reply #25 Top

Oh, well give use more details on it.

@ heavenlysynn

It seems now that your DG remeber his last AA target so when you use a skill or item even with cast time not instant, your DG will automatically go back to AA whatever it was hitting before. I was attacking a tower and then TP out back to base. My Oak immediatly started running back to that tower to hit it again (strange) !!! Another thing that happened is that I issued a move command to back off after I was hitting a tower because I got low on health, and immediatly after that my Oak AND even the monks start running back towards that tower !!!! I dunno if this has happened to other people.

Overall, I love the two new DGs. The DA is very powerfull and freaking fast, and Oculus is just AWSOME !!!!!