Frogboy

Frogboy

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[quote who="mitrida" reply="2" id="3849214"] starbases have a different offensive module, one for mining and for example one for military? "starbase defense system" can be only installed on mining starbase? [/quote] I’m not sure. I’d have to ask. My understanding is that each type has its own set. By default, military buffs all nearby friendly ships for instance.

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You might have to manufacture your population. ‘The filthy, filthy biologicals reproduce on their own. Disgusting. But Synthetics are built (as is proper and civilized). Check the project options on the left of the screen.

2 Replies 4,853 Views

[quote who="aturriff" reply="15" id="3849129"] Solved. The Trillian IM application hooked something GalCiv 4 really hated. Shutting down the application resolved the issue. I will see if I can find what setting / feature specifically breaks things, if I can. [/quote] That’s pretty impressive you were able to troubleshoot that. I can’t imagine how the two would conflict.

17 Replies 11,383 Views

[quote who="BookSiberia" reply="4" id="3849128"] I fiddled with things a bit, and i finally got the tab button to appear- apparently, you MUST have a ship queued up in the shipyard (how do I get the shipyard to idle?) and you can't skip any tasks that are brought up. [/quote] This is correct. This is something fairly common in turn based 4X games now to prevent new players from accidentally forgetting to do an important task.

5 Replies 10,224 Views

[quote who="BookSiberia" reply="2" id="3849111"] Military starbases will automatically attack enemies that enter its area of control Quetion - will just the starbase itself attack, or will a fleet posted at the military starbase (if any) also participate in the attack? Or will that fleet only defend the starbse from direct attack? [/quote] Only the starbase will. Being able to f

41 Replies 204,188 Views