Markavian

Markavian

Joined Member # 224897
0 Posts 0 Replies 21 Reputation

I hadn't realised Vista was so poor on the icon support (as I'm not using it yet), that does seem completely off the ball. You make a good point about the extra hours required for each piece of art, it may produce 'wonderous', detailed icons, but at a huge cost to the artist, and frankly they're icons - the majority of people on the market aren't going to shell out megabucks for them, which makes recouping costs very difficult. The size of them! Why go above... 64x64? I'm still happy wi

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In Space Empires 4, the upgrades were built into the ship, like if you wanted an extra big gun then you selected a special weapon mount when making the design. There was the experience system, I'm not sure what it did. . I think the higher XP a ship had, the better accuracy it had, and it was harder to hit (improved ECM). I like the idea about upgrading 'areas' of ships, like 'Weapons' and 'Engines' and 'Armour' - and to save time, you could upgrade a fleet of ships, rather th

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Heh, well just how I see it. Not too sure on the top two sketches. The top one, its got a semi-evil look to it, but it don't look too brainy. . . just a crazy experiment that produced a not so useful creature... The second one, noo its its, its, an arm.. a leg? a foot, wait what the hell is it? Oh never mind, I'm not that scared by it now. I reckon if I take 5 paces thisaway. . it'll fall over.

22 Replies 330 Views