TheBirthdayParty

TheBirthdayParty

Joined Last seen Member # 2431974
40 Posts 183 Replies 21,408 Reputation

[quote who="LSDee" reply="26" id="2670552"]I've noted on a large map the distinct lack of wandering monsters and ruins/goodies. As in three hundred turns and no monsters whatsoever. Have started half a dozen different large maps on this build. Maybe the smaller ones are populated...? Yeah food is tough, but I'm sorting out the system and like it. [/quote] I believe currently the beta has the same number of goodie huts regardless of map size. Set to 40. Dunno about mont

55 Replies 32,302 Views

[quote who="Hellfirex25" reply="16" id="2669928"]anyone else having the weird Garden bug? Quoting Hellfirex25, reply 3 yea i was wondering the same thing, is it just me that has this Garden problem? i go to build a garden and it doesn't show up visually, i can click where i would want it and it makes the sound like i placed it and it produced food but not only is it invisible the fence surrounding it doesn't move; on top of all t

55 Replies 32,302 Views

[quote who="kryo" reply="1" id="2673601"]Please link your debug.err file as per the reporting guide so we can see more detail on your system configuration. [/quote] I am unable to find a text hosting site that will allow the amount of text the debug file or dxdiag file contain. The one suggested is not working for me and after reading a bit in the forums there are other people unable to as well. Pastebin is currently not working.

4 Replies 659 Views

[quote who="Twohawks" reply="2" id="2673776"]Drop box was suggested by stardock, as a file upload site and this has worked for me i simply upload the debug.err to drop box as file and link it in my bug report... [/quote] Not in a rude tone: Did you read my post? I did read it. And it suggests a website that does not work.

12 Replies 3,195 Views

Could someone suggest a text hosting site that allows for enough characters from the debug.err and dxdiag.txt files? When I attempt to use paste bin, after copy and pasting the text and and attempting to post the text, gives me a white screen with done at the bottom left. Nothing happens for a few minutes, and i assume would continue to not happen. (I've tried googling and the two I found allowed only 30,000 and 50,000 characters max)

12 Replies 3,195 Views

[quote who="Tridus" reply="1" id="2673364"]Tactical combat is off. Looks like the other victory conditions are off. Most likely a lot of things aren't finalized. Modding is disabled. Multiplayer is disabled.[/quote] Thanks much.

6 Replies 2,456 Views

I figured it would be more appropriate to post here my question than in the Elemental Beta since it is not a bug report. Don't want to clog that forum up. So anyway, what features are currently unavailable in Beta 3? For example, my only options for winning a game is conquest. The others are not clickable.

6 Replies 2,456 Views

The game runs slow for me and as well the graphics do not seem very sharp/defined, but that might just be the style of the game. As well I had to turn off anti-alliasing and advanced lighting to get a picture in game; otherwise everything was just white. As well the first character you can select in creating a game is whited out except for a few teal colored lines. All the characters were until I turned off the above. As well the opening intro is staticy and sounds robotic. I'm posting these

4 Replies 659 Views

Update:Found a working link for postbin(postbin.ca). Here is the text from the files: Here's is the bebugg.err from the session: http://pastebin.ca/1896332 Dxdiag.txt: http://pastebin.ca/1896334 I just downloaded the Beta early this morning(just preordered) so please bear with me if I make mistakes in posting a bug. Bug:Upon starting a new game I moved arou

5 Replies 745 Views

Could someone direct me to where I can find the patch information for GalCivII Gold(has Dark Avatar expansion). I haven't played it in quite a long time, but decided to reinstall and play some more. So I have no clue what any patches have done since the last time i downloaded a patch was a long time ago. So, patch update list anyone?

2 Replies 2,335 Views

So I load stardock. It updates itself. No prob. Then I got to games and it updates galciv2. That's fine...except I can't find what was actually updated. I see that the version is still the same in history and there isn't anything listed that was updated. Help?

5 Replies 5,240 Views

I think it would be great to see technologies that require researching two others. Like missles up to harpoon and lasers up to lvl 5 could make laser guided torpedos, more damage smaller space higher cost. Or virtuality(heh, uh edit:virtual reality, oy vey) centers and large hulls allowing you to add components that increase influence, a floating fun city or something.

0 Replies 1,547 Views

I start out with up to Ion drive. So this can be traded most of the time when I first meet a race(I research up to diplomatic translater first). I also have been using a research and economy heavy race. I don't build up my military until after i've researched up to lvl 5 laser, up to advanced diplomacy(alliances as well), and have a lot of the low level technologies researched. Then I trade with the AI for diplomatic translaters. Then end my turn after I have them. The following turn I trade for

25 Replies 14,375 Views

I name my ships very simply. Colony I(I never make more after all planets I can take are taken) Constructor I, II, III, etc. Then T for tiny, S for Small, M for medium, H for heavy, J(juggernaut) for huge. Then its beam, missle, or gunship, or Ter(for territoy, ie-ships with only one engine) Then its either attack(as many weapons as can be fit), hard(one type of armour), tough(2 or more types of armour) Then its just I, II, II, etc So its like this:

91 Replies 31,228 Views

I'm curious what ship mixtures you folks use. I almost always use just one weapon type on a ship. Such as 5 anti-matter torpedos. Not, for example, a few lasers and a few missles. I either go for the highest damage output or go with what they AI doesn't have defensively. As for defense I go with whatever the AI's using as primary weapons. Though sometimes I mix and match shields and armour. I was curious, can say shields block damage from missles, mass drivers, as well as beam w

22 Replies 7,758 Views

The entertainment buildings are a must. There are other strategies, but as a general rule, 1:1 ratio between entertainment buildings and farms (ie: a farm on a 300% bonus tile would still need 3 entertainment buildings). Morale resource starbases are another way to help keep people happy as are the various trade goods that become available as you research the entertainment

9 Replies 5,680 Views

Hey at least you recieved some ships. Every time I get that message I can't find any ships that aren't my own design anywhere. IE-bug, so they don't actually end up giving you ships?

11 Replies 5,300 Views