[quote] My router has "Filter Internet NAT Redirection", is this what you're referring to? Should it be checked or unchecked? [/quote] killthecat, Disable that and any SPI-type firewall running on the router (at least while playing Demigod).
the_Monk
oohus, SPI is still off on the D-link as well an the NAT-endpoint filtering set to endpoint independent? You could try enabling/allowing those ports in the NAT-table of the DSL-modem, but unless the DMZ on the DSL-modem isn't really DMZ all of that should already be being allowed to be passed to the D-link. Are you certain your ISP isn't doing NAT-filtering of any kind? I helped a few people from the UK back with World in Con
[quote who="lordkosc" reply="22" id="2145155"]Monk, thanks for the networking guide, look me up for a game of demigod sometime![/quote] You're welcome man.... and I have to warn you.... I'm a TOTAL NOOB and have lost almost every game I've played so far! :P
[quote who="salleco" reply="23" id="2145169"]Ok Monk, thanks for that. Ill be logging on later, cause im at work. Ill keep an eye open for your test game. One more thing. With my ports open i should be able to play pantheon right? yesterday i tryed but the message "is trying to set up a match but is not complete yet" was on for a long time and i gave up. Ill try again tonight. Thanks, Monk.[/quote] salleco, The message you're describing does stay arou
oophus, NAT-port triggering is not the same thing as Port-forwarding. Port triggering (like UPnP) relies on an OUTGOING connection to TELL the router it wants traffic allowed back in on the same ports. This may work for simply ALLOWING traffic to pass, but as you can see by your own screenshot it does not TELL the traffic WHERE TO GO. Your best option (as with many others in a double-NAT scenario with 2 devices on their LAN's performing NAT) is to p
[quote who="salleco" reply="15" id="2144680"]Serathar i coudn't agree more. I havent been able to play one single multiplayer match. yesterday ive entered DMZ modes, tested the ports with the portchecker and they were open. All oh them. I have no firewalls active, i have disabled them, both windows and mcfee. What can i do? Monk? Help here, pls.[/quote] salleco, If everything is showing as "open" (ie. available to be "forwarded") and it's still not working for y
[quote who="Serathar" reply="14" id="2144666"]This is rediculous. Do you have to be a nerd trained in all sorts of network protocols in order to play this game online? I spent money on this game I expect to atleast be able to play it. I even forwarded the stupid ports and it didnt change a damn thing. What a waste of time and money. If I wanted play singleplayer all night I would have downloaded the torrent.[/quote] Serathar, I
[quote who="chaos40" reply="13" id="2144526"]@the_Monk Read your guide. EXCELLENT! Question for anyone: UPnP better than manually opening and pointing ports? I have two Demigod clients behind my Buffalo Airstation router (which is running Tomato firmware v1.23). I have used the tweaking tool in the BIN directory of Demigod to specify different port ranges for each machine, and forwarded the appropriate ranges for UDP packets to each respective PC. <
oophus, Short answer...yes 1. If you've now put the WAN IP of the D-Link into the DMZ on the DSL modem that is correct. 2. Now forward the specified ports from the D-Link to your PC again (also making sure SPI is off and NAT-endpoint filtering is as relaxed as it can be) Then you should finally have it working! :) the Monk
Cmo4ever, Assuming your modem isn't set to perfom NAT of any kind.... [b]1.[/b] Put the WAN IP of the Linksys into the DMZ of the Belkin (that eliminates the issue of dealing with the Belkin any further) [b]2.[/b] Then foward the specified ports from the Linksys to the IP of your PC as well as disable any SPI-type firewalls and RELAX any additional NAT-filtering that may be being performed on the Linksys (ie. some routers call it
[quote] Edit: Here is a link, I took a Screen Capture of my Router settings, as far as I can tell from instructions this is how it should be correct? http://i20.photobucket.com/albums/b242/SpawnTheEternal/PortForward1.jpg [/quote] Cmo4ever, Yep that looks correct. Any firewalls and/or NAT-filteri
[quote]I downloaded PFPortCheker by Portforward.com to see if the ports are open and I do get "Your port is NOT OPEN or not reachable" message, so something must be wrong.[/quote] oophus, If you've followed all of my instructions and the port-checker is still showing the port unreachable then it's really really simple. There is something UPSTREAM of the router you've enabled port-forwarding on which is still blocking them. You can forward everythin
I'm not blaming anything..... oophus, I found a SIMULATOR for your router online: http://support.dlink.com/emulators/dir635/Advanced_Gaming.html the above page is where you go to enter the port-forwarding info. once only for UDP 6073 and then again for the range of UDP 6100 - 6200 then..... <a href="http://support.dlink.com/emulators/dir635/Ad
[quote who="hypersuper" reply="15" id="2143247"]Actually i really have done the port fowards properly but i just cant seem to get a green on port checker and yes i only have 1 router 2 pcs connected to 1 router and it still wont work [/quote] hypersuper, Like I've said before.......if you've forwarded (not just un-blocked ports in the FW) the traffic from your router to your PC then what that means is....that somewhere UPSTREAM of that 1 rou
Would you mind telling me what router (exactly) you have? and have you verified that you have the latest firmware for it?
Please re-read what I say in my guide and what you just posted above... ;) You need to forward a single UDP (not TCP) port 6073 [b]FROM[/b] the router [b]TO[/b] the IP of your PC Then you also need to forward a RANGE of UDP ports (at least 20 and the demigod manual says 6100 - 6200) again [b]FROM[/b] the router [b]TO[/b] the IP of your PC ...just as my guide says.
Please tell me how to make the steps in my guide found here: (and in the OP) http://themonk.ca/Monk/Networking_and_DEMIGOD_by_the_Monk.pdf ..easier and I will. Give me feedback on which steps need more info etc. and I'll gladly revise the guide. thanks, the Monk
You guys have all the latest windows updates?
[quote who="swanxxx" reply="8" id="2142702"]tried to get a game going over hamachi all day and had no joy, no one can evan see anyone elses lobby. anyone think they know why?[/quote] I just responded to your other post in your other thread.....
Sometimes running software like Hamachi (VPN-emulators etc.) CAUSE more issues. There have been some games for which even having Hamachi installed (because it changes/overrides your default network adapter priority etc.) caused game networking to not work. Especially since Demigod's online system uses it's own "tunneling" technique you're better off (in my opinion) to not use Hamachi and simply forward the necessary ports (on any NAT-device) or at the very least
[quote] EDIT: Meh, that only fixed the LAN problem... I can still not connect to a costum game over the internet. Still "freezes" on "connecting to players, please wait..". [/quote] @ oophus, You'll probably need to forward ports, or at the very least relax your router's NAT-filtering. Follow the steps in my guide here: http://themonk.ca/Monk/Networking_and_DEMIGOD_by_the_Monk.pdf ...and you should be fine.
Good to know! Seems there should be a pop-up of some kind indicating the game hasn't been registered yet?
If people are experiencing this over LAN (ie. not through a NAT device) then there is usually only one answer. Something on your respective PC's is blocking the necessary traffic. LAN means the traffic is simply being "switched" to the correct PC and is not being subjected to "filtering" of any kind. So the only issue which could be present is security/anti-malware software of some kind blocking some/all of the necessary traffic. Keep in mind, some sec
[quote who="Drec54" reply="4" id="2142550"]I haven't tried this yet but these talks of P2P make me worry. Both me and my roomate are behind a NAT and both want to be able to login and play the game online together. If ports need to be forwarded that is obviously not going to work very well. Are we boned in this situation?[/quote] Drec54, You'll each have to navigate to the gamepath\bin folder and run the file "ImpulseReactorOptions". In that file you can
[quote who="hypersuper" reply="9" id="2141395"]Hmm weird i tried opening all the required ports and used portfoward test program to send packets to those ports, and they were not accessible any ideas on this ?? [/quote] hypersuper, That means somewhere "UPSTREAM" of your PC or router (UPSTREAM of where ever you opened the ports) is something still blocking them. (ie. another router, a modem doing filterin