ToxDrawace

ToxDrawace

Joined Last seen Member # 3191214
15 Posts 488 Replies 9,800 Reputation

[quote who="GTRacer93" reply="13" id="2212967"]I have to Agree here... This game was written the way it is to allow a special zoom feature. if you're under a bridge, how is the game supposed to zoom you in correctly?[/quote] if you hold spacebar you can rotate the map as well as go down to the demigod's levels and look as if you are on the path. isn't the ideal camera angle, but it works.

25 Replies 81,236 Views

It's really a cool idea. Just wondering if there was a specific reason you didn't have creeps going down both lanes. For the first map, giving the top lane to blue just gives them the advantage since they have more sight like you said. I think creeps should puch in both lanes evenly. Otherwise, besides the possible coding restrictions, it sounds awesome. EDIT: [quote who="TknTnT" reply="2" id="2212443"]The biggest problem gameplay wise would be, there is n

25 Replies 81,236 Views

I find it annoying because I see my health going down and now I can't get to the crystal quickly enough to survive, but that's my fault for not having a portable way of healing or not keeping my health up enough. I don't think it's over powered, just annoying.

27 Replies 9,027 Views

yeah, I agree with Kisan. but the idea of rewarding the stayers instead of punishing the leavers is an idea that shouldn't be disregarded. Kind of like Stardock's DRM stance. Reward the customers instead of punish the pirates. sort of?

12 Replies 7,289 Views

I can't get enough of all this behind the scenes stuff. It's really cool to hear what's going on and just plain knowing what is going on. Great job and thanks! And here's to Demigod's past, present and future sales! Also, GREAT idea adding those FAQs!

84 Replies 150,573 Views

[quote who="Zerve0" reply="18" id="2192006"]I need this. Perhaps also implement an option so the random choice only selects from certain 'allowed' Demigods? For example, I'm decent with everyone except Erebus and Regelus, and I have no interest in playing them at all. So I could go to some options menu and prevent Ere/Reg from getting selected from the random generator. Edit: Someone already mentioned this.[/quote] regardless, I think it was worth being restated

21 Replies 5,918 Views

[quote who="pkrell" reply="24" id="2189574"]Demo ist very important for stable mp 24/7. Think of WoW. Good demo. Stable Demo-Servers. But it wasn't limited content-like. It was limited in time. And that is much more better. As a publisher you say: we have a big product which will be big. We will give content regulary and we know you urge for that. Try for a limited time our product on stable servers. I know, there is a point that WoW does cost a monthly fee. That point does explain the time l

288 Replies 660,619 Views

[quote who="Duckling" reply="13" id="2188173"]so much for not having to forward ports....[/quote] you don't have to. They are making it so if you don't know how to, it'll work anyway. But if you do know how, it'll work even better.

288 Replies 660,619 Views

[quote who="Quilbo" reply="11" id="2187543"] [quote]Quoting Windburn, reply 5 If you have no one like that, then honestly you are hardly the typical multiplayer demographic- most people DO have close friends that they want to play with, even if it's those they have met only online. If that still doesn't satisfy you....then too bad really. It seems crazy that you really can't think of ANYONE though. No siblings/mates from school/cool dude you play wow with, etc who

288 Replies 660,619 Views

[quote who="schloob" reply="18" id="2186994"] This genre is finally taking off and other games are coming out besides Demigod so quitcher bitching. Do you have any evidence for this statement or are you just making things up? What genre is taking off? you mean the genre that both Demigod and DOTA belong in? DOTA has had millions of players across the globe. You can generally login to games that run smoothly within a few minutes of trying. I have N

50 Replies 113,533 Views

[quote who="Tenk51" reply="3" id="2186141"] quoting post In this mode itll just be about survival with the exception of buying limited potions per wave or being rewarded potions at the end of a wave, the rest is up to your skill. I dont think theres a whole lot of skill involved in hitting whichever hot key is the AOE spell for your demigod. Even during late game all reinforcements die in 1 AOE atack.[/quote] I th

67 Replies 144,889 Views

Sounds like they are on it, read this last page of the interview: http://www.crispygamer.com/columns/2009-04-28/rush-boom-turtle-the-man-behind-the-demigods-of-demigod-9.aspx [quote] Marr: So you would load up a game and you'd only be able to play one side, Forces of Light or Forces of Darkness. <b

67 Replies 144,889 Views

[quote who="Zerve0" reply="13" id="2183559"] Quoting ToxDrawace, reply 10 *snip* Actually, I mentioned that only two (or even one) of the DGs would be playable at a time. Every 24 hours a new DG would be selected. The user wouldn't be able to re-download to get the one they want, it would be based on the DG Main server. They would have to wait until the one they wanted gets picked, to be able to use that one that day. For Example: T

288 Replies 660,619 Views

He does use a little mana, but I wouldn't focus on the mana as much as attack and damage, and for ooze it would be good to get some healt regen. (I don't know if you were in beta, but ooze used to take mana instead of health per second, and it took me some time to get used to it.) the speed boosts sound pretty good. I haven't ever put that many speed boost items on him before. I find that his passive speed increase and a pair of boots is usually enough, but that is an interesting idea

22 Replies 3,291 Views

When I use UB, I do bestial wrath, the passive slow down attack, and the passive speed UB up. I buy items that increase attack speed and damage, and then I whomp on people before they can react. I usually go for the exploding corpse/plague skill later on, and either foul grasp or increased stats depending on whether i feel I need a stun or not. It works pretty well for me. :-)

22 Replies 3,291 Views

[quote who="Zerve0" reply="8" id="2183430"]Reguarding the Demo: I'm strongly against the idea of only allowing 2/4 DGs for the demo players. If this is finalized, these select two are going to overrun the matches, and give these two demigods the apperenace of "noob characters." I think that the demo players should have the ability to play as each DG; [/quote] The thing is, if you let the demo-er choose whatever Demigod they want, there will be people who will just re-downlo

288 Replies 660,619 Views

[quote who="Chaosnaska" reply="13" id="2182505"] WTF WTF WTF WTF this is the ONLY thing i don't like at ALL. Smack talk is a BIG PART of DotA, continued on to be a BIG PART of this game, and practically all online MP games. I'd rather not have karma points deducted because I am doing what the nature of the beast calls for! I don't want to group up with nasty people, that would make is miserable for ME![/quote] Are you kidding? If you feel it is ok to "smack talk,"

288 Replies 660,619 Views

[quote who="Extacide" reply="2" id="2182085"] Demigod isn't trying to copy DotA. Right.[/quote] Sure there are lots of similarities, but there are also a ton of similarities between Empire Earth and Starcraft. Do you think Empire Earth was trying to copy Starcraft? Because this new genre is so small, it's hard to think of Demigod as not "copying" DotA because it's more like DotA then anything else. I'm not saying Demigod isn't supposed

50 Replies 113,533 Views

I think the Demo should have only 2 characters unlocked. Idealy it would be one assassin and one general. Also, maybe only have a few (like 3 or 4) of the favor items unlocked, because favor items are supposed to be purchased over a period of time. I don't think they should be allowed into Pantheon, and in fact maybe they should only be allowed to play skirmishes and LAN. I think LANs should have maps restricted, maybe one small and one large one available, However, I think for online skirmis

288 Replies 660,619 Views