bobothegoat

bobothegoat

Joined Member # 3279628
0 Posts 10 Replies 99 Reputation

agreed with this post. Tired of stacked teams (especially since people have a tendancy to keep quiet about the fact that they're doing it), but also really don't like slaughter or fortress.

22 Replies 61,369 Views

Comcast in Vancouver, WA (basically same service as Portland). Never really realized how good we have it here. [IMG]http://www.speedtest.net/result/478908002.png[/IMG] and playing around with the thing I was able to find a server I actually upload to faster than d/l! [IMG]http://www.speedtest.net/result/478915674.png[/IMG]

87 Replies 178,891 Views

[quote]With them [recipes] it would be harder to buy items, then the true skills of the players will be revealed.[/quote] Why should this be what determines "skill?" Recipes just add artificial complexity to the game. It adds a bunch of stuff you need to memorize, but there's a fairly obvious ceiling on this. Once everyone has them all figured out, it's the same as DG's streamlined item system, except that DG's system is a bit easier to learn and gets people whe

14 Replies 2,878 Views

you haven't ran into snipes in multiples then. You are seriously pinned in your base for the whole game when there are 3+ snipes being thrown around. Any time you step outside, you get instagibbed, or at least your health gets low enough that you have to go back to heal. And then, by the time you come back, they recharged. I actually do think it should have a higher recharge. It should be the sort of skill you use to get the last hit on a retreating DG (or, eff

35 Replies 10,729 Views

Myth II is what RTS's should have become. Instead they're all trying to be Starcraft. I'll probably buy Starcraft in any case though. As much as I think the myth series is far better as a strategy game, there's never going to be another Myth as far as I can tell, and I kind of like Starcraft anyway.

55 Replies 135,354 Views

why would being able to read items at a shop (not even buying yet, just being able to look at the items and what they do) be an advantage? The idea that it's more of an advantage to newbies is even more absurd. Let's be honest here, anyone that continues playing this game for any considerable amount of time is going to have the items memorized anyway. That's pretty much an artificial advantage for the pro right there. You don't have to spend any time at the sh

17 Replies 3,231 Views

At least PS3 still gets the game. Nintendo didn't just lose exclusivity when the series shifted to PS1, they lost the franchise entirely.

66 Replies 262,751 Views

There's no way in GW to see how much dishonor you've accumulated, in either the long term or the short term. I don't know of any guild ever asking about how much dishonor potential members have. Furthermore, the dishonor system isn't even implemented in any of the arenas where you pick your entire team (ie, the competitive ones), as there's plenty of disincentive to leave in higher-end play anyway, and losing badly in Guild Wars is generally synonymous for losing quickly, so even

28 Replies 66,365 Views