Busdude

Busdude

Joined Member # 3282005
8 Posts 140 Replies 632 Reputation

[quote who="woca" reply="22" id="2254776"]part of me thinks the op is troll for how stupid his posts are but then again it probably took him very long to type, too much for a troll he also said this game is easy to master, his stats say otherwise, 107wins and 46losses, and 857 exp(which is not good, you start in 1000's) http://pantheon.demigodthegame.com/search/player/busdude [/quote] Um right I'm a troll for posting an op

84 Replies 240,816 Views

[quote]It took a while, but I gave to everyone that replied to this stupid thread. [/quote] Oh ok so everything you happen to disagree with is stupid, gotcha. [quote]There's nothing wrong with seeing your team's health/mana. Knowing if your team is low on health across the map helps you decide if you should go help them without having to view the situation first hand.[/quote] Yeah let's completely remove battlefield awareness from the game, and have people stare a

84 Replies 240,816 Views

There are so many complainers asking for a panel to see your allies health/mana, and your enemies items. THIS SHOULD NOT BE IN THE GAME, THIS WILL MAKE IT EASY MODE. Reason #1: This will eliminate the already small amount of communication between teammates in this game. I've played some games with my team on Vent, and very little needed to be said to dominate the other team, most of the time it was "I've low mana, or "watch out, X, this enemy is coming for you.", o

84 Replies 240,816 Views

This is odd, I don't get why so many people are saying they see big improvements, maybe I just happenned to have encountered crappier AI, because I have not noticed very much difference at all, maybe marginally higher survivability, but it's close. AI still does stupid things, it still seems to attack towers at bad times, had an AI Reg on my team spend the entire time chasing angels and other things like that. He also didn't run when the enemy Beast and Oak were approaching,

10 Replies 7,049 Views

I made a thread suggesting that the host of a game should be able to disable indivudual items from their game, up to 5 of them or so, but I got flamed by the usual useless stuck-up pricks who just spew out their regular "suck less" or "l2p", the only poster who actually mentioned counters listed "chase them and don't allow them to use it, get your minions to attack them, or get angels" which are terrible counters. We need more people supporting this idea, the heart of life is bs.&nbsp

80 Replies 32,040 Views

I have not noticed any improvements, I have no clue what the people who are saying it's worth staying with an AI teammate are talking about. the AI still feeds like hell, so it does not make up for a decent player at all. I had a game on Crucible(a terrible map I know) where my ally Reg dropped, and the AI reg fed non-stop from there even though the player had about 5 kills and 0 deaths before the AI took over. Very important: THE AI NEEDS TO RUN FROM 1v2, please fix this. The

17 Replies 7,165 Views

The counters you listed are nonsense, "simply don't allow them to use it", is not an option against any half-decent player. They can outrun any of your minions, and take preventive measures. Not to mention there is no visual effect to usage of HoL, or if there is, it's barely anything, meaning you'd have to be scanning the health of all opponents within range 24/7. The only minions who might have a chance in hell to hit them are siege gunners and they attack very slow,

28 Replies 5,815 Views

[quote who="ZehDon" reply="17" id="2243375"] Quoting Busdude, reply 14 hahaha how cute, but no, you're a moron. And your solution to losing a game isn't to practice a little more and developer a counter-strategy, rather to come on to the forum and making a post about how removing core items - namely the ones that allow other players, when in combination to their play style and chosen Demigod's abilities, to beat you - will create a b

28 Replies 5,815 Views

[quote]Personally, I think an option to disable individual items would be a bad idea. I don't like the idea of someone telling me what items I'm allowed to use any more than someone telling me what DG I'm allowed to use. I also think it's not reasonable to say an items is unbalanced when it is available to everyone as someone mentioned earlier in this thread.[/quote] Except that no one can tell you what to use... if you don't like the settings, you leave. Is that concept too subt

28 Replies 5,815 Views

[quote who="ZehDon" reply="13" id="2241888"] quoting post Because I really, really, REALLY want to play without the goddamn heart of life. Overpowered as fuck, makes managing mana worthless, you can just spam your entire bar and get it back, or heal to full. This would apply to favor items too, to hell with the swift anklet. Maybe put a limit on the number of banned items, maybe 5 or so, so you don't get people banning absurd a

28 Replies 5,815 Views

[quote who="TiduZ" reply="5" id="2240252"]The heroes are all pretty well balanced with the HoL as it is. It's an item that is pretty darn high priority which makes the game worse because it reduces customization (It's pretty much a requirement) but at the same time, making HoL worse, or balancing it, would unbalance the game as a whole. Leaving it intact and unchanged is the lesser of two evils at this point. [/quote] The fact that changing/removing 1 item would unbal

28 Replies 5,815 Views

Man this forum is full of flamers, even brokeback flamers, how do I suck for wanting to play without HoL? Do you get the HoL every single game? Well, guess what, so do I... Do I like it that harassment is completely worthless once you get to mid game entirely because of that 1 item? Do I like it that I can spam my entire bar without holding anything back since I know I can just get my entire mana bar back every 25 seconds? Do I like abusing shield+

28 Replies 5,815 Views

[quote]regulus lacks defensive moves[/quote] No he doesn't. Shrapnel mines, mark of the betrayer, and maim are all defensive because they snare. Not to mention that he is a huge pain in the ass to kill after a few points in Sniper Scope he can attack from so far away. [quote]he has below average health and armor gains per level[/quote] Doesn't matter since he can avoid damage so easily, and any demigod can overcome any weakness with the use of items. Hell, go Rook

27 Replies 4,356 Views

Because I really, really, REALLY want to play without the goddamn heart of life. Overpowered as fuck, makes managing mana worthless, you can just spam your entire bar and get it back, or heal to full. This would apply to favor items too, to hell with the swift anklet. Maybe put a limit on the number of banned items, maybe 5 or so, so you don't get people banning absurd amounts. But then again, no one is forcing you to play those. It's not like

28 Replies 5,815 Views

I agree with the OP that saying gg to a team who had a ragequitter or terrible player who fed 24/7 is an insult. IT was NOT a gg. Did you forget what 'gg' stands for? GOOD GAME. Having a ragequitter is not a good game! You don't need to say anything but if you just have to, say "sorry about the quitter" or something. Don't say some shit about sportsmanship. Let's say that you were playing some team sports game and the referee was extremely and blatantly biased and the crowd threw shit

33 Replies 80,115 Views

I've already said no to other people suggesting this, and I'm gonna have to say it again. Teams must communicate. If a Sedna and another Demigod are attacking enemy towers, the Sedna needs to communicate to her ally that she has low mana, and so the ally should now be aware that he shouldn't be expecting a Heal, and should be more careful of potential ganks. Also adds a bit of skill to have to aim with your mouse on the ally or enemy you want to target. This

3 Replies 1,069 Views

In my opinion, it shouldn't exist at all. It makes harassment completely worthless post level 9-13 which I think is around the time people usually get it, and UB's get plague for the sole reason of stopping Heart Of Life. Harassment should be a part of the game. It needs a huge nerf, double the recharge and double the duration time, and increase the cost by 1000g. The passive effects can stay, I guess. If I had it my way however I would remove it entirely, but that's not going to

63 Replies 10,941 Views

Yeah every time I get into a situation when playing Beast where it is very clear I will die, I click on ooze, you never know hehe. But yeah, something should be done, this adds luck to the game.

21 Replies 8,890 Views

[quote who="Archon Saar" reply="15" id="2224870"]well you all jumped on him, though he's just suggestion an option not a feature...like all the other options...you can choose to play with it or not. I personally totaly agree there's need for this option too. Heck, if we have tower, grunt, capture time, why not war rank? [/quote] Uh dude, there is already an option for war rank speed, he's suggesting that everyone should always play it on slow, (wherea

46 Replies 16,448 Views

I've never played DoTA, but I can at least partially agree with some of the post. Like many others, I don't like micro-hell so I wouldn't want things like last hits and creep denial. I do agree that the game needs more items, and the items that are already there are in need of a lot of balancing, as some are bought by everyone all the time, and some are completely ignored (like all but 2 or 3 of the boots, and all but 3 of the trinkets). I definitely would like a

59 Replies 104,326 Views

Um what I once played a game on slow war rank and it was terrible. It was hardly possible to get an advantage over the other team in it, and something like 30 mins into the game no team even had enough to get angels. You're trying to force an option on everyone that would essentially make almost all conquest games twice as long? Ha good luck with that. Towers on high is ok, though I still play on normal settings.

46 Replies 16,448 Views

Regulus is the official easy mode demigod so that's not a surprise that the AI can be maybe semi-effective with him. I wouldn't agree with TB, it's quite terrible ,it doesn't know when to retreat and often just stands there when there's an Oak or UB pounding on it. I've actually found AI to be somewhat inconsistent in how terrible it is, especially with Sedna, Oak, and UB. I'm not sure what sort of algorithm they used to determine which ability i

13 Replies 7,894 Views