Busdude

Busdude

Joined Member # 3282005
8 Posts 140 Replies 632 Reputation

90% of video game companies promise bullshit before a game's release. I'm sort of developing a translation guide to use for myself. For example, if a companies says "a couple of months", it actually means almost a year. Really, if I had to guess, we'd be lucky if the new demigods were out by the end of september, my guess is november or so.

26 Replies 14,711 Views

[quote who="Kokujin" reply="25" id="2298775"] Quoting Busdude, reply 23 You mentionned QoT/Sedna which I don't think anyone in this thread said is fine, I usually do not allow this combination in 3v3 games, maybe in 4v4. It's just too hard to kill and lame. Sad, just sad. [/quote] Retarded pointless posts like yours are what's sad. I never said I always lose to that combo, I don't usually allow it

228 Replies 622,264 Views

[quote who="SoFFacet" reply="20" id="2298716"]These objections are so arbitrary. Apparently its ok for people to play defense with Bramble + Heal, but not Heal x2. Its ok for people to harass with Spit + Snipe, but not Snipe x2 or Spit x2. Its ok for people to spike with Mines + Penitence, but not Mines x2 or Penitence x2. Reductio ad absurdum: Non-double teams ought to be banned! They are not fun to play against and are OP because they have different and complimentary s

228 Replies 622,264 Views

Double Regulus is the epitome of homosexuality, especially if they both take mines. Double beast, tower Rook, or Sedna/Qot are lame as hell also. Wouldn't mind facing double Oak, TB, or Erebus that much, but nevertheless, no doubles.

228 Replies 622,264 Views

Because no Demigod should outrange towers on auto-attack, don't give lame excuses. I don't care that Rook can destroy a tower faster than a Regulus can. The fact is that most Rook deaths occur when he comes to attack a tower by himself, by a teleporting or ganking enemy. Regulus can do it from away and he's safe, so as soon as someone teleports in, he can run away, and unless you're Erebus you likely won't able to catch him, especially since most regs take boots, wand, or anklet to kite. Regu

23 Replies 10,603 Views

[quote who="pseudomelon" reply="16" id="2294901"]Wow, Torchie would suck hard with spit. Rook--Boulder Roll Erebus--Mass charm Well, mass charm is probably a better skill, but honestly I like rollin mah boulder. So no. [/quote] Yea seriously, mass charm? Out of all the skills, that one pisses you off the most? All 3 of Erebus's other skills piss me off more than charm, especially bat swarm when you were a few seconds away from ki

25 Replies 10,827 Views
Reply to Flag locks in Demigod

[quote who="SoFFacet" reply="5" id="2293948"] Quoting Busdude, reply 2 It's lame as hell how end-games (close games anyway) on Cataract always end up the exact same way. People scrambling for the other team's portals to backdoor while hopefully defending their own, and spamming locks and teleporting all over the place. Some Demigods are way better then others at escaping from backdoor attempts, or defending. I think a lot of

106 Replies 300,633 Views
Reply to Flag locks in Demigod

[quote who="Riggamortis" reply="3" id="2293592"]One good idea I had was to make flag locks attackable but have decent hp. At least then you can try to do something about it instead of the other guy running away yelling neener neener while you sit there and can't do anything but wait. Maybe you could burn through it's health in 20 seconds or so making it not nearly as unbearable. [/quote] That's a pretty good idea, I would say acceptable health would be about 4000 or so, or maybe

106 Replies 300,633 Views
Reply to Flag locks in Demigod

It's lame as hell how end-games (close games anyway) on Cataract always end up the exact same way. People scrambling for the other team's portals to backdoor while hopefully defending their own, and spamming locks and teleporting all over the place. Some Demigods are way better then others at escaping from backdoor attempts, or defending. I think a lot of people need to stop viewing flag locks as some really complex item that requires tons of skill and st

106 Replies 300,633 Views

[quote who="pacov" reply="5" id="2290303"]The only change reg needs is late game balancing (eg level 15 abilities are mostly a joke). [/quote] haha except that his auto-attack is beyond ridiculous late game, and he has 3 snares.

109 Replies 177,643 Views

Ugh...TB is the worst Demigod when it comes to motherfucking annoying tards who ragequit after first blood. For sure. Doesn't help that he and Rook combined give up first blood 80% of the time, among matches in which they're in of course. Those 2 also happen to be the 2 Demigods that take the most skill to play, much more than the other 2 assassins, and somewhat more than the generals. I came across a TB today who was really effective, but it was very fishy. Not sure if he took f

82 Replies 13,427 Views
Reply to LAGGG in Demigod

I believe it has something to do with the proxies being messed up. A few days ago, I joined a game and got proxied to 3 people, and had weird pings with them, approaching 300, even though we were all from North America. My pings with the other people who werent proxied were normal, around 100. The game lagged even though all sim speed were 4 or higher, and no spikers from what I saw. Kind of weird since all my pings were still under 350 despite the weirdness of it all, maybe there was

8 Replies 4,264 Views

Does circle of fire do its normal damage? I haven't been playing TB that much lately, but I seem to recall it doing weird numbers too. Oddly enough, fire nova doesn't even display the damage numbers it deals. I would think it's just fail coding, but that makes no sense, I mean how hard could it be to make creeps take exactly 600 damage, assuming no +% damage flags. So if it's an issue with all AoE, the only plausible solution is they have some sort of randomizer for AoE, which th

51 Replies 23,683 Views

Hm the Regulus and Sedna must have been pretty dam good. I do remember having Luclfer on my team once, he didn't afk at crystal but went something like 1-13 with Reg lol, so yeah don't have him on your team.

8 Replies 2,553 Views

Seems really odd how they got to war rank 10 before you, i mean come on an 0-13 tb? Backdoor portals is too easy on cataract however, add archer towers beside the side light towers plz.

37 Replies 12,784 Views

The towers are certainly overpowered, but can be overcome. Best thing to do I guess is to try to take advantage of Rook's relative immobility, which is easier on some maps then others. People say use AoE on them, which is stupid. What AoE, they have 1500 health at level 1. People say you can use rain of ice on them without getting in range. Haha great, rain of ice does 200 damage at level 1. Go ahead and rain of ice them 7-8 times. If you want to do circle of fire, you need to ge

28 Replies 76,219 Views

Removal is a bad idea, dying at level 1 or 2 can be easily overcome, I believe gold is decided by the killer's level and you only get around 600 in the beginning of the game, which will be an advantage but nothing huge. I wouldn't mind a bit of a decrease however. UB weak? Haha you've no clue what you're saying there.

33 Replies 4,995 Views

[quote who="pseudomelon" reply="8" id="2269491"] Quoting Busdude, reply 7 You're an idiot, THEY ARE THE ONES who are fucking the experience for everyone else. Having to waste a lot of time because of that 1 guy who ruins an otherwise good matchup because he's using a 300$ computer ruins the experience for 5 others, or 7 other people like in this match in Leviathan earlier today. Sure I can sympathise with people who are less fortuna

37 Replies 21,696 Views

[quote who="VyperXXX" reply="6" id="2269365"]Alsair, and Raefael5510 added. Raefael5510 had -1 sim at the start of a 4v4 on Leviathon [/quote] lol Vyper I was on your team today when we played that game. Our whole team just left halfway through cause it was pure agony. We were winning too lol. [quote who="Jdub121686" reply="2" id="2237503"]Im tired of you people fucking the experience for people who aren't as fortunate. I challenge you to Mortal KOMBAT<b

37 Replies 21,696 Views

There should some sort of in-game list function, where you can add as many players as you want and those players won't be able to enter any game you host (unless you remove them from the list), and if they enter a game in which someone else is hosting in which you're in, you get an alert message. You should also be able to attach a comment to every name, so you can remember why you put them on the list, like shit sim speed/ ragequit after first blood/ plays terribly etc.

24 Replies 9,422 Views

Unclean Beast is indeed overpowered, along with Regulus. One thing about Unclean beast is he has no weak point in the game. He is very strong early, mid-game, and late-game, unlike Oak for example who is quite weak early but is good later on, or other Demigods who are strong early game like Bramble Shield spammer QoT but who noticably fade later on. Unclean Beast even has an obsolete skill which no one uses, Bestial Wrath, and still managed to wtf pwn. An Unclean Bea

37 Replies 12,858 Views
Reply to 3v2 Pantheon?!? in Demigod

[quote who="Frogboy" reply="4" id="2264965"]The system does not gaurantee N vs. N sides. It balances both sides based on their XP. 2 good players vs. 3 new players and so forth. Don't assume just because you face 3 opponents that you're going to lose. [/quote] It's a crap system. 2v3 in Demigod would require an absolutely enormous skill level difference for the team of 2 to even have a decent chance. Also I'm sorry but that last sentence is total bul

77 Replies 31,393 Views

Exile and Crucible are indeed terrible, they're more suited for Fortress than Conquest. (still not balanced since easy mode Regulus just outranges the fortresses) I've had some fun matches on Exile, though they're usually only fun in the beginning and middle of the game, once it's time to push, it becomes an enormous pain in the ass. They need to remove the health crystals from the sides which turn it into a flag lock spam-fest. Artifact shop shou

43 Replies 37,458 Views

I don't think a Demigod with no active abilities would be good for the game. Also seeing as there's going to be a minotaur king demigod, this would be too similar to it. Though the idea of weapon switching is good, a demigod who can go either melee or ranged would be cool, but only 2 weapons, definitely not 4, and so it only takes up 1 slot, with 6 abilities like QoT and TB.

31 Replies 115,202 Views