Thanks for the response, any word on when that date will be, HM?
Sploogemonster
I was in the beta, however I only ordered the digital copy of Demigod. Will I still receive the infamous Rook, or is this a boxed version exclusive? If the latter is true, is there anyway I can possibly upgrade to the boxed version and still receive the goodies that go with the collector's edition?
I like the ring of that, /double interested [e digicons]:thumbsup:[/e] [e digicons]:thumbsup:[/e]
/interested [e digicons]:thumbsup:[/e]
I like the thought of more demigods coming out in later expansions (That'll probably be my dream for tonight [e digicons]:dur:[/e] )
[quote who="TiberiusAudley" reply="18" id="2081783"]I still don't see how 1150 damage every 3-5 seconds is a bad thing... in addition to the ability to heal yourself for 1500 just as fast. She also bans Demigods from using skills for twice as long as ColdTB Stuns.[/quote] It should also be noted that pounce also gives a bonus to her evasion and movespeed, and her silence (in my opinon) can be used very well against a melee combatant.
As a support hero(ine), Sedna is the best. As an assassain, Sedna is the worst. I personally don't think that THE support hero(ine) should have the damage out-put of the other generals let alone the assassains. This could be my own biased mind twisting this into something it's not, but that is what I think.
We all want little green garden gnomes =,( Thanks for the replies =D
As a general-only artifact, what about an artifact that replaced a general's minotaur summons (or gave an entire new option) of a Giants summoning idol? Xan25 and I were bouncing this idea off each other, and we both favored it for end-game fighting. The giants could also go up in tiers (as the current minotaur/archer/priest summons do) or they could be a single kind of minion.
When I was waiting in an online game lobby (hosted by Xan25) I noticed I could see the "join game" button, as well as the outline of the game-selection screen, behind the game lobby. That is all for now.
I think we should wait for all the elements to be added into the game before anybody makes any final decisions. That being said, there are a lot of games in the same vein as Demigod (Dota, Enfos just to name some map variants similar to Demigod) and I don't think Gas or Star are looking to coin a new genre name as well as a new game. Just my 2 cents.
Hooray for cash prizes!
I've never read what armor or dodge actually do in DG combat. I'm guessing that armor gives a percent dmg reduction, and dodge gives a percent chance to have an attack miss completely. Although I still don't know for sure, so take it with a grain of salt.
[Name]: The Mason [Type]: General [Theme]: Architect [Skill Type]: Tower of Light/Dark: builds a tower of light/dark depending on which team the Mason is on. Repair: mends a structure of choice for a lot of health. Archer Tower: builds an archer tower. Rubble Golems: builds minions out of rubble created by destroyed structures, friendly or otherwise. Repair Aura: St
The flags already give special bonuses (valor flags, xp flags, debilitating flags to name a few) I don't think they should do more than this, otherwise there will only be battles around flags.
[quote who="Mooglepies" reply="12" id="1999804"] Dr Jones - Outrun Rook's Boulder Roll.[/quote] That is funny, and I think it would fit in with the rest of the goofy achievment names! /signed for the achievement
I saw the port zero bug report after I had posted this =P Also, I'll keep them to their own threads from now on!
For what the Rook is best suited at (siege) he excels; as for his DG killing he is decent. He combines massive health and armor with a great wep. dmg. His crap movement speed is easily made-up by items, or by his rock roll stopping enemies. The only thing that should change about the Rook is his stun time (lessen) and his structural transfer (crap at the later levels)
[quote who="tyxical" reply="1" id="1999635"]actually a slightly larger problem I've noticed is that TB tends to have issues targeting in general - I'll click on an opposing DG (especially while pursuing) and TB will just sit there, or maybe move towards a demigod a small ways and then stop again. Never had any problems like this with regulus, which makes me think it's a TB problem and not a me problem.[/quote] I've had very similar problems with both LE and Reg. I think
[quote]I think it should be damage u do on a normal attack + damage it does + extra damages for whatever level your on.[/quote] of course the target's armor would be a minus to this damage.
Most of this should be fixed once Star/Gas finally add in the castle feature, where the generals will be able to build a barracks and recruit their army.
I think the Rook already has a "HULK SMASH" feel to him, and I don't think this would shake that image.
That's probably just because you already have the max number of minions out at once, and you are only allowed 4 of each. Other than that I have no idea 0_0
1) Oak can acquire his Last Stand I power at level 8. 2) Occasionally, when setting the port # (e.g. 6073) on the game creation screen (where you can enter name/password) the port # does not stay the same once the game has been created (6073 will turn to 0). I have a theory that this is a just a comp error, or a connection error, but I don't know for sure. 3) On the Lord Erebus achievement list, there is an achievement for creating vampirelings. I
I was playing as TBH on a 1v1 waterfall game, when I upgraded my rain of ice, I noticed the description said (rough paraphrase)"Deals 200 Damage" when I used it however, it did two ice waves each dealing 150 dmg. The same thing happened with level 3 rain of ice, except with 3 waves of 150.