You're ignoring the point. I have stated none of my own morality. Thus far, I have simply questioning the basis for yours and the legitimacy of that basis. As for my own views, I see everything as morally neutral.
Vesuvius
Awesome idea.
[quote who="InfiniteVengeance" reply="2" id="2235748"]You make it sound so complicated, but it's not. Do you like it when people ruin your game by leaving? So why would you do it to them?[/quote] 1. No 2. Why not? All subsequent and elaborated answers to (2) are to be responded to with a variant on "why?" You will find that the logic ultimately leads to either you saying so, someone else saying so,
What if you're an athiest?
I agree with the OP. If you want to get better at the game, you have to play against people who are better than you. Even with the limited information available to you, you can figure out ways to improve. [quote] But only one is moral.[/quote] I'm sorry, but I just have to say it. LMAO Seriously, morality is completely arbitrary. You assume something to have absolute moral value and then you
QoT's minions are walking health potions. Sedna's minions are walking skill points. Therefore QoT's are build dependent and sedna's are never. Minions in general seem really lackluster atm though. I don't think they need to be buffed as much as radically redesigned to actually be interesting(Oak's may be the exception here). Right now, minion strats are pretty weak, but the minions are so boring to use that I kind of want them to be weak. M
QoT is hardly underpowered. Most people just don't know how to play her. The problem she has is she's a one trick pony.
Higher levels do increase the death penalty. At level 1, it's a mere 25 seconds. I suggest playing custom games and trying it with the death penalty set to light. When I started playing, I didn't like it much either because I was used to a shooter that had a 5 second respawn time. There's something else you need to consider though. Deaths are supposed to be really really really bad. You have a healing crystal for a reason. You're not
[quote who="eobet" reply="7" id="2231272"] But in my mind, as a newbie, it wasn't "easier" at all, because intuitively, I would never had considered trying to buy two weapons or two armors, because of fear that I would loose the first one. It wasn't until I heard from other players that you could do that, that I tried it. So, at least to me, glyphs would have made more sense. There could have been "combat glyphs", "mana glyphs" and "special glyphs" or something, if they
Universal gadgets are really good for a quick early kill and will pay off the investment in gold when you get them off. They aren't necessarily must buys but I love to open with them. Also, when I tested ring of divine might, the knockback effect did not occur with my minions(think I tested shamblers, minotaurs, and archers) so I think the tooltip is wrong.
You buy both because they're two of the best health items for the cost money mid game. Which you buy first depends on how mana hungry you are. If favor items are on and you have the blade of the serpent, it's pretty obviously better to buy the hauberk first.
[quote who="cryptogoth" reply="2" id="2226352"]i've just suicided myself playing UB, but i think it's impossible to time that correctly and deny them xp and gold..it's a matter of luck in my opinion..[/quote] This. I've been going ooze a lot and sometimes I get suicides. Given how much gold is involved for a kill, this is kind of bad design. The other player can do most of the work, but because of some random luck in auto attack timing, he gets no gold for his troubl
I don't like people. People are weird.
I don't think stacking is really a problem. It takes coordination to make it work and if you've got that coordination, you'd still work better together with other types of DGs. Triple snipe may be a bitch, but if you run into it, buy lots of health items and have your team push harder.
Anyone who didn't know this raise your hand. Thought so. Btw OP
[quote who="DalzK" reply="1" id="2222479"]He just went Custom game, put settings on Game Speed: Fast Gave himself 5 nightmare a.i vs one easy a.i and the game ended in three minutes. Rankings atm mean nothing. They are so bugged and messed up its just not even worth looking at them.[/quote] And he probably did it to farm favor haha.
I want to know if I live next to one :P.
I'm quite sure it charged the full amount.
Isn't there a song about this? Goes something like "ban them all m'mod, ban them all?"
[quote who="InfiniteVengeance" reply="20" id="2218130"]We should not have to live with it. Ever.[/quote] I agree, but if the bug was from the supcom engine and still hasn't been fixed chances are it won't be :/.
The problem is part lag and part an additional move command too quickly after you hit the form swap cancels the swap. I've died way too many times because QoT wouldn't switch to closed when I told her to :(.
[quote] Here are the terms: 1. When you join a multiplayer game with others, you agree to play the game to completion regardless of the outcome unless agreed upon by all members of your team. 2. Should circumstances arise in real life that necessitate you leaving, you will politely explain this to other people in the game before you leave. Is that explicit enough? I don't see how this is unreasonable in any way - it's etiquette for online multiplayer game
The desync code has to be in there to prevent hacking. The problem is it seems to be bugged. Hope they fix it but if it was in supcom and still hasn't been addressed I think we're just going to have to live with it :/.
Trav, Drophacking in company of heroes is a totally different scenario. It's not an option you have in the game itself(making it a cheat) and it's used to dodge losses because the game doesn't know who to give the win to. It's not that I don't get you think there's an implicit agreement or as vengeance calls it, a commitment. I understand perfectly well what you are arguing, I just don't agree with it. I do not recognize the validity of implicit agreem
To replace idol resell. The minions from summoning potions should have a higher cap or be more powerful than your standard idol minions but when you lose them they're just gone. It's just a fun mechanic.