Rydier

Rydier

Joined Member # 3576177
2 Posts 60 Replies 119 Reputation

Have the network problems all been fixed then? You no longer wait 20 minutes to get enough people for a 3v3? Or get kicked from "Decent players"-labelled games anyways, since your stats got reset since you last play, and you are listed with 20 games rather than 500? Personally, I just bough the game on Steam since I'd rather not have Impulse installed, and still remember (parts of) the game fondly enough to have it accessible to play if the whim arises

23 Replies 53,985 Views

Sadly, not managing to negotiate rights for non-american sales for games I've been looking forward to(which have been available just fine through other online retail channels), has put me off buying another game on Impulse.

15 Replies 8,417 Views

[quote who="jongalt26" reply="426" id="2400574"] This thread is Not pointless, for posts just like these. Thanks Kitty, you man'd up enough to apologize. We all have our bad moments. j[/quote] I've quit out of lobbies when seing Kitty in them, after a eeringly similiar experience to Lukas', the two of us and a player with less than five games logged losing to a 2man team with an experienced 3rd. If I remember correctly, he topped it off w

1,164 Replies 2,765,718 Views

Can't speak for the others, but Bramble definately a) Sticks on after he leaves mist if you cast before he enters it. b ) Is not applied if already in Mist form, but mana is lost and skill goes on cooldown. I know for a fact Frogboy has experienced b) firsthand (and died because of), so maybe it has a higher than normal chance of getting fixed :) I see two solutions, either cancel spells with erebus as target when he goes to mistform (best solution imo), or all

11 Replies 40,352 Views

[quote who="Butterchin" reply="24" id="2390398"]Rydier: A post which contains elements like "This is beyond sad" and "Your own fault" is not constructive criticism. The tone makes it clear what the true intent is. This is someone who has an axe to grind, combined with a nice propaganda piece for another game. Your sarcastic stab, attempting to state that my post somehow ignores the true merits of the OP's post, is neither persuasive nor accurate. &

45 Replies 129,092 Views

Reminiscing back to my Guild Wars days (no ingame voice-chat there either), this usally got solved for pugs by someone posting login-details to a vent-server in chat. A small change that might result in games with better overall coordination: Allow copying text from chat.

95 Replies 416,856 Views

[quote who="ZehDon" reply="9" id="2390084"] [Fail to explain that Demigod draws a different crowd than the other games due to it's gameplay] [/quote] [sarcasm] Yes, because that different crowd playing Demigod certainly would not enjoy any of the features listed by the OP. [/sarcasm]

45 Replies 129,092 Views

[quote who="CelMare" reply="34" id="2390077"] joining a game where i know most of my opponents as good palyers has forced me in the past to check my teammembers that i don't know. this because even if it says "NO NOOBS, VERY GOOD PAYLERS" or ">50% win/loss" there are still people joining with 3 wins and 50 losses. and when i know my opponents they are very good its no fun being raped due to players that are faaaaaaaar below us.[/quote] This. Would be nice if hosts actually

95 Replies 416,856 Views

And the ELO-system doesn't suck, using it for something it's not intended for does. It works just fine for 1v1, that is if you rank teams as a whole, or don't have formats with more than one player competing against eachothers.

71 Replies 205,994 Views

This is made worse by these: - AI players are locked at 1000 experience. - Each loser of a match looses a % of their experience (the number differs, I think it's LosersExperience/avgOpponentExperience) - The experience from each losing player is added together, then divided to winners based on their Favour/TotalFavour. (Possibly also by exp ratio, but definately by favour) - When you have an AI player on your team, he gets 0 favour points. Which means he gets n

71 Replies 205,994 Views

AFAIK, it's still so that as long as a hero gets the last hit, he gets the gold, no matter if anyone else did the required damage to get gold previously.

23 Replies 15,387 Views

Experience now counts towards all individual Demigod rankings. The #4th ranked Regulus has 0 wins/0losses with him ;)

42 Replies 107,793 Views

Not always no, but naming it as the reason for an experience reset happening _now_? EDIT: nvm, just read the announcement. Calculations flawed, who knew? ;)

42 Replies 107,793 Views

Err, have I missed something? Custom games with humans on both teams have counted since before I took a break from playing sometime in august...

42 Replies 107,793 Views

I'd like to expand on point 3, the horribly broken rankings. - Rating gain based on overall experience, not your performance in the current tournament. So a high ranked overall player will get much much much less than someone with low rank for the same game. It also means they will stoop 100 points or more from a single loss. (Pantheon ranking, not overall) - AI is locked at rating 1000, since you get a % of your opponents rating for each win, you usually are much better of xp

19 Replies 13,815 Views

Well. Stardock has said that any hack-attempt results in a desynch due to invalid gamestate. Which, in my experience leads to the match not even being recorded. So as has already been mentioned, when someone who hates to lose is about to, what do you think he'll do if he knows how? I would put 100$ on this being the most common reason for "desynchs" happening when one team is clearly ahead, and hotfixes rather than a rethinking of how desynchs are handled are unlikely

50 Replies 107,001 Views
Reply to Hat's Off in Demigod

[quote who="pacov" reply="14" id="2331944"]The real wildcard IMO was the rook v regulus matchup where I think we gained an immediate advantage. To me, that meant any one of our characters could push reg out of a lane if he tried to solo a flag. This meant that he'd HAVE to keep teaming up (which isn't bad of course) or run if just 1 of us appeared. + the early game snipes probably would not be all that valuable against us for the quick kill. I'd think having

23 Replies 57,041 Views
Reply to I Loser in Demigod

I love these guys! Even better are the ones who accuse you of running away as Regulus when in fact what you're doing is kiting between AA's to gain some distance in case the enemy decide to switch to you, who have 1/2 the hp of the Beast/Oak/Whatever they are currently engaging :)

27 Replies 70,075 Views
Reply to Bad Hosts in Demigod

My point was the same thing happened in a game Black-Dawn and I joined, hosted by pRoneG last week. You shouldn't throw stone when you're sitting in a glass house. Especially about something as meaningless as getting a win or a loss on your game page, when the most important thing is you got a game both with and against good players for once :)

68 Replies 25,481 Views
Reply to Bad Hosts in Demigod

Remember the match we had last friday or so pRoneG? That never showed up in stats either ;)

68 Replies 25,481 Views

[quote quoting="post"] If the item is already owned or the player has no room then the item will be destroyed on pick up. [/quote] Just a small correction, if already owned it won't be destroyed, you just won't be able to pick up. In a game couple of days ago, I did just this, thinking I'd just sold the item to buy giants. Luckily, I got to sell my item, then pick up the dropped one, instead of it going poof for no profit ;) Also note 2

18 Replies 32,498 Views

Are there replays who won't glitch out? I haven't watched any yet at least... Also, make sure the loosing part is ok with it before sending in for commentating if you want to play with them again :)

9 Replies 3,862 Views