Nevermind. Someone complain about me not finishing beach so I can be motivated to work on it.
mrappard
For me to finish the map I have to do the AI pathing for the minion which is becoming extremly annoying. The pathing appears to be set in the _save.lua file using the ['hint'] and the ['adjacentTo'] in tables. But the game seems to ignore the data and have the walk where ever they want. Any help would be appericated. The Mod.lua say Adding extra maps
Fixed http://forums.demigodthegame.com/370198
Makes it so the tower don't only come out at warscore 4 http://67.55.41.251/Demigod/ZikFix.zip
If you figure out how the team color texture file works can you post that it would be great. Also the standard they use is dxt5 for most of their stuff.
You can edit it. If you mess up the syntax it just causes the game to crash. I have made MaxScript that generate mapfiles but they don't have full functionality yet.
That's totally not a chalice Icon Location: http://67.55.41.251/Demigod/Chalice.dds You can place it in with this code Abilities = { AbilityBlueprint { Name = 'AchievementNewAbility',
Derog what your teacher said has a couple holes in it. Technically and legally the words I am writting right now are under copyright by me. And technically if you were to copy and paste them into a book I could sue you for copyright infringement. Every piece of work regardless of the copyright symbol or in public view is under copyright. (And thus under Fair Use as well.) To allow your work to be used by other it's best to license it. Under international copyright law these rules apply (Altho
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You can use ctrl f9 which will reload the map and the code quickly with out alot of scmap parsing. And then use the console to find any errors.
It's very specific about where your layout folder is. The path has to match exactly.
It looks like http://notepad-plus.sourceforge.net/uk/site.htm
Loc item is for locailization simply remove them unless you'd like to have the item in various languages.
All signs point to... maybe. Demigod uses FXO shaders for the maps. Theoretically if he was to compile his own shader that includes reflection, and link it to the GR2 map files then in theory it would work work. Reflection require alot of memory but by the same token it's a flat plane so it might be possible. I might care to mention at this point no one has successfully found a way to bind a shader to a polygon in the in a map.
Just use this. http://www.wingrep.com/
Yes it does.
This mod creates a new tab named GKRITS (As he's making new favor items.) and add the item BANHAMMER. This is more to help other modder as BANHAMMER is pretty overpowered. http://67.55.41.251/Demigod/NewFavorItems.zip How is works hook\lua\common\Items\Achievement_Items.lua Is where new achievement items go. In
I played against one of the Gas Powered games workers playing as the DA. The problem I find with him is he's sort of like the TB and he suffers from the same problem basically low hit points and high mana use. So the biggest thing is to not run way from him and out last him. Potion, Sigil and just being a tank will cause him to waste his mana and unlike Erebus he can't teleport away (And it does no good to swap with someone sitting next to him. Keep in mind I was playing Sedna wh
Here you go Modify the file UGBshop05_unit.bp The line EDIT HERE tell you where to change the price. http://67.55.41.251/Demigod/HeartOfLifePriceChange.zip
HeroUtil isn't lock... well that's... hilarious. Great catch. I guess I have a way to add any new demigod I make now.
If you have a mouse wheel you can spin it down. But yes this is a issue.
Sorry I tried both of those. I'm wondering if it's possible to access them in that way.
Okay I'm redoing my mod of creating extra achievement shop tabs. The only problem I'm having is Pathing. Here is the code snipet. What should the bold line say if I want to load that file from the mod folder in this case. Demigod\bindata\mods\NewFavorItems\UGBShop08_General2_ShopLayout.lua LifeBarRender = false, Name = 'Gzkit's Achievement shop', ScriptedAction = '/lua/user/ShopAction.lua', <p
Trying out a new Mod but I can't find anyone to play with me online. Is there a Mod signup or some group where we can set up games where everyone can try a mod. Thanks.