regabond

regabond

Joined Member # 3601920
2 Posts 346 Replies 480 Reputation

Why wouldn't you take an item that could do an extra 400 right when you need it? Also only certain builds with some demigods are bad vs creeps. And normally they are only bad vs creeps early on. Which demigods are you having trouble farming creeps with?

13 Replies 2,219 Views

I've tried Cloak of Plentiful mana with QoT and it isn't bad but it isn't all that great. It would really shine late game, but for the first 10-15 levels its only so so. Because you will still need mana helms for a large mana pool and a higher base regen so that 400% will have something to work with. It will keep you form needing a 3rd helm though.

56 Replies 10,430 Views

Sorry, but that would be too much damage for a favor item to have that could easily be used against other demigods.And this would become the #1 favor item to get. Also you might want to study up on some spelling. It'll help somewhere along the road.

13 Replies 2,219 Views

I tend to like to use QoT as a support assassin. QoT is a very different demigod to play. I use her plenty and have a lot of fun out lasting my opponent and pushing them off my lanes. Normally she can't kill another DG by herself, but you can easily make them retreat and still have everything you need to stay for another round or two of fights. All of your AoEs have HUGE range as well. So you can easily kill entire waves of creeps and hit every DG nearby. She does require a lo

56 Replies 10,430 Views

I think it would be a good idea to also release some new content, either 1 or 2 new demigods or a new map or two, before or at the same time you release the modding addon. This way people can be reminded what amount of skill will be needed to make good looking, successful mods.

159 Replies 919,430 Views

Normally you'll find at least 1 person on your team willing to help you out. And occassionaly you'll get idiots like that. It just sucks that you had to have a team full of idiots. Although it may not be a bad idea to let your team know if you're extremely new before the fight, either in the lobby(less advisable) or right from the start of the game.

5 Replies 1,240 Views

Hope you had an enjoyable vacation. :D Its tough to say which is more important, mods or clan support. Both are almost as far as they can be taken by the community without official support. And I hear about both of them quite a lot. But I'd say that clan support would probably be the most important at the moment. Mods keep the game from going too stale and will generally drag the game's life out by a good bit as seen in many games. But the clan support brings n

159 Replies 919,430 Views

I might even go as far as giving the player 2k armor but maybe lower the speed requirement to 4.5 or 4.7. Normally when you're that slowed, you are dead no matter what. But suddenly becoming extremely resilient to AA damage might give you enough of an edge to fight back or escape.

33 Replies 22,357 Views

Its not that bad end game. Its only bad if they are a horrible player. Me and 3 friends did a 2v2 with lvl 20 and filthy rich. My friend on the other team went with a minion build and Horn of Battle. Anytime the minions would come in they would kill a tower even when both of our uber DGs were beating on them. If we had left them alone, they would have killed our citadel 10 minutes earlier than they did.

16 Replies 2,755 Views

towers start out with splash, that upgrade just increases the damage 10%. I hate this build and any other build that uses Horn of Battle. It is in some serious need of reworking. Using it properly, you can cause the entire other team to have to react to your invincible minions running around killing all the towers and ciitadel.

16 Replies 2,755 Views

ignore the poor ignorant little person who obviously can't read or fails at making a joke

82 Replies 13,419 Views

Unless this was done to such a small extent like maybe 100 bonus gold per kill and per level. Otherwise the new thing I would do is let the enemy team out level me, then kill them for massive gold boosts and proceed to own from then on. Fighting higer leveled DGs can be tough but is not impossible by any means. In fact TBs tend to out level everyone all the time, yet they are still killable.

7 Replies 1,996 Views

I remember when I first started playing, I too thought mines were a bit on the extremely strong side. Now however, I usually just laugh and ignore them. The only times I tend to get hit by them is when I want to set them off, forget about them, ignore them, or get caught in the middle of a long cast time. And I guess it does catch me off guard every once in a while, but not often at all. Now look at them from a new perspective. Every DG has some sort of attack skill that does some amo

109 Replies 177,609 Views

you should also mention how many kills, deaths, and assists he had compared to the rest of the players and when he did most of his killing. As for the HP. If they owned the flag that would be like +500hp or so. Sigil of Vitality increases hp another 50% and lasts 20 seconds. Either of these plus just 1 or 2 smaller hp items should bump him up to around 5k.

41 Replies 7,421 Views

I'll get 1 or 2 levels of uproot sometimes just to keep pressure on towers. Viras, if a team can destroy the other teams towers they will have no where to run to if you can catch them off guard. They will also be forced to react to your creeps because before long the creeps will be hitting the last towers or citadel. Me and a friend specifically went with creep assist and tower destruction builds against 2 full assassins. It was a pretty close game but in the end we won

10 Replies 1,647 Views

I've just drawn up 2 builds that would do 500ish dmg and 1kish crits. But he would need at least 15k gold. There's an artifact called Bracelet of Rage that will add 300 dmg to your attacks for 10 seconds. And if he got gauntlets that give 10% chance for a x2 crit then that could easily be accomplished. However, that would mean that he would of had to of gotten 4-7 kills on yall early on. However, both of these builds only allow him to have a maximum of 3k life early on. The cheaper bu

41 Replies 7,421 Views

It really doesn't matter what you put as the title. You will always have a chance of getting players not equal to your skill level. That goes for both "team" and "good players"/"pro players" titles. But "team" games almost never fill up and you'll spend an hour waiting in the lobby. Too bad about that crash. A 200 win streak would be at least twice as awesome as a 100 win streak! hehe

78 Replies 222,095 Views

Man I remember the first year of Steam. It was the worst thing I had ever put on my computer. But years later when I got the episodes for Half-Life 2 I found that it had improved enourmously. Although, it still seems to take up too much power or at least time for starting up compared to Impulse. Overall I view them as pretty equal performance and functionality wise.

32 Replies 104,984 Views

It is better to put a requested player skill level in the title than saying premades or teams only. As that will normally lead to some average teams, few really good teams, and mostly below average teams. If all randoms know how to play the game and are well experienced then they will know how to communicate and will function just as well if not better than most premades. They are most certainly the real deal. Though we should of joined one of your last games we saw up to brea

78 Replies 222,095 Views

ah, its good to see some people still have some sense with RTS games [e digicons]|-)[/e]

108 Replies 275,306 Views

The Sigil is an AMAZING item. Anytime I have 4k or above and I know I'll need some way to heal just incase, I'll get this. This alone has won me many many fights and does a great job at nulifing things like Spit and Snipe. Having all those other items does not mean you are on the way to winning. Normally it means you are on your way to a longer game. Unless your entire team happens to be better than who you play against all the time. I play with and against friends a lot and we'll end

15 Replies 2,551 Views

I tend to like QoT more than Sedna, well at least when I'm playing with them. QoT can be an awesome auto-attack support DG as her ground spikes will end up debuffing 1500 armor from everything that gets hit with them, effectively doubling damage that all regular attacks deal. This works wonders with a creep wave hitting anything. QoT is also probably the longest overall ranged DG. Ground spikes will usually hit a few yards outside of its attack ring and Spike wave will always hit at least 5 y

10 Replies 2,503 Views

Actually as TB I almost always have 2 mana helms just for the amount of damage I can continue to dish out from range. And most of the time I hardly hp stack if I'm doing ranged hit and run tactics. Really you don't need much speed either if you're careful and don't over extend yourself. I've seen Blood of the Fallen work great, early and late game (thats a lot of extra hp you could have compared to others). Sometimes I'll use Staff of Renewal so that I can keep blanketing area

12 Replies 2,902 Views

Favor fix is coming in the hotfix coming out this week. So favor will return to how it behaved right before v1.1

6 Replies 1,562 Views