SyDaemon

SyDaemon

Joined Member # 3602351
4 Posts 443 Replies 214 Reputation

[quote who="OrexxerO" reply="7" id="2198280"]I dono if he was taking a shot at the good ol USA but anyways. On the topic of connection problems/ping. Has anyone got that SUPER annoying De-sync warning of a person thats De-synced? It pops up and its like "so and so is de-synced" and then I would hit ok. Then it would pop up like 5 seconds later. Good thing is we were winning so I was like meH I can handle this. but the really harsh thing is what happened next. I wa

57 Replies 96,233 Views

[quote who="kerzain" reply="1" id="2198305"]The AI wasn't built with a very strong Strategic Core. I've heard talk of opening up the AI so that it can be modded by a true strategist familiar with LUA scripting and RTS games. [/quote] I can think of one person who can pull this off: Sorian. He modded the AI in Supreme Commander to make skirmish games with bots fun all over again. The community would play and give lots of feedback, which he would use to imp

18 Replies 7,984 Views

CtizenKane2, this beta patch has been the second one I've tried so far, and I can ensure you it does not in any way affect the proper updating of future patches. The betas are official betas that Stardock has released for the community to try out in a live environment. They're not some third party attempt to get things working. In any case, Stardock has indicated plans to upgrade the current beta to an official release patch soon, so just hang in there. Also, I've tweaked my own route

273 Replies 668,989 Views

[quote who="VyperXXX" reply="12" id="2197947"]Yes, I hear you all argue the same thing, 350ms blah blah, it's just not true in game. Do NOT believe anyone that tells you 250+ is ok, they are simply desperate for a game, and while I do have sympathy for these people, it's not fair to everyone else to keep perpetuating these false claims and having those of us who do have good pings, and live in the region the game was released to sit through laggy games. [/quote] While

57 Replies 96,233 Views

[quote who="BenderB" reply="24" id="2197124"] Stardock and GPG should learn from their mistakes and stop claiming to have fixed these issues until they have working proof that they have done so. Judging by the comments made in reply to the OP so far, it would seem that many issues are yet to be solved, with new issues being introduced.[/quote] I don't think working proof applies here. Such is the difficulty of developing games on modern PCs. For consoles, you're

72 Replies 172,533 Views

Nice to see I'm not the only one. [e digicons]:blush:[/e] But I'm sure you're joking about the xylophone.

4 Replies 24,059 Views

CitizenKane2, there has been a beta patch which improves connectivity. A good bunch of us SG players were online yesterday and we managed a game or two. Try updating to that patch and see if it helps! Details here for the update: http://forums.demigodthegame.com/351222

273 Replies 668,989 Views

One thing about casting that DG has which Dota does not: being able to cancel casting a spell. I absolutely love the convenience of this. You cast the spell and just "undo" it by quickly issuing a move order before the cast time is up. It is very forgiving of mistaken casting or if the situation changes while the cast is in progress and I love this so far. [e digicons]:D[/e]

27 Replies 11,462 Views

[quote who="LordCarlos" reply="11" id="2195123"] Quoting Crucial99, reply 9It was sarcasm. Notice the rolley eyes. i didnt meant you, i meant it to the OP, sorry for the confusion [/quote] He IS the OP.

23 Replies 17,662 Views

I think the whole point is that while you are not as willing to wait this issues out further, there are lots of players who are, especially when Stardock gives the community regular feeds on what's happening with remarkable transparency. With or without you, the community, the game, GPG and Stardock lives on. Might as well just hang in there and be rewarded with great gameplay when it all comes through. If it gets too frustrating, perhaps go play something else while things stabilise.

23 Replies 17,662 Views

This thread is exactly what I'm looking for. At first I thought it was just a "low setting" issue. Then I saw many fancy effects that were apparently invisible for me, and asking a friend (with the same lowest settings), he confirmed that he can, in fact, see them. Level up effects are also missing for me, as well as the ring of fire and whatever has been mentioned here. I'm on a 7900GS.

32 Replies 52,485 Views

[quote who="aqualeris" reply="9" id="2194900"]Great thread. I'll be waiting for the official launch as I don't really have spare time to drop down SLS. I'm sure Demigod should be a good hit in Singapore because Singapore has a ton of die-hard DotA fans. If they are willing to spend $60 odd for DotA (I say, 80% of WC3 buyers in SG buy it for DotA), then Demigod shouldn't be any issue for them. DotA is a mod, but Demigod is an official game mode, so I suppose the su

273 Replies 668,989 Views

Yeah! The more the merrier! Hopefully future patches will resolve all the connectivity issues once and for all and we can all play together!

273 Replies 668,989 Views

The strategic zoom would understandably take some time to adjust to, for non-SupCom players. I've played both SupCom and Dota and I'm ok with quickly zooming out and clicking on the place I need to go. However, I do admit that zooming out and clicking is indeed slightly slower than quickly clicking on the minimap, especially when you've zoomed in for spell targetting just before.

8 Replies 4,810 Views

Yes, CitizenKane2 is on Mio as well. I have hope that the next patch may solve this problem. Let's all not give up and hang on there. We'll be able to play soon!

273 Replies 668,989 Views

Perhaps things would be better with future patches down the road. Hang in there CitizenKane2, at the very least, we can plan our games such that you be the host. You can try joining other games created by SG players and find out if it's any different. We'll try experimenting again the next time we meet online.

273 Replies 668,989 Views

I'll chip in what I think is the case here. I believe you're misunderstanding what's going on. As stated, Stardock is the publisher, and GPG's the developer. Right now Stardock's acting as the correspondent/spokesperson on behalf of both GPG and itself. The patches are developed as a joint effort between Stardock and GPG. Feedback from the community are passed on to GPG by either company's staff reading the forums here. I've seen both Stardock and GPG staff post on these forums myself

16 Replies 8,529 Views

[quote who="Ke5trel" reply="9" id="2193004"] Are you sure it didn't hit one of your teammates? I'm positive - the sniper was like "did you just dodge my snipe? " I dodged by moving directly behind the reg who was in snipe position (he never should have tried to snipe me from 10 feet away) The homing I'm used to, the missing I've never seen except when it shows as a glitch..[/quote] Well even if it hits, you get the consolation that it wouldn

16 Replies 2,235 Views

[quote who="Sonolegolas" reply="6" id="2192910"]Considering Playdoh's post as a confirmation that projectiles 'should' home in to the target, consider yourself a lucky bastard that a glitch occured. It will prolly be fixed sooner or later.[/quote] I've seen Torch Bearer's fire ball spell or normal fire mode attack do that too. Hell, even Queen of Thorn's normal root "piercing" attack follows the Demigod all the way back to the healing crystal. The only possibility is th

16 Replies 2,235 Views

I was under that impression as well. I've seen the snipe shot adjust trajectory in mid flight to follow a Demigod which just teleported back to heal.

16 Replies 2,235 Views
Reply to Multiplayer.. in Demigod

I'm suspecting that Tykor did not have Impulse installed. Try installing Impulse and creating an account from there instead.

4 Replies 1,308 Views

Hi CitizenKane2, Try this: http://portforward.com/english/routers/port_forwarding/2wire/2700HG-V2/Warcraft_III.htm But replace the game with Demigod and port numbers to 6000 to 6200, and instead of TCP, select UDP for the Protocol. EDIT: From the guide, there's a part that states: [quote]Use the Select a computer box to c

273 Replies 668,989 Views

[quote who="CitizenKane2" reply="23" id="2191426"]Hmm ... maybe let me ask a more basic question - as matters stand : (a) Is it currently possible to play any skirmish / custom online game without port forwarding ? ( Is port forwarding also a requirement for pantheon games ?[/quote] You've mentioned that you're using Singtel; is it a pure modem or the version where the router is integrated with the modem? If it's the latter, then you're connected t

273 Replies 668,989 Views