I can't understand how you can put so much effort into a demo than into the actual game. Everyone that wanted to try out the game without having to buy it already pirated it. Maybe you will have some more super cool ideas in the future like paying for new demigods... oh wait...
CorDharel
I have a solution for the long waiting time: Just let me play {random mini game} like tetris while I am waiting and I don't care to wait for another 3 minutes.
[quote]This exists in the game already. Press "P" and it will create ping where you mouse is located in-game, on the minimap. No need to click on the minimap.[/quote] OMG this is great [e digicons]:erk:[/e] Thank you! Sadly there is no manual when you purchased the game online [e digicons]:hugme:[/e]
I would like to have a way to show my allies a certain point. Like pressing "B" or whatever and click on a point in the map makes it flash for my allies. Would be a faster way than typing "OMG hes taking our portal!" and can easily be implemented [e digicons]^_^[/e]
I read through the whole post and the most importing sentence must have been something like: Why do you implement stuff that keeps user from playing the game when the biggest wish of everyone is to be able to play the game? There are alot of interesting points in this thread. I wonder what Frogboy's opinion is.
I wonder who came up with this "replace quitting people with AI" idea. I never wanted, want and I never will want to play versus AI. This decision was just dumb. (no trolling, I love the game)
[quote who="DalzK" reply="3" id="2210659"]Yea. The most annoying thing is when everyone on one team quits but you have to play a.i to get the win.[/quote] This is worth to be quoted.
A vote here for a rematch button! I want to get revenge for destroying my beloved citadel! What do I care about the main menu in such a moment?
lol I have a weird idea... what about a computer game where you can play like the real life... that would be paradox... you have to stear a person and have to tell it to go to the toilet and cook and eat like every 6 hours [e digicons]:D[/e] And then you have to go to work [e digicons]:drool:[/e] imagine how boring that is! I bet nooone would buy this game [e digicons]:grin:[/e] <p
Today I had to watch 10 minutes how the other team of 2 destroyed our citadel. They had more fun to kill me at the health stone instead of concentrating on the citadel. I wanted a "surrender" option so bad! Like saying "GG i give up. You won. Let's start another game".
I totally agree with you JagerJack. Of course we always have to keep in mind that the game still should be even, but that goes without saying [e digicons]:blush:[/e] Lava sounds interesting. Or maybe big monsters that come from underground and damage everything in their sight [e digicons]:erk:[/e] </p
I agree. Towers should die if Rook dies. I was a lil bit sad that the rook of our team was not going to destroy the enemy towers from the enemy rook. I don't think the rook is weak. He can specialize on hp or armor to get stronger. And he should play aggressive from the beginning.
Hi all I like to keep my statement short: Problem: I played some hours of demigod and I love it. I love the characters, the gameplay, the skill trees, the items and the citadel upgrades. I became a good player, my team is often winning, in contraction to the beginning. After I won a game today, I was said to feel like I have already seen the whole game. Possible solution: I would love too see higher goals to reach into the game. I t
Thanks alot for the hard work! I hope your internal, positive connection tests will also be positive in the world wide net. [QUOTE] Are you all thinking what I'm thinking? Yep, Demigod has at least two girls playing. [/QUOTE] OMG this must be like the funniest statement (in relationship to Fragboy's explanation) I read in the last months! [e digicons]:D[/e] [e digicons]^_^[/e
Good luck from Switzerland! I hope you can get this patch to work! I also have a code problem at the office that I will have to fix tommorrow[e digicons]^_^[/e]