DemiGod: The drinking game! If you capture a portal take a drink. If your team kills an enemy player, take a shot. If the enemy kills a player on your team, chug a Budwieser as punishment.
Lonous
Are people actually trying to make suggestions to make DemiGod more like Dota? Really?
Outranging towers is nice, but if your Reg cannot hold his lane vs another DG without fleeing, you will lose the game more often than not. Personally when I am playing evil, if I see I am facing 3 Regulus I just laugh. They have about 10 minutes of glory at the beginning of a game and after that it's all down hill for them. Stat wise Reg is feeble. By level 15 with base stats, Regulus is #8 DG for hit points, #7 mana pool, #7 armor, #8 for base damage, and only rook is slower
Always nice to read about good games, as opposed to the constant flaming whinefest that usually takes place here. [e digicons]:beer:[/e]
It was a good game Colonel! It was going back and forth and was fairly close up until my teammate left the game. > I was just about done and was thinking about just ending it, done
However I am sure that when it is released it won't be working at first. Please bookmark this thread to bump later when complaining about it.
If that is all you see then your PC has been possessed, taken over by the devil. Once he starts talking and you hear Christopher Lee's voice please comply with any demands he might make, for your own protection. [e digicons]}:)[/e]
I would rather them focus on fixing imba bugs as opposed to minor annoyances, which it seems they are.
[quote who="ShakeNBake" reply="7" id="2330049"]LOL NO[/quote] [e digicons]|-)[/e]
I am playing oak this Pantheon round. Stuns and interrupts get thru the shield. Foul grasp is a pita. [e digicons]:'([/e]
As with all of the other problems with the game, this is purely on the developers and is insanely easy to fix. Simply remove the window stating the names of who is joining the game. It will prevent premades, and it will stop people from leaving the launch when they see names of high ranked players that they might try to avoid, for any that track that sort of thing.
[quote who="[ShakeNBake] TO THE PANTHEON!![/quote] [e digicons]:beer:[/e]
Generals get minions, assassins do not. Sedna, Oak, Erebus, and Queen of Thorns are the generals.
[quote who="sawgydawg" reply="6" id="2327118"]2 reasons health drain to get him to use pot or run back to crystal tracking device[/quote] Exactly. Keeping your opponents lit up with track is a game changer. If they are stronger than you, you simply go grab flags or creeps or work otowers somewhere they are not. If you are the stronger one, than you can be everywhere they are heading to. Knowledge is power. Knowing where your enemies
I was playing erebus and my friend was playing Oak. We decided not to exploit bat swarm/cloak to take the enemy portal since it was crucible, as we wanted just a good hard fought game. The rooks ran over us for the first half of the game and pushed us all the way back to our base, where we were only able to defend and live by constant runs to the health crystal and occassionally locking our portal flag when all 5 were in our base. Enough kills eventually leveled us up and let
Was with a friend on a LAN connection, us 2 vs 5 rooks on a conquest crucible map set on nightmare. We laughed pretty hard. All 5 rooks stacked up and casting their hammer move (almost but not quite simutaneously) made it look like one bad ass transformer fighting in matrix action mode. I thought I would share [e digicons]:beer:[/e]
Questioning the validity of his post is not a personal attack. At least you were honest enough to admit that your customs are premades. Good for you. [e digicons]k1[/e]
Nooblets will continue to exploit as long as it is possible. It's up to the devs to take these bugs out of the game asap.
Xsive, exactly. I find it very amusing that merely posting Rob's record and he views it as a personal attack. Getting pwned in Pantheon, then focusing on pre-made custom games so you can play poser leetdude and make some thread.. [e digicons]:dur:[/e]
RobWild Epoch I, Ancients of the Deep wins 3, loses 2 Epoch I, Rokur wins 4, loses 6 Epoch I, Rokur II win 0, loses 1 Epoch I, The Successor wins 0, loses 0 Epoch I, The Successor II wins 2, loses 1 Pantheon,
Good idea, that makes sense.
Asking someone to concede is one thing, demanding it is pretty lame. The worst is having a teammate get butchered the first 5 minutes or so of a game, and then demand that the team concede because now the other side has too much of an advantage. Yes I had that happen once. Some goon dies 5-6 times and then starts demanding that the other two of us concede because surely we can't win if the enemy is pwning him . Let people play how they want. If some can't handle the ot
Again, Sedna's yetis need some love: Jetpacks and chainsaws would do just fine.
Pacov it's appreciated, and I have done this. Send the email 3 times, with 2 replies back asking for the very same info again, which was sent again. Anyways I was just whining over being disconnected from a good game, again. Hopefully they get the crap worked out soon enough.
Are the disconnects. Forget balancing, or premades, or whatever else someone wants to whine about for they will always find something. But the issue of disconnects or crashing to desktop is infuriating. Few things worse than to be winning a game and then BAM, disconnected, and you get a loss. Or someone crashes during a game loading and you get stuck with an impromptu AI. The other thing is taking this to the tech staff for help or input you get the "go into your files, find t