Sedna with priests in the begining is almost impossible to kill. Playing smart you can hold your ground against two demigods at the same time if you get 1v1 then you will push them back or atleast so they wont get any gold from creeps. With priests on your back you also can take on front towers at rank 3 (heal + healing wind + inner grace). I play a harassing sedna and since I buy priests in the begining I got quite limited mana early game only use pounce as finisher and inter
Freche
I have not used vent or teamspeak with demigod yet, but in my experience the sound is way better in teamspeak.
Bulwark is great lategame, lots of armor and an aditional 25% reduction (that even reduces damage from skills, not that skills are that much used in late game) also consider buying the scroll that reduces the damage opponents do. And how can you say that heal isn't that usefull just because your allies got lots of health, lots of health makes it easier to be able to heal the same person multiple times in a fight (you don't have to wait untill they are down to 10% to heal :) )
I doubt he did it to exploit the ranking, if you checked the date when all those where created it's around release day so he probably just did it to get favor points. Overall ranking means very little since it takes custom games in account and custom games are useless to rank (you can have a friend that boosts your winnings even if they would remove the bots).
Sorry but I don't belive it's 1.8gold/goldmine, I just started a Zikurat map starting with 4 goldmines then I took the mine in the middle so I had 5 mines, if it was 1.8 gold/mine then I should get 9 gold each tick but I got 10 gold. And if we would get 1.8 gold / mine then I would have got a lot less gold in my first tests, I would have got ~36gold/10sec instead of the 44gold/10sec.
Though I got curious about your gold rate you got so I tested some (would like someone else to confirm if they get the same). I tried to test how much gold I get in 10seconds and I always got 11 ticks of cash. Also I checked to see how fast I would get 100gold (2goldmines = 4gold / tick) if it was every second it would take 25seconds but it was closer to 23 seconds (somewhere between 22-23 sec. If we go back to the 11 ticks on 10 seconds we see that we would get gold every 0.9
Ok I tried to time the rate reinforcements spawn. I lowered the ingame speed to -10 and used the timer you see if you open the score board (it's much easier to track things when you lower the in-game speed). First creepwave spawned when the timer stood on 20seconds, the second creepwave spawned when the timer stood on 51seconds. So it looks like it is 31 seconds between each wave. @ Doggiedoodle if you use the same method when checking currency you can notice ho
ohh yea, I didn't think war effort would increase the rank so I buffed mine to 10 so I could confirm all the reinforcements. Did a normal skirmish, restored default options first then changed speed to adjustable. War Rank 1: 5 soldiers War Rank 2-10: 5 soldiers 2 archers It also seems that if you do less then 50% damage you get 4 gold for soldiers and archers and if you do more then 50% you get 8 gold.
This is with all settings on normal Default reinforcements/wave: 5 soldiers, 2 archers Extra reinfocements/wave: 3 priests, 2 angels, 2 catapultasauriis, 2 giants Each owned goldmine gives 2 gold/second Currency I costs 1800gold (4gold/second) Currency II costs 3000gold (6gold/second) Currency III costs 4200gold (8gold/second) (They are not cumulative) Intre
[quote who="Nichtganz" reply="2" id="2159258"]Heart of life needs to cost more 4500G, heal 1800 and restore 1800 mana over time, and have a cooldown of 35 seconds its a no-brainer item and causes massive stalemates not to mention it makes scrolls and potions fairly useless as this item allows them to stay on the battlefield.[/quote] That would just make it so no one buys the heart, I agree that in it's current form it's very powerful. If you lower the healing &
You can manually change the hotkeys by changing a file called game.prefs here is a link on how to do it: http://forums.demigodthegame.com/347324#8 remeber to not have a comma (,) after the last keybind row and the }, row
[quote who="Teseer" reply="12" id="2152155"]To be fair, even the most expencive isnt that hard to get. Like...not hard at all. You don't need to buy them all, just find one that works well for you and get the others when you can. I mean...they are Achievements...[/quote] Atm they are grinded and not achievements. And how are we to find the one that works well for us if we can't buy them and try them out ?
[quote quoting="post"] 1) Abuse the Buy/Resell exploit for tons of minions at the beginning. 2) Play their General like an Assassin, not focusing on minions at all. [/quote] I play my General (Sedna) like an Assassin because her own summons sucks and her other skills support the team and the road to winning far better then her yetis. To be able to summon yetis I must sacrifice something of following: 2 interupts, a nuke heal, good passive healing. An
[quote who="zzSleeper" reply="9" id="2151652"]I agree that in a purely competitive game, all players should be on an level playing field, and I'm sure this is why there's an option in custom games to turn off favor items. For casual play these are a good addition however, and encourage better long-term player retention. I consider myself a competitive player and this is really a non-issue. Here's why: the best item, +15% move speed, is affordable after two games.
Only thing I have found to be really annoying with Regulus this far is his Mark of the Betrayer, it does nice damage, slows for lots and never seems to wear off.
Yesterday I tried to teleport to a ward and it doesn't work, but you can teleport to flags that your team own.
Personally I never use Sednas Yetis, it feels like they don't add that much support and I rather spend my skillpoints at skills that bring something to the game. To get them decent I need to focus all my gear and skill points to improve them and therefor missing out on other important stuff and even if I do focus the gear and skills on them they will be wiped out in the next dual aoe combo.
I agree that there needs to be some improvements on how the minions are managed and the minions. [quote who="Doggiedoodle" reply="11" id="2150787"]You can't select individual groups of minions. It tries to cast the spell again when you use those hotkeys. The only thing you can do is hit m and select all your minions at once. That's not at all condusive to microing them.[/quote] Regarding selecting groups of minions I belive that 8,9,0 is the selections for Mi
I agree to the fullest with this, the way the system works with the high cost of the favor items makes people just buy a cheap one and then focus to get the best one for their favorit hero and they will miss out on all the others. I say either make all favor items free (as the OP said) or make it so you don't buy them but instead unlock them when you reach enough favor points (when you have 1000 favor points all items that cost 1000 or less favor points are unlocked, and once you reac
Just wanted to thank you for pointing out Heart of Life, I overlooked it because it was a ooc item but I tried it out a bit today and god I love it.
When all the opponents leave a game we are forced to finish the game against bots if we want the favor points. Couldn't the game just end if everyone in one of the team leaves ? The way Pantheon works atm I doubt it can really be abused by any side. But to be sure insta win could only happen if the game have been going for more then 15min or when the game reaches 15min if the players leave before.
Not my playstyle with Sedna, but I'll give a sugestion anyway :) At the start you can buy rank 1 priests, summon them then sell it again to afford potions. Then pick pounce as first skill and play a bit more agressive at the start, depending on the skill of your opponent and if you have a friend in your lane you might get a fast kill or atleast make them waste some potion/go back to base(losing xp).
Some of my Camera hotkeys are grayed out so I can't change them and I can't change other hotkeys to the ones taken by the grayed out ones. This is very annoying since Q, W, E are very good keys to bind to something else then moving a camera. Others have the same issue and is it possible to fix ? Thanks in advance / Freche
I think fast is a bit too fast it is hard to time stuns and other skills, though Normal is a bit slow I agree. When playing singleplayer I usually play with adjustable and increase the speed to +1 or +2. Since they have a speed scale from -10 to +10 why can't we be able to choose from the scale (with a slider) ?
Why can't we move the camera with the minimap ? I would love to see that if I press somewhere on the minimap my camera would move to that location. As it is now if I want to take a look at another location the fastest way is to zoom out then zoom in again instead of just a single mouse click on the map.