Darkrenown_

Darkrenown_

Joined Member # 643459
0 Posts 0 Replies 17 Reputation

Wdll, switch auto turn to off and skip moves left to yes. That way it'll only go to the next turn when you hit the button and it should end turn as soon as you hit the button. If a little clock shows and and it doesn't move to the next turn you probably have a colony ship waiting to land.

14 Replies 402 Views

High taxes don't stunt your pop growth too much, I set my tax rate at 50% when the game starts and it pretty much stays there. The extra money is nice and my pop is noramlly the 2nd or 3rd highest and often climbs to the highest when I have a few morale buildings.

25 Replies 1,665 Views

I don't mind this nerf, I never rely on trade goods to get my techs or money anyway. Perhaps they should be worth a bit more than a few hundred BC though. It seems strange the AI will spend ~40 turns building a trade good and then sell it for 200.

147 Replies 4,173 Views

Richard, I dled the save and tweaked your sliders. One turn later you have a much better economy. I don't have anywhere to upload the file to but I can email the rared version of it if you want. Basicly I upped your tax to 50% and your spend rate to 54%. Also, it might be a good idea to keep you tech slider at 30 early on, reseach is expensive!

45 Replies 1,838 Views

"I challenge anybody to beat the computer at Intelligent without using any tactics that the computer does not use." Sure, I've done that 5 times in the last week. My strategy: Have a strong, if not the strongest, military. It's that simple. Just like in the real world the AI's don't like picking a fight with someone stronger than them. You don't need to bankrupt them, blockade planets or rush for trade goods (although trade goods are nice, get them if you can). "Now it's been a

45 Replies 1,838 Views

cheese tactics are tactics in which a player takes advantage of a loophole in the game rule set - com napping in Total Annihilation Hehe, then you fly him over his own anti-air... :D I agree about making the game more fun for the majority of players rather than finding ways for the AI to defeat each new cheese tactic which pops up. If people don't like how the AI reacts to their cheesy exploits they should quit blockading stuff and milking AIs for peace deals. "I typed in Godm

34 Replies 811 Views

I played (and won!:) ) my first all bright AI game yesterday. The Drengin were doing pretty good and then managed to culture the acereans to death and beat on the altarians untill they surrendered to me (with only one planet left), this gave them a huge population and economy to go with their huge navy. Then me, them and the Yor had a huge arms race (which left the torians eatting our dust)with the drengins being ahead most of the time. Eventually I won by tech, having not fought a single war in

21 Replies 818 Views

"Why would you want a global social swap?" Because I didn't know the first govener was the default on all planets, but I do now thanks to staffa. Still, what about my second two points? For the global military swap the list of ships should be in some kind of order and I think a way to tell all planets building any ship to switch to something else.

10 Replies 249 Views

I played a game yesterday with all genius AIs in which I was never at war. Ever. Me, the Yor and the Drengin were in a more or less constant arms race throughout the game with the other 3 civs lagging far behind. Good relations and lots of trade help meant I was safe when either of the other big two pulled ahead. Funding wars and giving aid to either power if it looked like it was going to be crushed by the other also helped stop either of them become too powerful.

11 Replies 388 Views