If you've got the highest grade in mathematics, you'd know you need to actually provide your lines of reasoning to support your statement. I do not see any 'math'. [e digicons]:S[/e] It isn't a win chance, the stats clearly state win percentage. As in, the percentage of games the Demigod has won.
Ranbir
@Kestrel I thought he didn't want to use it. Hence the desire for a 100% refund. @TenetGW When you have technical issues, report it through the correct channels, get the acknowledgement and then wait. Continually harping on about it and calling Stardock a disgrace for not fixing it is beyond a joke. Yeah, it'd be great if they could just wave a magic wand. Some of the points is here a surprise some more h
I hope the bans don't get lifted.
1. Give me a coupon for 50% off Elemental, instead of Demigod. 2. Convince the creator of King of Dragon Pass that selling his game on Impulse IS technically feasible. He's a Mac person I think, they are crazy in the head. 3. Expand payment options. If you're going to localise currencies, provide local payment options as well. 4. Get that upgrade page up so I can get my Demigod CE goodies. 5. Join Team
If there will be indepth documentation to help noobs like me in wanting to make certain changes, I'm in love. I just hope there are tools/programs to help do some of the tedious, easy stuff very quickly. Even making minor changes to civ4 required sifting through on my notepad, which became an absolute bore.
Your thanks is to have me buy Demigod again? I'd prefer an Elemental voucher, frogboy. :P
I'm getting a flashback of CounterStrike's "Dynamic Weapon Pricing". I think all but the most popular items ended up super cheap. Granted, the items in DG are all of varying effects but I wonders about certain powerful items becoming cheaper than they should - or even cheap low-effective items becoming out of reach. Also, I feel what a DG buys is already changing dependant on who the opponents are and how they are built. I've never bought the same things for my
It is their room. They can ban whomever they want for whatever reason.
[quote]Actually string theory shows that there are possible dimenision behind our 3rd dimenision (hence 3-D). As one of the greatest Scientist of all time had said 'Mathematics should always be proving what science is saying.' [/quote] Typical a scientist would say that. Mathematics is not proving science. Science is based on observable data. Observations prove their hypothesis. That's it, science should be proving what it is saying with observation. It is just so very con
Wasn't much fire being opened up at it... Unless you mean the occasional trebuchet hit.
Great stuff. Can't wait for your Elemental beta, think it will be a lot calmer!
Perhaps if their initial differences continue to remain pronounced as they level up.
Yes, I'm for giving us the option to disable all movies once we've gone through them once. Just like in Space Rangers 2.
These are just ideas and suggestions, of course. A Demigod inspired by Monkey King! (Hanuman or Sun Wukong, either is fine!) A Demigod inspired by THE FLY! (Basically an insect design, something as scary looking as UB)
The wards should be targettable.
I don't agree with ending every match mode on citadel destruction. Although I remember a setting that has the game continuing if citadel does get destroyed. It should be defaulted to that in the different game modes.
Here is what I got. It was in a slaughter game, on the final kill it happened. [quote]EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x10096dda attempted to write memory at 0x00000000 Program : D:\Program Files\Stardock\Demigod\bin\Demigod.exe Cmd line arguments : Callstack: TickCounter::QuerySystemTick + 300698 bytes ((Unknown)(0) + 0 bytes)</p
It will be real people and players will have rankings so when players go into pantheon they will be matched up in relation to their ranks. So you may have a 2v2 of similarly ranked players or a 1v2 in which the single player is a significantly higher in the rankings. AI are in to help with beta testing. So we can't constantly waiting for players we can still get games going and see how the game is going. Also helps to check the AI itself since it will need to be strong in Single Playe
I have to put the AI's attack priorities into question: Minions will move away from the target you designated to attack and focus on others before finishing off the original target. This is same for the Demigods, in my experience, as well. After a few auto-attacks against a Demigod target, s/he will switch to a creep/minion that is nearby, without any real reason to. The Demigod is still in range, hasn't made itself immune* or anything. Because of this, it has now sort of beco
It would go better if I wasn't just watching a wall. The script sorta made me cringe and felt rather long winded. It's feels to me a want to get the story out of the way in one big go so there would be no interruption until the ascension video.
[quote who="Frogboy" reply="13" id="2075550"]In Demigod, you can boss around the AI players on your team in single player which is nice. You just ping the map and the AI players will tend to come help you.[/quote] This would be nice in MP too. Not everyone will be using voice chat and typing mid-battle can be a pain.
Some penalties as an after effect of just having warped at the speed of light. Maybe a few seconds of receiving extra damage, or decreased speed.
AI should be in. But we need a way to communicate some basic instructions/commands to them. Like asking for help, follow requests, etc. Like the beacons usually found in some RTS games.
TA has posted what we talked about in IRC yesterday. Oak's ward shows health, that means it can encourage a tactic now to try and destroy his wards before enough spirits are summoned. It will atleast help slow down the near infinite respawning of them later on. I think the fact it begins with health in the first place, this was probably in the dev's mind. Makes sense since Oak can summon several later on, which he'd be encouraged to spread out.
I think since they are special minions they shouldn't benefit from the item boosts. Morale is enough for them.