I have the most effective beast build imo. It is kokujin's build. A quick search should show it. Your starting build is completely different than mine with items. We should heads up - just your build and mine level 1 and see who wins out. I think mine will win. I am interested to see if your build is effective.... might be good in 3v3. but 1v1 and 2v2, I doubt. I disagree on level 5. At lev 5, I start MOST battles with grasp,
first off thank you very much for not only reading my build but taking time to write out an explaination of flaws with it . secondly i dont get why you would ever start with grasp, it lets the other demigod get away and they can just port out after you do that the second the fight starts to go south.
while kokujin's build is better for 2v2 and 1v1. you got me there, this build is for snareing someone who may or may not have been able to beat me 1v1 to allow for allied demigods to come assist (which good teamates will do). also unlike kokujin's build this is fast enough to out kite anything meaning even if things go south for you, 9 times out of 10 you can simplely retreat and come back a few seconds later with a port.
in 3v3 having more speed and snares means you can assist your allies in their 1v1 fights and make sure you can push kills through. this build can't 1v1 some builds however thats not the point. your job is to make it so they can't run long enough to be ganked or to do enough dmg to force them to retreat to base while you out kite them ect.
don't understand why you get 1 of the worst 1500 item , wyrmskin handguards even if you have 15% speed
b/c you can never have enough snares, and the dmg boost helps too.
Usually the schedule is tight, and you dont have cash for things like Nature's Reckoning. You need to get things like Cur1, Priest, Tower Heal/Damage, Xp1... and ofc Unbreakable/Vlemish for the mana and pots, portals!
I haven't tried BotS so far, maybe I should do that. I don't spit much in the beginning because Spit I sux damage wise, and you dont have the mana anyway. Spit II is extremly strong though, its 900 damage at level 4 every 7s, for only 30% more mana, compared to Spit I, which is 500 damage.
true you dont have money for natures but the build is set up for only 3k which is easily doable. also you dont have to get all the cit upgrades yourself. honestly if you get priests/cur your teammates should be able to make up the difference.
I vary on favor item based on the opposition/team, play style, and map. Might use BotF, BotS, but one of my favorite favors with this build is poisoned dagger... though I typically can't justify getting it.
One thing I'd throw into the mix would be getting scalemail on your first trip back to base if possible for the added armor. So, on trip one, have 1900 if possible and get scalemail + unbreakable. I think I'll give your specific build a shot and see how I do.
what i've noticed about ub is that people generally run when they see you coming and b/c your a melee character you need to be fast enough to close the cap before they escape into towers. while poisoned dag is nice after about 2 kills the other team generally just avoids you.
i've never thought about getting scalemail. i'll have to try that out.
[quote who="[ShakeNBake]" reply="7" id="2371408"]dont you want blood of the fallen with an ooze build?
UB + wand of speed and nothing should get away from you anyway, so you are free to stack the **** out of hp.
I personally dislike getting ooze so early due to the hp drain, but I don't play UB much so meh (I usually get it lvl 9,11,12,13 or similar).
the hp drain is nothing honestly. you can turn it off at any second and its only...10ish per second which you only really need when fighting other demigods.
botf is a nice item its just not my play style.
I'm with pacov on this one.
kokujin's build skips speed for more hp/armor and diseased claws/inner beast so you can get spit/ooze II at 4 and spit ooze III at 7, which are simply far superior to 3% speed/run and 5% slow.
Speed doesn't matter, because a good player wont engage if he doesn't believe he can win, so he usually doesn't have to run or a team mate will assist him. And with a level more of ooze/spit more hp and armor, they will win in a 1v1 confrontation, which is what counts!
It's possible that you can run more easily from a 2v1 gank with this build, but getting into those is already a big mistake.
his build skips speed meaning you can't catch people who just avoid you on a 2v1 and you can't out run people on a 1v2.
snares help other allies gank which is the entire point of the build. also your right they wont engange unless they THINK they can win. however even if they can win 1v1 you can always out run them and if an allie comes to help they are fucked b/c of claws. 1v1 is nice but were talking about a 3v3 game where good players come to assist allies who are in a 1v1 fight.