Piznit

Piznit

Joined Member # 2764822
5 Posts 219 Replies 632 Reputation

I really like the one that adds damage against structures just because its something completely unique. That would be an interesting Favor item to play. The Water of Life would be a good one, especially for say, a Sedna, she can REALLY stack hp regen and the mana regen would rock also. Scales of fortune is kinda neat as well, again because its something unique (Increasing your currency regen). Its not just another "get more

67 Replies 151,034 Views

[quote who="Legolan" reply="20" id="2438913"] Quoting Piznit, reply 19 If you are asking how to "counter the counter" of everyone porting into the opponent's rook towers, consider trying this... Walk into or near a tower farm, makingthe other team port in. You just made them waste a scroll or the amulet is on cooldown. You, of course, run away, because you're smart enough to not get killed 3v1. Meanwhile, you

47 Replies 8,797 Views

I always leaned toward the old standby. "Wanna order pizza and have wild, crazy sex? What's wrong, you don't like pizza?" Works everytime...

17 Replies 35,722 Views

[quote]I do agree that teleport scrolls are important, but I think cap locks might be even more important tele ganking won't win you a game, well it could, but you'd need lots of tele ganks locking portals / enemy gold flag will win you a game (on cataract 3v3 that is)[/quote] Teleporting in and killing the opponent (or even just running them off) usually directly effects flag control and portals in that lane. Why settle for just a cap when y

16 Replies 3,500 Views

Or make it where you can pick one standard Favor item, and one Assassin/General specific Favor item. Example: Regulus could select Swift Anklet (standard) and Heaven's Wrath (Assassin specific)

41 Replies 136,358 Views

I was gonna try TB + Reg + another TB, but sadly the other team said "no doubles"... ...I guess they thought it was too uber. [e digicons]:P[/e]

24 Replies 8,605 Views

If you are asking how to "counter the counter" of everyone porting into the opponent's rook towers, consider trying this... Walk into or near a tower farm, makingthe other team port in. You just made them waste a scroll or the amulet is on cooldown. You, of course, run away, because you're smart enough to not get killed 3v1. Meanwhile, your team is free to port or run to the other side of the map while they stand there alone inside a tower fa

47 Replies 8,797 Views

After I finish a game and it brings up the stats window, if I click on the awards tab to see what I won, it crashes the game. Anyone else having this problem?

1 Replies 2,951 Views

Well, you could use Scaled Helm, it adds +4 mana per tick and is super cheap. After Vlemish and Plenor, ignoring favor items, youre looking at more expensive stuff like the artifacts or Hungerlings Crown.

12 Replies 1,987 Views

A hot dog. Smothered in brown mustard and relish. Delicious. If you dont get it, watch the link below. If you say no, I might bite your ear off. http://cubs.fandome.com/video/26579/Will-Ferrell-If-you-were-a-hot-dog/

5 Replies 36,686 Views

Yo momma's so fat, she's got more chins than a chinese phonebook Yo momma's so old, I told her to act her own age-she died Yo momma's so stupid that when she saw a "Wet Floor" sign, she did Yo momma's so fat she's on both sides of the family

37 Replies 97,959 Views

Best: Sedna. Played her the most, so I have the best "feeling" of when to run, fight, etc. I know exactly when her cooldowns are ready without having to look at the icon along the bottom, and I feel most comfortable playing her because of her great survivability and longevity. Slightly behind that would be Rook/Regulus. But if its a truly "competitive" game, I'll usually default to Sedna. Worst: Unclean Beast. He

5 Replies 3,704 Views

[quote]So, if a guy like me who has taken a break from this game for a few months wants to come back I shouldn't bother? Because based on the posts around here it sounds like nobody will let me join their games if I don't have x number of games since the reset or if I don't "explain my situation" adequately. Awesome community we have here. I guess it's not just GPG that's killing the game.[/quote] Or you could join games that say something along the lines of "X number o

60 Replies 22,195 Views

I dont think speed stacking was the original issue. What CelMare and myself were trying to suggest is that along with your speed items and Inner Grace, it is usually better to focus more on 1.) Healing Wind, 2.) Monk Idols 3.) HP items, as opposed to what the OP "built"...which is buying 3 mana helms and taking Pounce/Heal without Healing Wind or Monks. The OP build is sorely lacking of ANY health items. So as worthless as the Sedn

36 Replies 6,032 Views

Youre English is hard to understand, so Im not faulting that because whatever youre native tongue is I can guarantee you I wouldnt do any better trying to type that. But overall DPS isnt as important as staying power. Yes, you'll do more DPS "burst" damage with pounce, the problem is you'll run out of mana AND health before someone else who is using monks and healing wind and just using autoattack. This is the main problem with what you'r

36 Replies 6,032 Views

Dont forget his passive ability to produce a mind-numbing mana draining area of effect around him while he mutters about "Kmart sucks", "Judge Wopner", and "Fishsticks night" He could also have a Direct Damage spell that when he casts it, he says "97X... BAM!!!... the future of rock n roll!"

2 Replies 1,472 Views

[quote]We can play 1v1 when u want and put the replay here if u want.[/quote] [quote] Your objective is to be the fastest DG of the playground, so u will be able to chase everyone, run when needed and be quickly in every place of the map that u need without endless teleports, maximizing this build is easy and very cheap so u are going to play a full support role, not only helping and healing friends, u will get most of the fortress upgrades becouse thats where the most of your m

36 Replies 6,032 Views

[quote]just learned a new trick from watching your replay, its how u place the towers early game just at the corner. You ketp that erebus away from the flag anytime you were there. However you said that You always want to be 1 stage ahead of the enemy. but in this game, you were always 1 lvl below all other players even if you switched lane many time to cap and farm. I think its because you went back to base more than the other players.[/quote] &nbsp

28 Replies 79,489 Views