hlesser

hlesser

Joined Member # 332198
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Stardock SmartException Logging Information ------------------------------------------- OS Version : Windows XP Video Card : S3 Graphics ProSavageDDR Application Exception code: C0000005 ACCESS_VIOLATION Crash Addr: 005E287C 01:001E187C C:\Program Files\Stardock\Drengin.net\AltarianProphecy\galciv.exe Processor Registers (x86): EAX:00000008 EBX:00000000 ECX:00000001 EDX:00000000 ESI:00000004 EDI:0012F55C CS:EIP:001B:005E287C SS:E

0 Replies 245 Views

Brad, It's Win98SE, AMD K7 600MHz, DirectX8.1. I played the movies using the Bink Player and they're great!! I just want to see them in all of their glory from within the game. ;)

14 Replies 451 Views

I just had a lockup following a UP meeting and vote. After the vote I saw the main map and then everything locked. :( I've ziped the debug file along with the AutoSave and PrevAutoSave game files and I'm sending them to Brad & Cari. (I autosave every turn to try and catch these lockups ;) ).

1 Replies 100 Views

Brad, You fixed the Win98 performance issue at startup. The doors open smoothly now. There is still a problem with the event movies. The 1st colony movie is better. I can see the video now, but the sound is still breaking up. Also the sound when I "speak to" the AIs is breaking up as well.

14 Replies 451 Views

I have an AMD K7-600 MHz running Win98SE. I had no problems playing large (16x16) until the end-game. While the AIs had only a few ships, things became very slow with each turn taking ~5 minutes each (including my actions). :notsure:

32 Replies 1,145 Views

This is a minor thing, but the button at the top center of the main screen is labeled "Menu", but it takes you to a panel labeled "Options". :notsure: I would suggest that the Options panel be renamed "Options Menu" so that the Menu button does go to a menu panel.

0 Replies 96 Views

The Drengin AI is at war with me. It is massing ships around every one of my Starbases. This would make sense if the AI was going to attack my starbases, but there is an UP reg that prohibits attacking any starbase. Thus the AI is wasting its ships.

1 Replies 133 Views

The good news is that the project completion notices are showing up correctly in the event panel (lower right corner). :) The bad news is that the "UP Vote Next Month" showed up AFTER the vote was held. :notsure:

1 Replies 147 Views

I'm not sure if this has been reported before for Beta 4D. I send a freighter from Earth to an AI world. GC reports that the freighter is from a different planet of mine and that's the route the mini trade ships follow too, missing my econ-enhanced starbases. (:( I'm not sure if the mini map shows the GC changed trade route as the two planets are next to each other (2 squares away).

0 Replies 103 Views