Also fix the random demigod option. And maybe tweak a little the chat window (make the borders straight and make the whole window a little bit more transparent, just a little so it doesn't stick like that). And if they can, change the color of the "player X voted for concede" to red or something, so it's more visible! These fixes are not only my wishes, take a look on the forums and see that others also want this. I'll keep my fingers crossed, hopping you fix all these bugs and don't
Ghost
[quote quoting="post"] EJ: My observation from releasing games is: what you release on day one sets your curve. Sets your curve, so that no matter what you do, no matter how much money you throw at it, you never really break out of that curve. [/quote] If that's the case, then RIP Demigod, it's clear they don't want to waste any more money on it, because we all know how well Demigod was on day 1 and afterwards. We don't have the belief that we can ship someth
Yeah, thank you Froboy because you, as a publisher, allowed GPG to release such a unfinished and broken game.
Neah, it goes kaboom here too, on Vista x64, when i alt tab. Not every time, mostly in lobby. It crashes or weird stuff happens, like the red circle for spell range disappears.
As far as i know, from Frogboy's posts, the 1.1 patch was in QA at Stardock for 1 or 2 weeks. I don't know how they test it, with how many people and in what conditions, but they are doing it wrong, if such bugs get away after 2 weeks of testing. And no, putting the blame on people's PCs is not the smartest way to answer the complainers. I play a lot of games, and i don't see this with other patches...Look at TF2 patch, or at Down of War II latest patch (now that's a MASSIVE patch and
I agree with the OP (except for the balance, imo the game is very balanced, but you have to keep in mind that this is a team game, not a 1v1 game). This game (and it's not just DG, it's this type of game) can be very, very frustrating when you lose. Because you depend SO much on your team members to know the game at least as good as you. And in this game you CAN NOT WIN THIS GAME ALL BY YOURSELF. It's a fact. Premades are not the game's fault. The game's fault is that it doesn
[quote who="StAcK3D_ActR" reply="5" id="2282203"]stardock = good, they understand professionalism and working with customers in a mature manner. GPG = not so sure, im not very confident in their ability to release good gameplay fixes,patches,content. every single patch seems to bring out more problems. [/quote] This. But i might add that SD has poor QA testing, because they tested the 1.1 patch and just look at how many bugs got through...
[quote quoting="post"] ......of a game made by THQ. [/quote] No. CoH is made by Relic. THQ is the publisher. Get your facts straight, before accusing somone else of ignorance.
What do i think? -they pushed DG aside, and only have a handful of people working on DG. And those people are really bad code writers. This should explain the rare and buggy patches released by GPG. -they have very poor QA testing. And not only this, but they blame the users for their mistakes (post 1.1 patch crashes) and are accusing people from some countries (other than US) as being trolls. And after all this, they still expect to sell more, in order to continue wit
English, US (the OS). Retail dvd (also from US, bought before EU release).
I don't have a problem with his mines (grenades). They are ok. When he is lvl max at mines, you already should have enough health. If not, you are doing something wrong. And anyway, this game isn't a 1v1, it's team game, so there should be always a backup for you (heal, shield, interrupt, etc). The only problem i see now is that the game permits teams made with more than 1 or 2 of the same demigods. For example, in a 2v2 and 3v3 match, a team should always have different demigods. In
No, it's NOT a good patch. It broke more than it fixed and currently i can't play the damn game because of in-game crashes. And no, stop with the nerfing. Just stop.
Any news on the 1.1 "improvements"? -random not working -crashes -fav items are not stored -stats not saved when hosts quits ?
How about fixing all the bugs that were introduced with 1.1? Like crashing a lot (never happened before 1.1, and now i almost cannot play a decent game, and i'm not the only one wtih this issue), fav items not stored, if host quits then no stats are recorded, random option not working, etc. I thought patches were to fix bugs, not bring more... How about some proper QA testing this time?!
Well, i've sent them an email already. Should i sent them everytime it crashes? It crashes too often, lol...
A failboat. [e digicons]x_x[/e]
Crashed again here, 3 crashes in total for tonight. Yay for patch!
[quote who="Invisible_XXI" reply="3" id="2278803"] furthermore, are there any changelogs?! every patch i have to crawl through the forums to get some information about what they´ve done with the latest patch :/[/quote] Open impulse client, go to my games, right click on demigod and click on History.
Not much really. Imo, they broke more than they fixed. + concede option (but needs to be more visible to other players, when someone votes for it) + chat window is more visible than the old one (also needs fixing, it's too ugly and visible, lol) +/- nerfed Hol (but too much, making it useless, be
[quote who="Wagnard" reply="1" id="2278724"]Eh there is a random DG selection. there is a scrool bar on the demigod selection screen.[/quote] ...that's not working. And please add to that list: crashes . Before i had none (except when i was alt tabing), after 1.1 it crashes like hell, randomly. And by reading the forums, i'm not the only one.
After the patch: -crashes a lot -fav items are not stored -random demigods not working Yeah, great job indeed.
You know what's conceding for?!?!?!?! For a game like this (3v3): -host forgot to tell that he started the game with lvl 20 and 25000 gold -one player in my team has spikes, almost every 5 second. Game freezes a lot. -a minute later, that player quits and gets replaced by AI -AI immediately starts to die. Died 10+ times in 15 minutes. -more units are bought, some player has sim speed of -1.
I have the same problem, and it's happening a lot since the 1.1 patch. Should we sent the dmp file every time it crashes? I've sent it the first time...
Same here. Crashed yesterday, i've sent the dmp file. Today, again. Never had this problem before. It's only since the 1.1 patch.
Happened again, just now. I was playing with erebus and it froze. Since the 1.1, it crashes very often. Before this, it only crashed when i was alt tabing.