[quote who="Elmoman" reply="4" id="2274606"]I don't mind the favour point reset! It's actually cool, and wouldn't mind seeing a similar event again in the future![/quote] No, it's not cool because i don't play and can't play like a maniac to grind for fav points all day long. It's an artificial unfair advantage for the players who have more time to play and they buy all the game fav items in 24 hours. Now i have to start all over again, to make 2000+ fav points, in maybe a week or two
Ghost
I've asked this many times, but got no answer: Is this the first and last time fav points/items will be reseted? Or should i expect my fav items to be reseted again to zero, in the future?
Way, way overpriced. 8k should be a fair price, imo. And btw, good example with the Warp stone. It's so expensive now that it's a joke, nobody uses it.
Update done. - Flag capture checks - Added task ticks - Tightened purchasing priorities Can anyone explain it to me what are these fixes/changes?
Oh, ok, great news then. [e digicons]:beer:[/e] I'm looking forward to any connectivity updates from them, maybe we have a chance to play some 4v4 or 5v5 games.
[quote who="Mr11" reply="22" id="2274124"] Do they EVER release a change log? I have yet to find one [/quote] Yes, they do. Every time. When you update the game via the Impulse client, right click the game and select "View History".
Imo, some simple code changes in AI behavior should suffice: -don't attack more than one enemy dg. If more than 2 dgs are in his close vicinity => retreat -if his health is sub 50% => heal or retreat. If it's sub 30% => retreat. -don't attack towers in most cases. Avoid attacking them in general... -fix the "standing still and do nothing for 2-3 seconds" bug. - his priority would be killing creeps and taking flags while avoiding confront
I don't think it will do anything to help us. But i'm a pessimist by nature, so...A pessimist can never be dissapointed. :p Anyway, i've played some 3v3 games and the spikes are rare, but they are there. It doesn't matter with who i'm playing, i've tried with a couple of local people, with great ping to them, no change. The only thing is that when someone in a 3v3 match quits, the spikes disappear. So it seems 5 players are ok, 6 players is pushing the limit and above this, the spikes
Frogboy , one more thing i want to ask you: Did you talked with the people from GPG about a rematch option? Is it possible to make such a feature? Because it can be very, very useful, and many people asked for it... Also, why no info about the new demigods? I'm sure you (and GPG) have some ideas, why don't you share with us? I've asked this many times (and not only me) and you keep ignoring my questions/
[quote who="Frogboy" reply="7" id="2273519"]I like the idea of AI demigods that replace dropped players not providing gold/XP. Any opinions on that?[/quote] This has been discussed by the community and the general feeling is positive. There are some threads about this (one of them is pretty big), i thought you knew about them already... :( I get the feeling that many good posts are not noticed by the staff (you and gpg). :( Anyway, you have my vote for this. A
The picture says all. Also they were noobs who rage quitted right after i killed them a few times. They knew each other apparently.
[quote quoting="post"] But you can rest assured that we’ll do as many of them as we can and push for GPG to get in as many as they can get in or let us take care of it for them. [/quote] This. Please consider it. About the rest, i can't wait for 1.1. Concede option FTW! [e digicons]:rofl:[/e] Tighter integration with the new online
Can't you connect your pc directly to the internet modem, bypassing the router? It's the easiest way to know for sure if your roter is to blame...
I for one don't like the "Multiplayer Online Battle Arena (MOBA)" name. First, MOBA sounds odd and second, "Multiplayer Online Battle Arena" could be describing any mp pvp game, from CS, Quake or UT to Guild Wars and such. Just my 2 cents.
Then move the JU site... [e digicons]:S[/e] It's really bad to have a broken/slower DG on weekends, when most people have time to play it. This should be a priority, as it's quite bad sometimes...
[quote who="Frogboy" reply="1" id="2271307"] What things do you think need to be "fixed" as opposed to things you wish would be added? The only issue that I'm aware of that needs to be addressed is the problem in pantheon where players will quit [/quote] So basically you're saying there are no bugs in DG, at current time? Really? [e digicons]:rolleyes:[/e]
Oh...sry, my bad. :) I didn't realize that you were referring to the router's firewall...Though he didn't said if he's using one (router).
[quote who="caseysafatkid" reply="2" id="2270700"]I turned my firewall off and tried it, no change. [/quote] [quote who="Spooky" reply="3" id="2271139"]Is there a firewall running on it?[/quote] [e digicons]:|[/e]
[quote who="MrBoingy" reply="22" id="2271405"]Nooo, 1 is yourself! So that's a: you+AI v 2 AI! [/quote] Well, doooh... [e digicons]:grin:[/e] I think they all quit because the match was taking so long to be made. After 5 minutes of waiting, i was tempted to cancel it too, but i've stayed so i can see how long it will take and what the result will be. My curiosity was rewarded. :)
How about a 2 v 2 AI match? :D To get into the match i had to wait 6-7 minutes, most time spent in the "connecting to players" screen, with the map loading background. And one thing i fail to understand is how people expect to get in the same match with their friend(s)? Panth is made by joinig random people according to
[quote who="twifightDG" reply="10" id="2271362"] Quoting Dead Ghost, reply 9What Joeuser.com has to do with Demigod's servers? Err he explains in the very same paragraph? [/quote] I thought that demigod's game list and logins are on a separate server and do not share the same "space" with Joeuser.com. Or maybe i don't understand this correctly, as i'm not a network savvy person.
What Joeuser.com has to do with Demigod's servers? [e digicons]:S[/e]
[quote who="Frogboy" reply="7" id="2271276"] The "what have you done for me lately" attitude is really annoying that some exhibit. There's been easily a dozen updates since the game's release, with major updates in the next week and yet all we hear about is "where are the new demigods"? as if it doesn't occur to them that all these updates might have had some impact on the creation of those demigods. lol..[/quote] The customer knows this: GPG released only one small patch (1.01)
[quote who="HateForest" reply="25" id="2270982"] Like most new games in new genre's I'll probably pick up LoL out of curiosity, I must agree that the art style is like needles in the eye, but it might look a lot nicer in motion . Game play is always the most important thing... [/quote] See one of the recent trailers: http://www.youtube.com/watch?v=0vKpfxHU6oc Once yo