I used it frequently when it was up-to-date; but, when I saw that it had outdated information, I stopped using it. I will return to using it when you have been successful in rallying your troops to repair it!
Pfizzyhead
"[Y]es" to all questions.
why not release a map builder...
I think the mines would be fine, if they had a damn time limit.
I love it when he swaps and it allows you to slap his teammate for the killing blow! But yes, I have frequently been stuck after being shadow swapped. I also have seen Oak do a crazy dance trying to find his last target before I get control of him back.
Yes, these things are good at stopping the effect of damage. Shield will stop the spit...but the reload time on shield is really long, and "an experience player knows" that. Don't say passive aggressive things like "an experienced player knows," because your claim is too subjective for verification. Half of the strategy in playing against an oak is getting him to use his shield and whatever items he has on him and then getting him to engage. If his shield runs out, spit, grasp, spit, aa. Dead
I think the biggest factor here is that as an oak player, I can see a fireball coming from a mile away and put up a shield. But the DA can spine attack me before I can press the number 1 because his tail twitches as a natural part of his animation. The wait is good, and I argue that it should be a little longer...unless you make him do a dance before he shoots it.
Winning is cheating.
Erebus and Unclean Beast on Pantheon. i am so tired of how once Erebus is level 15 he stops getting hurt. You can damage stack all you want and he'll just slowly float away until you're far enough away from the crystal and he'll just pester death you after an istant 1700 dmg. As for Unclean, the method of death is always the same, he spits on you, wanders around a little bit, spits on you again and then starts laying into you. Unless you can kill him, he will kill you. I know
Not that anyone is wrong, but I think this is a good time for everyone to educate themselves on what irony means. I think that every time someone says the word irony, the entire room should aspire to better understand what it means. This wikipedia document is dripping with irony: http://en.wikipedia.org/wiki/Irony
As a DG player that relies on kills for advancement please change sigil of vitality because used in conjunction with a minor heal potion it makes all DG's immortal.
As a DG player I want UB to have his spit setup time increased and for it to be interruptable because it's too awesome right now. As a DG player I want UB's Foul Grasp to not allow stun stacking because all of the other stuns have this. As a DG player I want to support Cowbuttzex's suggestions because they're good, but I don't support his name. As an Oak player I want him to not get nerfed or buffed in any way. As a DG player I want all of the favor items to be
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I have a really hard time killing the DA, I am much more successful killing others with my Oak.
If you increase the cast time, and it's interruptable, then it will be interrupted. But I do concede that reducing the range would help. I am so tired tho of the UB approach to buildings. He can do it so nonchallantly and take no damage. It's skillless, so I think that him having to sit there for a bit while he heaved up the mucous would help change that.
The obvious answer to me is that spit should be interruptable and should take much longer.
I think I can agree with almost all of that Spooky. So, at this point, can we have a moderator conclude that there is agreement and that this post has nothing to with the game anymore?
Not to be picky Spooky, but I'm not sure you can rely purely on one source for definitive definitions for argument purposes. For example, I could have posted what wiki says "professional" means and it would have stated the opposite of what you have here. I'm not saying that one is superior over the other, because there is no way to quantify or qualify one dictionary against the other in all contexts. I'm just suggesting that using a single citation as the endall of debate is usually not suffi
I think it would increase team communication required or lead to strange situations, so I'm all for it. Those are both pluses in my book.
Not to defend someone who isn't guilty; but, under the professional error theory, professionals are the most prone to simple mistakes. Speed and frequent application causes the person to make these errors. It is not uncommon for me to forget a simple procedure issue and I would think the same of spelling and grammar for the teacher. Now, can someone please move this into the off-topic realm. We've left the subject and are heading for a bridge where trolls reside.
I only have around 75 games, and I feel like I have played quite a bit since the game was released. So, I can see how someone would be perplexed and wonder about the gamecount accrual of other players. I do think though, that if you consider that some games only last about 2 minutes, then this number can get very high, very quickly. I am an attorney, I have a wife and a 12 month old. I don't have much time to do what I enjoy (though I do enjoy spending time with my family and dog). When I am