Occulus is not yet available for the public. Although u can play with occulus with a mod. Check the modding area of the forum.
Izuz
[quote] I hate seeing an enemy erebus surrounded by a ton of minions with 8k health, no point in even approaching him late game.[/quote] with a sigil on him !!
1. bite I 2. coven I 3. improved conversion aura I OR mist I (Only if against UB and/or Reg) 4. bite II 5. blood 6. bat swarm I 7. bite III 8. mass charm I 9. save 10. bite IV + bat swarm II This is my standard LE build for the first 10 levels. After level 10 I usually prefer to skill mass charm. I buy monks (upgrade to bishops if I got enough cash) and level 4 siege idols along with my minions th
Deepe freeze has a very short duration ! I used it after the enemy casts a spell to prevent him from casting again for a longer duration during fights. Gueess I was doing it wrong !! Imo if it works as pacov described it needs a much longer duration.
@ abuggeredhedgie [quote]yeah, irek and I won a game by throwing 4 gadgets on the citadel, upping Fortified Structures then double-capping their ports. Citadel got to 650 HP.[/quote] Do you have the replay for that game ?
If I lock the HP flag and walk back to base, I almost always buy a TP and TP back asap, unless I really cannot afford it. I try to stay in my lane as much as I can.
If i play a tower rook with Staff of renewal, I usually pair with a general+monks (preferably sedna) and TP immediatly to the health flag. I pick banded + scroll + lock. I try to dominate the health flag most of the game. If I ever need to go back to base, I lock the health flag and go shop, and TP immedialty before lock expires. With a general it is extremly difficult to push back a tower rook from a lane in cata because they are very tiny.
My erebus build til lvl 11: bite IV, bat swarm II, blood I, mass charm I, mist I, conversion aura I, coven I monks + siege IV idols faovr: cloack of night items: stack MANA and only 2 HP items After lvl 11 either skill Mist or Charm
I enjoyed watching this game (stuck at a hostel waiting for my flight D: )
hehe, I knew u made this post just by reading the title. I will be glad to join but as an Oak player, u know me !
oh that guy, I don't play with him either!
[quote]Come online and rape newbs with me! ^^;[/quote] I laughed at this :D
[quote]I wont say what game it is but its very sumilar to demigod. Since demigod is based on DOTA and this game is co-made by createor of dota[/quote] No need to say what game it is, it's pretty obvious. I wish just SOME of these things were implemented in DG !
[quote] New Favor Idol Ideas 1) Mages : Instead of monks, these idols restore mana, which is needed early game.They can be extremely useful, and would add some depth to the game. 2) Skull Bombs : These creatures would explode when they were killed, dealing area damage.Generals could use this if they have a lack of AOE, or to just to kill off a wave without expending too much mana. 3) Sorcerrer : Thes
Approximately when will get answers for these questions :D ?
@ Suicide_Joe, DonDoen [quote]1) The idea to put the health crystal at another point is, i think, a little problem, cause on the one hand, it should not be suc
[quote]Try clearing the browser cache.[/quote]
good call on the heal & shield tweaks. I'll be test playing this new version and report any comments asap. Thankx all your work. (+1) edit: Is it just me or what, I still get version .15 from the zip and .16 from the .exe ???? r u sure u updated the links, or is it just the hook file that still says .15/.16 ??
Assassin erebus can't fight Ooze UB with monk, that why I think erebus should be played sort of "hybrid", he needs some nightcrawlers (at least 1 point) + monks (+ siege IV optionally) along with both mist (at least one point) and mass charm (at least one point). It's really hard to have a terrible build with erebus, all of his skill are worth the points u spend in them. It's just how u use the skills that makes the difference between LE players.
Basically just like what's been done for replays to organize them, right ?
I am not sure if you have updated the links, the .exe is version .16 and the .zip is .15, at least that what it says in the mod manager. Maybe you just forget to change it the hook file.
I played several more games in this map, and I gotta say that I like it more and more. I think this is definitely a 4v4 version of cataract. Games are longer than the usual and gives opportunities to invest in a LOT of strategies and citadel upgrades, which why I like it. As I mentioned before, a few things need to be changed to make it better such as the position of the citadel and crystal, as well as the double farming issue with the 4 portals. I hope that you will keep on imp
I agree with Trigeminal. 1. Crystal needs to be pushed back, maybe right behind the gold mines and fort in the far back. 2. Citadel needs to be swapped with the fort near the shop. 3. The towers near the four portals needs to be reworked to prevent double farming. But it is a pretty nice map, I like it.
[quote]Also, if you are going to mist to rid yourself of spew, don't do it where he can be standing around and spew on you again. Retreat and mist.[/quote] I don't really need to retreat to mist. If he spit I mist right there where he stands. He will be stupid to stay and fight my minions there. that's 125 mist dps + Ooze dsp + minios dsp. when I get out of mist, if UB is still there and spit again, I just wait a few seconds and bite to heal, wait till I get a heal from my bis