Exxcentric

Exxcentric

Joined Member # 3716385
29 Posts 592 Replies 27,000 Reputation

why ty, also +1 for helping playtest earlier, helped me assess how these items match up against eachother. [e digicons]:grin:[/e] Really helped!

634 Replies 1,876,790 Views

Hey guys, thanks for the replies. 1. KK will check out drawscales for minion sizes. 2/ I was pretty sure that you were all using photoshop and gimp for icons but wanted to make sure :) 3. For the citadel tab, i have the code for the shop (infact i now have 2 new favour item tabs and understand the code for this however the citadel works a bit differently because currently there are no tabs avaliable. was just checking to see whether anyone had done any work on

6 Replies 1,629 Views

Ok so i wanted to ask if anyone has worked out how to do: 1. Change size of units. - I am looking at changing the size of minions to allow differentiation of between my new unit types and the old ones - ie shrink monks. 2. Create new icons. I generally understand that you need to make the file a .dds but some help with what software is used, etc would be very helpful. 3. Create a tabbed citadel - I would like to m

6 Replies 1,629 Views

Hey all, made a video of some of the changes i have made. Check it out :) Download and info found here: http://forums.demigodthegame.com/372358 http://www.youtube.com/watch?v=ZSOQegbevxc *****worth watching in HD on fullscreen - will allow you to read the tooltips for some of the items <param name="movie" value="http://www.youtube.com/v/ZSOQegbevxc&hl=en_US&fs=1&a

13 Replies 10,087 Views

[quote]Maybe we should start upping the stakes around here.... if you lose a game, the penalty is you must host one game of n00b training. You must be polite, show them builds and items, how not to die and be generally helpful. [/quote] lol i like it :)

45 Replies 17,350 Views

[quote]Giving a shameless bump because it would be great to have others see your favor items, and hopefully they can be a common mod.[/quote] ty, glad you like it :) [quote]With new Icon for the top 8 rows[/quote] Why Thankyou [e digicons]k1[/e] for you! [credited for it] :) If anyone else wants to contribute as well feel free to post it up :). Update with 2 new items and with new icons Also need some id

634 Replies 1,876,790 Views

This is from HW so change name etc appropriatley but should now remove 700 mana (note: not tested) ItemBlueprint { Name = 'AchievementFinger', DisplayName = ' Heaven\'s Wrath', Description = ' Use: Fire a beam of searing light at the targeted location, dealing [GetDamage] damage and throwing smaller units into the air.', &nbs

1 Replies 1,026 Views

[quote]good work exx! some really nice stuff even with some alteration to the original ideas. ill try test these as soon as i can[/quote] KK that would be great look forward to hearing from you soon. Be as critical as you can, that way we can make sure that these are somewhat balanced

634 Replies 1,876,790 Views

Added video of rook with creeps and annotated changes i have seen to be appropriate during playtesting. Also added soon to be favour items.

634 Replies 1,876,790 Views

Yes, but ai on nightmare with low/high | exp-gold/HP is still decent to test against. The ai gets decent items and skills with the mod and they actually use them properly. It also gets 250% more xp than you, 250% more gold, it also starts off with enough gold that the ai get narmoths ring, a potion and a teleport. However, i will not argue that it is not the same as playing against humans, but i am using non balanced games as a benchmark and making comparisons between them. I would be

67 Replies 16,971 Views

[quote who="Epiphenomenon" reply="9" id="2490300"]Holy frak, you have favor idols? This warrants a karma from me.[/quote] why ty! actually tower rook with these is REALLY fun, going to upload a movie with it soon :P

634 Replies 1,876,790 Views

[quote]Unless you want to explain otherwise, this is not a valid test (ai has no idea how to play vs a reg and is still bad and those settings change the game ballance so meaningfull conclutions for an actual game can't really be drawn). These changes will help reg but anyone who think he is now overpowered with them is just wrong.[/quote] Ok so what i tested is not directly as to whether i won or not but how well i could hold a lane/fight off other demigods,

67 Replies 16,971 Views

sure throw a link up so i can download (i am too tired to find it atm) and i will post here next time i have some time to play (its 3am here :( ) mine is: http://forums.demigodthegame.com/372358 Could be good fun :P

12 Replies 5,152 Views

[quote]Pacov, can we get a tournament going? I've contacted Deman from Quadv, a shoutcasting/live-commentary site and he's willing to commentate a few games of demigod. This would obviously be an enourmous boon to the community.[/quote] I will join :)

1,616 Replies 3,665,756 Views

[quote]Im in AU timezone..but link me the mod in question and i'll play.[/quote] We should start to set up things like this to test our mods, if anyone ever wants help testing, pm me :)

12 Replies 5,152 Views

Been testing all the dg's out with this mod: Settings: high gold, warscore, exp, spawn rate. Map prison and cat, 3v3 Nightmare ai with pepe's 1.18 mod. Conclusion - Reg: Reg is now very near OP against demigods which rely on regen. Build used during testing: 1. AF 2.scope 3. mines 4. Save 5. Mines + bug 6. scope 7. MOTB 8.Scope

67 Replies 16,971 Views

Been testing all the dg's out with this mod: Settings: high gold, warscore, exp, spawn rate. Map prison and cat, 3v3 Nightmare ai with pepe's 1.18 mod. Conclusion - QOT: Qot is now a very viable choice of demigod: Build used during testing: 1. shield 2. thorns 3.save 4.sheild thorns 5. spike wave 6. save 7. thorns shield 8 and 9. save 10. shield thorns and spikewave Items in order of purcha

23 Replies 78,645 Views

[quote]Hybrid is superior to both builds, because it combines the strenghts(pushing power of minion erebus, stunsupport of assasin) of both while being able to adapt quickly to the situation. It allows flexibility in your build to go either more minion or either more assasin depending how it goes.[/quote] /signed

1,616 Replies 3,665,756 Views

[quote]Changes sound very reasonable, and I can see each of these favor items being very reasonable choices for certain DGs. Do the Wraith Gloves proc off of creeps/minions or only DGs?[/quote] gloves proc off everything which is why i have reduced the amount gained against the amount drained such that this item does not remove BotS from its position as best mana item. However i have been having a fair amount of success with keeping my mana up upon purchasing just v

634 Replies 1,876,790 Views