[quote who="ShakeNBake" reply="19" id="2485748"]assassains vs generals pro tips no.1 pick parasite egg, cast the biggest nuke/aoe you have on enemy demigod, bye bye minions. no.2 no idol minions but want heals? buy early priests + scrap your beloved BotF for dark vial. I haven't played Demigod in a while, but I see that the Erebus QQ is still going strong, damn that hero needs a nerf.[/quote] None of what you suggest will work in gametypes l
niz032
[quote who="synnworld" reply="8" id="2485522"] Quoting niz032, reply 6@synnworld I think you are getting your minions mixed up because shamblers are summonable minions. What you wish is to reduce minions to the point where minion builds are no longer viable. [/quote] No way totem minion builds are TOO VIABLE, every single game, look at the stats for pantheon wins, Erb and Oak take the cake the numbers are there they disproportionately win . 2v2 minion builds earl
@synnworld I don't have any problems with shamblers but I do have a problem with summonable minions they are just way too tough to kill in 2v2 in pantheon where you can only be one side or the other. I think pantheon 2v2 highlights the imbalance well.
@joedragon The problem is in game modes like fortress in pantheon you can't select generals (i.e. I'm light torchbear), the other side is always Erb or oak every game. It just ruins the game. I thought the whole point of pantheon is the ladder, how can there be a ladder if the game is so fundamentally broken? How is someone on the assasin side supposed to deal with minions on fortress, domination and small maps like prison? it doesn't make any kind of sense.</
I mean reduce the stats of the minions or reduce the # of minions he can have at any one time, creeps + minions is just insane on prison in 2v2.
The biggest problem with minions is they take way too long to kill (they are way too strong in terms of hp/dps for the # of them you get), and there's too many of them, almost every pantheon game is oak and ereb every... single... game. There needs to be anti minion on demigod skills I can think of lots of really easy fixes Increase demigod damage vs minions and... -Take away user movement from minions, so minions can't camp out and chase, It really ruins domination and
There are definitely balance issues, when using Oak and Eber in pantheon it's insane, every single game in pantheon is eber and oak. The minions just are able to survive way too much damage they need need to be effected by spells with x2 damage as well as demigods getting bonus to minions, spells like frost nova + bliz should shatter and fire nova should throw into the air all summonable minions. Fortress is practically unwinnable when you are forces of light and can't use gener