Peace Phoenix

Peace Phoenix

Joined Member # 809893
0 Posts 565 Replies 12,580 Reputation
Reply to STEAM in Demigod Ideas

[quote]How do i remove the impulse dll? [/quote] Why do you want to remove this dll? What does it do that annoys you?

52 Replies 127,807 Views

I guess digital prices are adjusted to retail prices: If the average price for a retail PC game is 50$ is USA and 50€ in Europe, it makes senses, for the publisher, to keep those regional pricings for digital prices

18 Replies 34,466 Views

[quote]I used to be a very fervent Impulse supporter, but their pricing for european customers simply sucks.[/quote] Given the small * that is near all pricings for european customers, it would have been more accurate to have written: "sadly, the pricing imposed by publishers on the Impulse platform for european customers simply sucks"

32 Replies 104,915 Views

[quote]That's a lie ! It's not $35.99 , it is $47.73 (atm) ... for us europeans [/quote] Well, it is now 34.19€ . A few days ago, it was 35.99€, which means a 5% sales off have occurred for europeans customers.

18 Replies 34,466 Views

[quote]http://www.thehut.com/hut/elysium.search?search=street%20figther%20IV&page=search-results&searchDepartment=§ion=search http://www.play.com/Games/PC/4-/5816877/Street-Fighter-IV/Product.html [/quote] Are there some additionnal costs on those sites like VAT or Shipping and handling fees? Like the following from the general conditions: [quote] If your delivery address is outside of Jersey, you may be subject to import duties and t

22 Replies 68,586 Views

[quote]Well, just *HERE*:[/quote] Well, the price on Impulse for european isn't 50$. Its is 35.99 euros. BTW, in France, retail PC version of SF4 is 39.99 euros. And from a publisher point of view, it makes sense to ensure that all customers in a given geographic area get the game at the same price. BTW, SF4 on Impulse is english only or is it localized?

22 Replies 68,586 Views

[quote]108 hour week? Thats 15.5 hours a day, over 7 days. In the Army I got 1 hour sleep over the same period. So I don't really have any sympathy. [/quote] Well, one of the problem with programming is that you can't put your brain offline. If you do that your productivity will be negative: you will surely spend more time to correct buggy code you have written during the night than you have spend to write it.

37 Replies 102,314 Views

[quote]I wonder if Elemental is going to have a Demo pre-release?[/quote] I am pretty sure that Elemental demo will be after release. It is always the case with Stardock published games.

79 Replies 170,658 Views

[quote]I wouldn't dare calling this game in beta condition when i look at the problems to play a decent game online[/quote] What is your definition of beta? [quote]while 90% of the players have problems to play online...[/quote] [quote]announcements with "now we see that almost everybody can play games online"??? I have no clue where you get those stats?[/quote] Perharps because they are logging things on their side to see what happen and trying to identify&nbs

34 Replies 18,181 Views

[quote]You made the game we didn't. [/quote] Wrong. Stardock published the game. They have decided to change the licensed net code to a specific one, developped by Stardock, after identifying that it doesn't scale well.

149 Replies 494,357 Views

[quote] If I were your manager I would probably find something else for you to do then PR right now. [/quote] Unless I am mistaken, Frogboy is the sole owner of Stardock. So he has lots of freedom about what he can do.

149 Replies 494,357 Views

[quote]Btw, what's up with the american flag? I thought you guys were canadian.[/quote] Well, Ironclad, the developpers of Sins of a Sorra empire, game published by Stardock, are canadians ....

38 Replies 32,227 Views

[quote]I always thought updates = new sales, not the other way around[/quote] I guess Frogboy is meaning that budget is needed for update and that money must come from somewhere. So having new sales means more money available for doing updates.

120 Replies 310,456 Views

[quote]So, that doesn't really work! I changed the default install-to folder, but it still put it in Program Files when I went to install it. I had to turn on the option for it to prompt me where to install it -- I think it's working now, heh.[/quote] For which category? You need to change the one related with Games, not the one related with software (which corresponds to non gaming apps)

16 Replies 5,303 Views

[quote]stardock could just use steam and it would be still better than this gayness "impulse".[/quote] Well, Stardock has a digital delivery platform for its non gaming apps since 1999 ( see http://frogboy.impulsedriven.net/article/345381/Impulse_Road_Map ) And it would have been strange for them to use their own digital delivery platform for non gaming apps while using Steam (which offers only

22 Replies 54,056 Views

[quote]Well, it's already been stated that a generals "level" will affect how many troops [/quote] Has some of you played King's Bounty: the Legend ? There is a leadership ability in it. I am wondering if Brad has something like that in mind.

126 Replies 382,033 Views

I am wondering. If karma's aim is to give a value to enjoyement of playing Demigod with a given person, why not to give negative Karma to disconnecting people (but less than to quitters)?

116 Replies 350,873 Views

[quote]your game is installed in a directory C:\Program Files\Stardock Games\Demigod\bin\Demigod.exe regardless of whether you got it on impulse or otherwise.[/quote] Well, when installing with Impulse, you can choose, if you know where it is located in the options, where to install a game.

13 Replies 8,701 Views

[quote]/noAI ? That's the first I've seen of that command... does it do what I think it does?[/quote] I am not sure if it is already available, but this post tells taht it will be available one day or another http://forums.demigodthegame.com/352561

36 Replies 76,611 Views

What will happen to caravans that are sent to city when production is turned off in that city? Will the continue to it or change their destination? Will it be possible to specifically sent ressources to a city that doesn't need them yet ? Will there be a way to send manually ressources in warehouse to another one?

565 Replies 1,540,295 Views

I am wondering: why the /noAI or /serverproxy switch must be in the command line? Can they be made into the options in game? Is it an interim solution to check what is working and will GPG put them in the option screen when all connexion problems have been reseolved?

36 Replies 76,611 Views

[quote]I'm pretty sure one of the DGs in the works is a baby-turtle.[/quote] Won't that be a rip-off of Kings's Bounty : the Legend ? [e digicons]^_^[/e]

116 Replies 371,030 Views

[quote]Hopefully this situation will change soon,[/quote] Well, it could be very bad if european users, using their retail bought localized version, can't play pantheon/Custom games in their languages due to unvailability of languages when patching the game ....

6 Replies 1,126 Views