I uninstalled the demo after playing for only a few minutes, and then ordered the full game through Amazon Canada, which should mail it to me on 23 September. I've played at Heroes of Might & Magic 5 : Tribes of the East all summer. This new game might satisfy my fantasy-strategy cravings while waiting for Disciples 3 and Stardock's beta of its own MoM-style masterpiece.
Sorceresse
[quote who="Subjagator" reply="6" id="1882020"]Take spore for axample. A cracked version of the game was available to download an entire day before the release date and it had no DRM. Not only can pirates install the game more than 3 times, unlike genuine owners, they also got it earlier than them, and for free[/quote] [e digicons]:-"[/e] The game looks "pretty" ... but the gameplay is too limited, easy & repetitive -- before the Space Age. And then ... [e d
You're correct, Kyrein . You can immediately purchase a teleport scroll for very cheap. I had not noticed that before. [e digicons]:blush:[/e] I don't spend it to go to the battlefront, at the very beginning. I use it to teleport back to the rear, when my health is too far down.
[quote who="Gnats3" reply="5" id="1883312"] I don't think it still exists. I remember previews mentioning it, but now you have to actually buy an item and use that.[/quote] Thxxx ... That's what I thought. I seemed to recall having read a preview where it was mentioned. It might have been removed, as a basic ability not requiring a scroll.
OK, thxxx : I shall buy one of those scrolls. (I had invested in other types of items.) But still ... I thought I had read somewhere that all demigods had the ability to instantly come back to their "bases" if urgently needed : I then believed you had to press a key. Does that instant-retreat function exist ?
I'm somewhat ashamed to ask this question, since I've been playing for 2 weeks ... and since I haven't made any real effort to find out by myself. I always make my demigod move by running back & forth, but I've noticed that other demigods sometimes seem to instantly disappear in front of my eyes (to go back in their "base"), or on the contrary, to instantly appear near the battlefront. How do you do that ? Can you do that will all types of demigod ? (I almos
[quote who="Vandenburg" reply="14" id="1882361"]Hey, haven't seen that line used since I used to visit anarcho-communistic meetings some time ago...[/quote] I'm a 21-year old student of French Literature : we're trained to be wordsmiths. [e digicons]:banhammer:[/e] I have NO knowledge & experience whatsoever in radical left-wing politics ... and if I had any ideological preference, it would rather be of the right-wing, Vampire-The-Masquerade type.
[quote who="Annatar11" reply="12" id="1882212"]It really doesn't take much to notice how the King's Bounty artwork is vastly superior [to the artwork of HM&M 5][/quote] This excessive expression of dogmatic subjectivism closes the pseudo-dialogue on the topic, as far as I'm concerned.
1. I installed the demo ... before learning here that it was "protected" by StarForce . When I read about it on this thread, I immediately rushed to uninstall the demo and to run an official SF-removal programme (but the uninstall had left no SF residue). I'm not happy that they did not have the decency to inform us that SF was required -- at the very beginning of the the demo-installation process. 2. @ Annatar11 > Your dogmatic &
[quote who="Nokthra" reply="6" id="1876526"]You can easily evade those stuns by the Rook. You may not stand still, that´s all[/quote] Oh ... gee, thanks ... I would never have figured that out, all by myself -- being a girl. [e digicons]:blush:[/e] To be serious : I knew that, of course. I'm so agile with the Regulus, that I can play most games without "dying" once (and in those rare games where I "die", it's never more than once). But ... when y
[quote who="Odit" reply="3" id="1874238"]Stuns are extremely powerful, too powerful in this build. Stun duration, cooldown, and the fact that the 3 current demigods all have at minimum 1 stun makes for a frustrating game [...] nerf all stuns .[/quote] I agree . I just lost a game because two enemy Rooks were pounding away at my Stronghold -- both of them too regularly stunning my lone Regulus (while my 2 allies were doing nothing, being
Again ... I just lost a game because my two Rook allies became AFK, stuck in the back, inert, at the regeneration structure -- while the two enemy Rooks were assaulting our "base". My Regulus could not stop such an assault all by himself. I had not seen my 3rd enemy for awhile : that Torchbearer was probably stuck in the back of his own base -- making it a 2 v 1. But when two Rooks are simultaneously pounding at your Stronghold, a lone Regulus won't be enough to stop them
I do not believe that it is wise to try to run that game with anything below a GeForce 6600 (or its ATI equivalent). By the way ... for XP, the last "certified" nVidia drivers (175.19) were released towards the end of June. I had no problem with them. Today, I uninstalled them to test the most recent, beta drivers (177.92), which were released towards the end of August. No problem yet. If you wish to update your videocard's drivers, please go to the Wind
Thxxx, Aractain , for your replies #14 & #15 : they confirm that I should wait a year or two before buying SPORE ... a far future when the multiple EA expansions will have re-introduced the features that have been removed, before August 2008, by the EA $$$ machine -- to dumb it down, a
My computer is older & weaker than the OP's machine ... and I have not encountered any of the issues he has mentioned . P4 (pre-dual-core HT) : 2.8 GHz DDR-1 RAM : 2 GB GeForce 6800 (basic AGP model w/ 512 MB vram) The game-flow remains sufficiently fast & fluid even at a 1440 X 900 rez (while the OP has issues at 1024 X 768 !) ... as long as I turn off V-sync, shadows, and AA. (But now, I prefer to run in a stretched window on my 1
[quote who="Simon Taylor" reply="12" id="1875371"]While Spore is a good game, I think it would have been even better had EA not forced a release date on Maxis months in advance.[/quote] If you go at GameRankings.com, the website offers, at the moment, 27 ratings of SPORE , which come from professional reviewers of 27 other sources (websites + magazines) : none give it a score inferior to 80% (the average being about 86 %) !?!
[quote who="nicklatchem" reply="2" id="1874121"]Downloaded the program, let it fix the 800 odd errors (!)[/quote] What program fixed what odd errors ?! The Impulse downloaded, Demigod-beta program does not include error-fixing code -- as far as I know. If you wish to obtain technical assistance, you must take the time & trouble to compose posts
[quote who="Ke5trel" reply="9" id="1873647"]I think Kyrein misunderstood and thought you meant Demigod's Beta, Sorceresss.[/quote] If so, he sure didn't read my post carefully. But his "lol" made me think he was joking that the fantasy-strategy game's beta was already in progress. By the way, you call it "MoM", which means Master of Magic (released in 1994). I was a 7-year old little girl, then. My dad taught me how to play that DOS game : it was soooooo much
I had pre-ordered SPORE , through Amazon Canada, but I just cancelled my order (which Amazon.ca won't have in stock before Sept. 18 !?). Even though I didn't like EA's SecuRom, 3-activations scheme, I did not cancel because of that. I visited the EA/US & EA/UK forums, and it was the many critical posts concerning the "lame" gameplay that turned me off -- granting that those posts were subjective. They seem to suggest that EA has forced Will W
[quote who="Kyrein" reply="6" id="1872968"]lol, [Stardock's fantasy/strategy game] beta is already happening you could pre-order months ago[/quote] [e digicons]X([/e] That's such a mean joke !
[quote who="innociv" reply="7" id="1872757"] [1] it's not best to call the people complaining about balance whiners [as the OP did]. [2] But i do think it's silly to complain about balance at this stage.[/quote] 1. I agree. 2. I agree ... except for your use of the word "silly". I would have said, rather, "premature". [e digicons]O:)[/e]
[quote quoting="post"]I could care less about all the whiners about balance and in game bugs.[/quote] I don't care if you want to pat the devs on the back ... but was it really necessary to taint your point by p *** ing on other beta-testers & forum-users who spent hours searching for in-game bugs and evaluating play-balance issues, and who then took the time &
[quote who="TheLovelyBones" reply="14" id="1871237"] THIS ISN'T SUPPOSE TO BE FUN![/quote] That's what the CEO of Stardock states on another thread, since it is merely a beta 1 ... but I've had only fun with that beta -- once I figured how to play. But the fun part is somewhat cut short when one or two of my A.I. allies decide to become AFK in our "base", and the game becomes a 1 v 3.
Me neither : Beta 1 programme runs fine, fast & fluid ... not one single crash or significant issue . Pentium 4 (Northwood, single-core HT) > 2.8 GHz RAM > 2 GB of Kingston PC 3200 DDR 1 (not dual-channel) Video > GeForce 6800 (AGP model w/ 512 MB vram) Drivers > nVidia 175.19 (May 2008 : certified) Sound > Creative SoundBlaster Live ! (2002 drivers)
[quote who="innociv" reply="8" id="1870570"]i think generals have gone thruogh massive changes since then so... he played different Generals than what we'll get when we get 'em.[/quote] M assive changes ?! ... OK, then : if so, it's worth the wait. The Queen of Thorns looked cool (or hot, if you prefer) in the PC Gamer preview : but now that She has been massively changed... [e digicons]:smitten:[/e]