BulletMagnet

BulletMagnet

Joined Member # 3259900
8 Posts 401 Replies 11,660 Reputation

you should be able to swing the camera around by holding the space-bar, there's also some console commands to manipulate camera angles and such if you care to play with those.

3 Replies 2,133 Views
Reply to Falling Flat in Demigod

Scathis (God bless his soul) left GPG with a couple of other GPG employees (all on good terms with GPG) to work on their own start-up. if you're interested; go to uberent.com to see their [i]'watch this space'[/i]. their blogs are pretty damn insightful though.

48 Replies 130,477 Views

this is a bug, however it's kinda' a moot point because in the event of a desync you should abandon the game as it's now different between the people that desync'ed. once it's desynced, it can't be resynched or anything; at best there'll be one tiny difference, at worst it's means one team will register destruction of a citidel and the other won't!

3 Replies 812 Views
Reply to Falling Flat in Demigod

what i'd like is some developer feedback on [i]why[/i] Generals aren't going to be significantly (fundementally) changed between now and release. if GPG is so happy with how the Generals play, can you shed light on the reasons for it? because we, currently, are certainly not happy with them. [i]/BulletMagnet grabs his thematic spotlight, and shines it at the Lead Designer.[/i] that means you, Mr. Tyo. now, onto modding... modding support

48 Replies 130,477 Views

[quote]Phenom II 940[/quote] damnit, i'm jealous. [quote]Windows7 beta.[/quote] do you have it dual booting with somthing else (ala. Vista or XP). if so, try it there to rule out the motherboard. that said; it's likely the first documented issue with DG and Windows7, considering both Windows7 and DG are both still in beta i doubt there'll be much that can be done about this until much closer to release. may i ask if you've tried this in S

4 Replies 1,345 Views

just read through the forum (or use search) and look for the pair of solutions to this. it's actually a simple fix if you've got even the slightest amount of technical knowledge.

7 Replies 1,320 Views

[quote who="Soccer194" reply="3" id="2031776"]Its not an rts. Its supposed to feel like general are have more of an rts element while assasins have more of a rpg element.[/quote] but there's no RTS element to Generals yet; Heros with pets is the current situation. obviously, we're not looking for full blown StarCraft or anything. but many of us were sold on the premise (arguably promise) that Generals would be moderately RTS-ey.

31 Replies 13,943 Views

[quote who="PossiblyImpossible" reply="4" id="2029165"]Also, I'm not asking to rotate the camera, I'm asking to change the angle of the camera. One is more aesthetic than anything, the other can be helpful for gameplay. Both should be possible, however.[/quote] ah. i too find the camera angle too shallow, and find 55* to be my ideal angle. now, the reason i know precisely 55* is my favourite is because i know the console commands to set the near and

7 Replies 1,632 Views

but that large file is just an uncompressed *.zip. it really isn't an issue to extract, modify, archive. i mean, the SupCom patches do this, and they're only 40MB. granted that they aren't milestone shifts from b1 to b2 that require 40,000 lines of code changes and 9,000 new textures and effects data. IIRC, there was a patch that was only 300MB. that was a smallish update to one beta. [PS:] in this case i do believe it's an issue with t

3 Replies 1,174 Views

[quote quoting="post"] I don't know where to begin. So many changes need to be made before this game is ready for the market. For one, the heroes are much too overpowered and resemble DotA characters too closely. Second, there are about 10 skills, probably more, for each character. For someone to understand all of the skills they will need to spend alot of time reading through all of the skills- a time which your enemy could have pushed to your base. Another huge problem is moving acros

7 Replies 905 Views

[quote quoting="post"]Also, as a side note, would it be possible to make it so that if I click on a point on the minimap, my screen immediately goes to that part of the map? I shouldn't have to zoom out, move my screen over, and zoom back in to do that.[/quote] it should be added as a togglable option; God know how many times i've accidentally clicked in the minimap while issuing orders in the corner of the screen. that said; i originally found the strategic zoom (from t

7 Replies 1,632 Views

what about your [i]\Local Settings\[/i] folder. it also stuffs up on non-English Windows installs. if you look back through the forum, someone made a nice fix to this and kindly posted coherent instructions to follow.

3 Replies 665 Views

does it run great on your Samsung at other resolutions? IINM, someone left out 19x10 resolution data in on of the beta's. maybe it hasn't been put in yet.

5 Replies 1,477 Views

upload the log file (assuming it's getting to the point where it creates one) to pastebin.com and link us to it.

4 Replies 940 Views

anyone else noticing this issue? well, judging by the 30 other threads on this very thing, all posting before they look, i'd say yes.

42 Replies 63,628 Views

i don't know how Reactor works under the hood, but could it require some of the components that a pirated Windows normally has disabled? like the BITS service. that may explain a correlation between pirated Windows and connection issues.

22 Replies 20,626 Views