[quote who="gL-Spectre" reply="11" id="2563093"] A few of my friends had been playing LoL, so I sucked up the "this is terrible and simply retardededly immature" comments and played a few games. It is amazing. Updates all the time, new champions all the time, and its completely free. I'm going to disagree with some of the above posters and say that Demigod was not a waste. Playing the hundreds of games was amazing and well-worth it. It was just a shame that there was no
Melric
[quote who="Rav3nIX" reply="152" id="2510935"]Pretty frustrating game as Oak against a minion Erebus; level 2 surge, armor of vengance, and natures reckoning do nothing, pop a sig, and he batswarms away, while those minons continue to rape me. Minions are practically another demigod, making a 3v3 a 3v4. [/quote] They're better than another DG. They don't give gold or exp and they respawn within a handful of seconds. [e digicons]:grin:[/e]
Having the stats available through the interface is the best thing that happened to this game. Who remembers using the tedious web page to see stats before the overlay was implemented? That was a pain in the ass. Stats are not determinative but they are indicative.
[quote who="synnworld" reply="45" id="2505894"]Yea broken stats are a bitch; unlike you I don't judge what a player can do by looking at some stats, but by what they actually do in game. But seeing how you don' I doubt you would even understand what I meant by that. The fact you even tried to use that as an argument against me shows me you know nothing.Edit:But like I said continuing this is pointless; so do and think whatever you wish.[/quote] Ahh so your position is that your teamma
[quote who="synnworld" reply="33" id="2505171"] I found it funny how people complain about demigods they don't even use[/quote] Yes, you must be one of only two people in the whole of DG that knows how to use QoT effectively. Oh wait, you have won less than 1 in 5 of your online games and you are only playing in noob games. How do you even have a clue what QoT does in a high level game? Even though I disagree with lifekatana, at least he has some legs to stand on.&nbs
[quote who="synnworld" reply="30" id="2504913"] Ok drop mines and then what? Hope the enemy ub walks over them? I pro player knows not to chase when he seen that minds have been dropped an will let a creep wave take them. [/quote] What pro player is not throwing them ON the enemy instead of in front of them? What pro player is not working with their teammates and grasping the player the second the mines come down so the enemy doesnt move past them? What pro player is
[quote who="synnworld" reply="28" id="2504891"] Quoting The_Regicide, reply 24In a 3v3, QoT is great help because of AoE armor debuff, but she is neither extremely powerful in that scenario, nor unique. Really two spitting ubs clash head to head with equal skill which would be most useful to that ub for support; A qot who will shield him and then aoe not just him; but whip out any enemy creeps around the two? Or a rage who will try and soften the ub up with sniping.[/quote]
[quote who="GeneralGonzo" reply="456" id="2504170"]im above 40% but stats doen´t say anything about skill. If i had wanted, I would make premade game to push that score...thats senseless ![/quote] I always get a chuckle when someone says this. Stats are not determinative of skill but they are indicative . You ar
Now that there is no AI (good move) the Epochs are taking much longer. Can you please reduce the amount to get to the next Epoch? It really sucks to choose the wrong side (in this case Dark because everyone is Dark) and then be stuck in it for months.
The only reason I consider LE OP is his get out of jail card. It makes LE extremely difficult to kill even if you dominate him in a straight up 1v1. I'd like to see two things with LE: 1) increase swarm cost, 2) when in mist form, timers don't count down (e.g., stopping the ability to mist and wait for swarm).
[quote who="awuffleablehedgie" reply="11" id="2501144"]Melric. Contrary to what EVERYONE seems to think, Rook is more than competitive. [/quote] Unless you missed it, he is new to the game,so playing Rook or Sedna is not a good idea.
Kruegor from WIC? Game is balanced in the sense that all characters are available to each side in a match (excepting Pantheon which is horribly unbalanced now). Top three characters are UB, Erebus, and Oak. Go with any of those if you want to remain somewhat competitive in a game. The community is small but there is definitely a newbie community going. Just make sure to host your own games with New players in the title and then check people's r
[quote who="takashi_k" reply="15" id="2491774"]What you're telling me is making me want to play less, not more. Back to Dawn of War II and Company of Heroes, then. I'm only sorry that I wasted 40 bucks buying this in the first place. Relic is a tier above Gas-Powered and Stardock in terms of both game quality and community, anyway.[/quote] Yeah, because it is so difficult to host a game that says "new players in the title." Seriously, you should not expect to pl
[quote quoting="post"] In Ye old days (Diablo, etc) game developers USED TO allow more then one person to play off the same account with multiple copies in multiplayer FOR FREE. The original Warcraft, Warcraft 2 (via kali in the early internet days), doom, Descent, descent2, etc... This is why Doom, Duke 3D, descent, Warcraft, etc, got so popular. [/quote] Um no. These games were popular because they were the pinnacle of their popular ge
[quote who="Legolan" reply="4" id="2490547"]Just tell people that you know what you're doing and have several hundred games prior to the reset. [/quote] I can't tell you how many times I've heard that from someone that turned out to be a total noob.
Hmmm.. I've gotten to the point that I really dont care about the disconnects and the invalid game state errors. Makes it easier to get a game if my win/loss ratio is closer to 50%. So if I am winning and the host induces a critical game state, so be it.
[quote who="LORD-ORION" reply="25" id="2486179"]Yeah, it's easy to get lots of minions because you only need to invest in a few skill points. It's hard to get "good" minions without investing lots of skills and money. [/quote] How good do your minions need to be when you can re-create them so quick? All you need is an item or two with +minion damage. If it took 3-4 creep waves for Ereb to generate his minions, things would be a bit more balanced. As it is
[quote who="_Golgoth_" reply="6" id="2469137"]I think that the community have been wrong. The stats have brought around more harm than good > I disagree. I have saved countless hours because the person with the 12% win rate was kicked before we launched a "Good players only game" rather than have to play the game out. Is it harder for me to get a game? Yes, but the games are much better balanced. Can't get a game? Host your own.
[quote who="monarch_dodra" reply="5" id="2469314"] Quoting Frogboy, reply 4There is no pleasing everyone. I'm not saying stats are bad. On the contrary, it is good to know player levels to play funner games. I'm glad we have a stats system. I'm just sying that the way it is done puts so much emphasis on winning and losing. The only thing that counts is the output. Isn't there a way we could tweak it?[/quote] Until someone starts paying me to play this game,
[quote]Let’s repeat the key point again: 23%[/quote] The other 77% are still trying to figure out how to tunnel through their firewalls. :)
Answer is simple: Borderlands Call of Duty: Modern Warfare 2 Dragon's Age (and soon, L4D2)
The game has certainly captured my attention since release. I would not be coming back to it every night if it were not a good game. Here is what I like: 1) Game is polished. Graphics and animations look very good. 2) Game is reasonably balanced. 3) Game is competitive and raises the adrenaline often enough. 4) Game has good pacing. It is active from start to finish. Traditional RTS you spend the first 30 minutes before real
[quote who="pacov" reply="1" id="2436574"] Recognizing that those of us with alot of favor will simply instantly unlock whatever you add (unless there some undeclared favor reset here in the works), this is a move that's geared towards newer players. Why not increase the prices on the more frequently used favor items. For instance, why isn't BoTF more expensive? [/quote] Do we really want new players to be playing on an unlevel playing field for a longer time?&n
I like having a competent Reg on my time. They offer several advantages: Early game, they can make a kill if the other team isn't paying attention. Early game, they can help push a flag (snipe) while being on the other side of the map. Early game, there is not a better DG for pushing a Rook out of a lane. Rook towers drop faster than Rook can put them up. They can get in on every kill which means that Reg makes money hand over fist.&nbs
[quote who="Purgespam" reply="7" id="2437333"]For the amount of online games I play with lag, you're saying that a large percentage of online demigod players either have torrents running in the background, unstable connections, etc... [/quote] The bulk of your games are probably not peer-to-peer. I play several different online games at any one time and the vast majority are hosted by company servers. Also, most of my games are lag free, but it's the laggy ones that I reme