Its not that its a bad idea but I have to side with No on this one. Because otherwise everyone will play either with Favor all or Favor off.
regabond
its been mentioned a few times. It would be nice if there was a fix for this though.
You're missing one major point. All demigods are not played equally. percentage wise this shouldn't matter but with large enough numbers of players playing one demigod over another its easy to see how a few loses will effect the smaller QoT players more than the larger UB players.
I would like to see compost effect more of QoT skills. Maybe just a slight increase in shield strength, AoE damage, or just attack damage.
it doesn't matter if you do put it in the game title. 90% of the people still tend to join and accuse you of being a premade team even when you openly admit it. That's why myself and my friends just play like normal and if someone asks then we tell them, yes we do know each other.
Happy Birthday!!
where the new chat box needs some options. It covers so much of the game screen and doesn't go away easily. It needs to be resizable, movable, and maybe pinable. Also at end game if you select the chat box maybe it could be brought forward in front of the score.
I just beat 2 sednas as a general QoT. You just have know how to command your troops.
umm go sit down in your corner. Its all getting worked out AND we get new features.
Well you are all missing a few points. They did nerf it but they also buffed it. Now you get some pretty serious HP regen and mana regen. Also it gives much more in return over the same amount of time. It might be 2-4k too expensive, MIGHT. We'll all see how it plays out. It would seem that it'll make an oak much stronger. But they could also get the Girdle of Giants and do some owning with that to everything.
I would like something like this too. Maybe along with this it could show the currently connected players. That way if you happen to see someone you really want to play with or don't want to play with, you'd know before you even join the game.
yea none of this is some simple thing that just the average user could make or edit. Not even with an editor (3D Studios, etc). However, once modding is implemented I'm sure we will see some of the more talented community step forward with custom built maps and DGs that work out quite well.
Uhh this isn't what you call spam. People in these forums are just so trigger happy to call things spam and people trolls
Well Staff of Renewal is an assassin's only favor item while diamond pendant is a normal favor item. Thats one reason I see it being there like that. But I agree that Diamond Pendant is a bit on the weak side for that price.
Jessep's concerns are valid but this would be a pretty interesting feature and if the revenge granted enough gold/xp it could propel a losing team back on track.
Very nice to hear indeed. v1.1 sounds as awesome as it has been sounding. And I get to see all my graphics with this one(has nvidia 7000 series). I hope you get to continue to implement even some of the changes mentioned. Even if yall just single out 1 nice little update every month or two, which might be better than groups of things that may not be finished. It would keep the game constantly changing and encourage people to keep trying new things.
Not sure if this was mentioned before, I didn't see it anywhere yet. When you get cooldown flags and items it will registar on your skill, showing the correct reduced recharge time. However, when you use the skill, when skills are red, or you go to the skill tree it shows the recharge as being the normal unmodified time. This can make it quite hard to figure out some tactics using cooldowns if you can't properly plain out how long skills will take to cooldown. It's just a visu
I like using my minions to block enemy minions and creep waves though. Also any word on if the update is on schedule? Just curious, can't wait to see the new version :D
It's not a bad buisness system so long as the DLC doesn't include some of the basic game requirements and without buying the updates the game sucks beyond believe.\ But yes it is a good thing to be able to have farther income from games that otherwise would have none. Thus increasing the funds for more patches or sequels.
This is great news indeed! Heh and I was just on my way to see if there was any updated news about this. I've seen what the graphics could look like and it is truely amazing with all the extra effects.
when you kill a creep yourself you seem to get a tad more xp than if you're just around when creeps die. So AoE is great if it gets you the kill on all the creeps it hits.
One problem here is that sometimes the team that reach Rank 10 first did so by spending bunches of gold on items and flag locks. So once they reach Rank 10 they have no money to buy any creeps just yet. This allows a smarter losing team to make a come back if they saved up some gold for their creeps or they can get back their flags at that point. I don't know if what I said came across right but basically it seems like it the losing team would have a harder time coming back. Also have
And what if someone decides he wants his team to lose and refuses to accept any?
Only times I've had those first bugs, shadow, is when I miss click. Otherwise they have always followed my orders very specifically. Now minions won't allows chase a Demigod even if you tell them to attack it but it moves outside their normal range. That could be fixed. Whenever you use an "instant" item or skill, it resets your behavior so that if you are next to an enemy you'll auto-attack instead of continue running like you might be doing.
DG is no where near dead. It has an active community, active forums, and active multiplayer games. There are times where there are less players on, but others where there are tons of players and games going on. Be aware as well that just because there aren't many games already created, doesn't mean that there aren't a bunch of games in progress. And as soon as they are finished, the games list will fill up again. You must of just joined the forums without reading a single topic anywhe