The Obliterator

The Obliterator

Joined Member # 354171
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Dear support and whoever reads this :). To my joy I saw Galciv III on Epic as a free claim and I immediatly tipped a friend. We both claimed Galciv III and enjoyed this a lot. I think this game saw the most hours in my Epic client so far. I played Galciv I back in the day; which was a great game. Galciv III does not disappoint and it translates well to MP. Apart from lengthy turn times (bit of a genre issue with turn based 4x games) it is good fun. However; in the 3 MP ga

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Discipels II is a fun game. AoW II is very cool imho, I never played AoW tho (perhaps if I find it cheap somewhere) HOMM III and IV are also nice, alto somehow III had more 'soul?' Besides, HOMM would be so much better if multiple players could move at the same time as like in AoW(II) Galciv is cool :) Still busy on my 1st gigantic game (in gold version that is)

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In my current game the Alterians and me are the most powerfull races, however the Arceans come up quickly :) The Drengins, Yor, and especially the Torians don't do snot hehe. All races set on normal difficulty :P (I got about the most planets, together with the Alterians)

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Alto even Drengin where set as good, either good, neutral or evil races strive for victory and atleast survival. Perhaps the Drengins hope to getmore planets of you, you are weak so and they are not. If you don't give planets you will be attacked and if you give planets you will eventually still be attacked (leaving you up even weaker) Reminds me of a game where the Alterians and the Torians where allied. Unfortunatly for the Torians and the Alterians the Torians where

8 Replies 320 Views

Alto even Drengin where set as good, either good, neutral or evil races strive for victory and atleast survival. Perhaps the Drengins hope to getmore planets of you, you are weak so and they are not. If you don't give planets you will be attacked and if you give planets you will eventually still be attacked (leaving you up even weaker) Reminds me of a game where the Alterians and the Torians where allied. Unfortunatly for the Torians and the Alterians the Torians where

8 Replies 320 Views

Maybe it's possible that you hand over so much tech, ships, planets that they want to eliminate you in the future. I don't know how the AI reacts on that.(often the AI will be sucking up 2 you if you got an advantage, they will be eager to be friends, alliances might pull off) Also research diplomacy alot.

4 Replies 662 Views

Pretty funny here :) I had more voting power then all the others, together with the Drengins we voted for the Alterians to have the space zoo, hehe (extra cash is handy but I had plenty, so I don't take the risk then) The next turn they already broke free!! LOL Eventually like 8 turns l8er I saw 1 spaceshark which I finished off with a few defenders 1 battleship and 1 battle hammer. (174hp hehe) But those sharks probably gave the Alterians a hard time :) (little dip i

14 Replies 441 Views

Found a little bug, I don't know if it's reported b4 yet :) If you have all planets build 'nothing' and you select 'constructors' the apply button doesn't show up. An easy work around is selecting any other ship then constructor, apply and then change that ship you chose in constructor. ~SDC~

684 Replies 23,507 Views

Like some ppl said b4, the game is w8ing for you to click on a planet too colonize. If you want to abort, just click outside the system where you send your colony ship 2. Also select your colony ship in the window where you see launched ships (orbit) If it isn't there then you probably accidently send your ppl back to your original planet and you lost your colonyship. If that is the case and the ship is still in the 'shiplist' then it might be a bug.

8 Replies 454 Views

To Thunderfoot, If your production capabilities increases on the planets where you build your military projects it will decrease building time, cash is a factor in lowering building times. If you just rack up military spending too 100% you might not see the decrease in building time, since you have so little social projects that enchance production on planets (or tech, modules) that it will simply not build more (read faster) For example : if your planet can build a 'colony

684 Replies 23,507 Views

Would be nice if there is a little clock somewhere on the screen in galciv, just like in Continuum :) Easy to forget the time ;) (and miss dentist appointments for example, not the way I want to spend my money lol) ~SDC~

2 Replies 154 Views